mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-10 20:46:43 +00:00
49f970d5bd
* Add support for CAL and RET shader instructions * Remove unused stuff * Fix a bug that could cause the wrong values to be passed to a function * Avoid repopulating function id dictionary every time * PR feedback * Fix vertex shader A/B merge
31 lines
No EOL
923 B
C#
31 lines
No EOL
923 B
C#
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
|
|
{
|
|
static class DefaultNames
|
|
{
|
|
public const string LocalNamePrefix = "temp";
|
|
|
|
public const string SamplerNamePrefix = "tex";
|
|
public const string ImageNamePrefix = "img";
|
|
|
|
public const string IAttributePrefix = "in_attr";
|
|
public const string OAttributePrefix = "out_attr";
|
|
|
|
public const string StorageNamePrefix = "s";
|
|
|
|
public const string DataName = "data";
|
|
|
|
public const string BlockSuffix = "block";
|
|
|
|
public const string UniformNamePrefix = "c";
|
|
public const string UniformNameSuffix = "data";
|
|
|
|
public const string LocalMemoryName = "local_mem";
|
|
public const string SharedMemoryName = "shared_mem";
|
|
|
|
public const string ArgumentNamePrefix = "a";
|
|
|
|
public const string UndefinedName = "undef";
|
|
|
|
public const string IsBgraName = "is_bgra";
|
|
}
|
|
} |