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AutoDeleteCache.cs
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FormatInfo.cs
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FormatTable.cs
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Implement ETC2 (RGB) texture format (#2000)
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2021-02-08 10:23:56 +11:00 |
ITextureDescriptor.cs
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Pool.cs
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Improve handling for unmapped GPU resources (#2083)
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2021-03-06 11:43:55 -03:00 |
ReductionFilter.cs
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Sampler.cs
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SamplerDescriptor.cs
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Use a descriptor cache for faster pool invalidation. (#1977)
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2021-01-29 14:19:06 +11:00 |
SamplerMinFilter.cs
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SamplerMipFilter.cs
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Add XML documentation to Ryujinx.Graphics.Gpu.Image
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2020-01-09 02:13:00 +01:00 |
SamplerPool.cs
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Use a descriptor cache for faster pool invalidation. (#1977)
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2021-01-29 14:19:06 +11:00 |
Texture.cs
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Hold reference for render targets in use (#2156)
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2021-04-02 16:33:39 +02:00 |
TextureBindingInfo.cs
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TextureBindingsManager.cs
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Improve Buffer Textures and flush Image Stores (#2088)
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2021-03-08 18:43:39 -03:00 |
TextureCompatibility.cs
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Improve linear texture compatibility rules (#2099)
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2021-03-19 02:17:38 +01:00 |
TextureComponent.cs
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TextureDependency.cs
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Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)
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2021-03-02 19:30:54 -03:00 |
TextureDescriptor.cs
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Improve Buffer Textures and flush Image Stores (#2088)
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2021-03-08 18:43:39 -03:00 |
TextureDescriptorType.cs
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TextureGroup.cs
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Improve linear texture compatibility rules (#2099)
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2021-03-19 02:17:38 +01:00 |
TextureGroupHandle.cs
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Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)
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2021-03-02 19:30:54 -03:00 |
TextureInfo.cs
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Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001)
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2021-03-02 19:30:54 -03:00 |
TextureManager.cs
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Hold reference for render targets in use (#2156)
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2021-04-02 16:33:39 +02:00 |
TextureMatchQuality.cs
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TextureMsaaMode.cs
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TexturePool.cs
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Improve Buffer Textures and flush Image Stores (#2088)
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2021-03-08 18:43:39 -03:00 |
TexturePoolCache.cs
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TextureScaleMode.cs
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Implement Zero-Configuration Resolution Scaling (#1365)
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2020-07-07 04:41:07 +02:00 |
TextureSearchFlags.cs
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TextureTarget.cs
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TextureViewCompatibility.cs
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