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Ryujinx/Ryujinx.Graphics.Gpu/State/IndexBufferState.cs

18 lines
384 B
C#

using Ryujinx.Graphics.GAL;
namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// GPU index buffer state.
/// This is used on indexed draws.
/// </summary>
struct IndexBufferState
{
public GpuVa Address;
public GpuVa EndAddress;
public IndexType Type;
public int First;
public int Count;
}
}