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Ryujinx/Ryujinx.Graphics.Gpu/Image
2021-04-02 16:33:39 +02:00
..
AutoDeleteCache.cs
FormatInfo.cs
FormatTable.cs Implement ETC2 (RGB) texture format (#2000) 2021-02-08 10:23:56 +11:00
ITextureDescriptor.cs
Pool.cs Improve handling for unmapped GPU resources (#2083) 2021-03-06 11:43:55 -03:00
ReductionFilter.cs
Sampler.cs
SamplerDescriptor.cs Use a descriptor cache for faster pool invalidation. (#1977) 2021-01-29 14:19:06 +11:00
SamplerMinFilter.cs
SamplerMipFilter.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
SamplerPool.cs Use a descriptor cache for faster pool invalidation. (#1977) 2021-01-29 14:19:06 +11:00
Texture.cs Hold reference for render targets in use (#2156) 2021-04-02 16:33:39 +02:00
TextureBindingInfo.cs
TextureBindingsManager.cs Improve Buffer Textures and flush Image Stores (#2088) 2021-03-08 18:43:39 -03:00
TextureCompatibility.cs Improve linear texture compatibility rules (#2099) 2021-03-19 02:17:38 +01:00
TextureComponent.cs
TextureDependency.cs Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) 2021-03-02 19:30:54 -03:00
TextureDescriptor.cs Improve Buffer Textures and flush Image Stores (#2088) 2021-03-08 18:43:39 -03:00
TextureDescriptorType.cs
TextureGroup.cs Improve linear texture compatibility rules (#2099) 2021-03-19 02:17:38 +01:00
TextureGroupHandle.cs Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) 2021-03-02 19:30:54 -03:00
TextureInfo.cs Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) 2021-03-02 19:30:54 -03:00
TextureManager.cs Hold reference for render targets in use (#2156) 2021-04-02 16:33:39 +02:00
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs Improve Buffer Textures and flush Image Stores (#2088) 2021-03-08 18:43:39 -03:00
TexturePoolCache.cs
TextureScaleMode.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
TextureSearchFlags.cs
TextureTarget.cs
TextureViewCompatibility.cs