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Ryujinx/Ryujinx.Graphics.Shader/Translation/Optimizations
gdkchan 49f970d5bd
Implement CAL and RET shader instructions (#1618)
* Add support for CAL and RET shader instructions

* Remove unused stuff

* Fix a bug that could cause the wrong values to be passed to a function

* Avoid repopulating function id dictionary every time

* PR feedback

* Fix vertex shader A/B merge
2020-10-25 17:00:44 -03:00
..
BindlessElimination.cs Implement shader LEA instruction and improve bindless image load/store (#1355) 2020-07-04 01:48:44 +02:00
BindlessToIndexed.cs Update bindless to indexed conversion code pattern match (#938) 2020-02-14 11:29:58 +01:00
BranchElimination.cs Initial work 2020-01-09 02:13:00 +01:00
ConstantFolding.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
GlobalToStorage.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
HalfConversion.cs Initial work 2020-01-09 02:13:00 +01:00
Optimizer.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
Simplification.cs Initial work 2020-01-09 02:13:00 +01:00