1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-11-14 19:36:42 +00:00
Ryujinx/Ryujinx.Graphics.Nvdec.Vp9/Dsp/InvTxfm.cs
gdkchan 4d02a2d2c0
New NVDEC and VIC implementation (#1384)
* Initial NVDEC and VIC implementation

* Update FFmpeg.AutoGen to 4.3.0

* Add nvdec dependencies for Windows

* Unify some VP9 structures

* Rename VP9 structure fields

* Improvements to Video API

* XML docs for Common.Memory

* Remove now unused or redundant overloads from MemoryAccessor

* NVDEC UV surface read/write scalar paths

* Add FIXME comments about hacky things/stuff that will need to be fixed in the future

* Cleaned up VP9 memory allocation

* Remove some debug logs

* Rename some VP9 structs

* Remove unused struct

* No need to compile Ryujinx.Graphics.Host1x with unsafe anymore

* Name AsyncWorkQueue threads to make debugging easier

* Make Vp9PictureInfo a ref struct

* LayoutConverter no longer needs the depth argument (broken by rebase)

* Pooling of VP9 buffers, plus fix a memory leak on VP9

* Really wish VS could rename projects properly...

* Address feedback

* Remove using

* Catch OperationCanceledException

* Add licensing informations

* Add THIRDPARTY.md to release too

Co-authored-by: Thog <me@thog.eu>
2020-07-12 05:07:01 +02:00

2868 lines
121 KiB
C#

using System;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using Ryujinx.Graphics.Nvdec.Vp9.Common;
using static Ryujinx.Graphics.Nvdec.Vp9.Dsp.TxfmCommon;
namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
{
internal static class InvTxfm
{
// 12 signal input bits + 7 2D forward transform amplify bits + 5 1D inverse
// transform amplify bits + 1 bit for contingency in rounding and quantizing
private const int HighbdValidTxfmMagnitudeRange = (1 << 25);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int DetectInvalidHighbdInput(ReadOnlySpan<int> input, int size)
{
int i;
for (i = 0; i < size; ++i)
{
if (Math.Abs(input[i]) >= HighbdValidTxfmMagnitudeRange)
{
return 1;
}
}
return 0;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static long CheckRange(long input)
{
// For valid VP9 input streams, intermediate stage coefficients should always
// stay within the range of a signed 16 bit integer. Coefficients can go out
// of this range for invalid/corrupt VP9 streams.
Debug.Assert(short.MinValue <= input);
Debug.Assert(input <= short.MaxValue);
return input;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static long HighbdCheckRange(long input, int bd)
{
// For valid highbitdepth VP9 streams, intermediate stage coefficients will
// stay within the ranges:
// - 8 bit: signed 16 bit integer
// - 10 bit: signed 18 bit integer
// - 12 bit: signed 20 bit integer
int intMax = (1 << (7 + bd)) - 1;
int intMin = -intMax - 1;
Debug.Assert(intMin <= input);
Debug.Assert(input <= intMax);
return input;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int WrapLow(long x)
{
return (short)CheckRange(x);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static int HighbdWrapLow(long x, int bd)
{
return ((int)HighbdCheckRange(x, bd) << (24 - bd)) >> (24 - bd);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static byte ClipPixelAdd(byte dest, long trans)
{
trans = WrapLow(trans);
return BitUtils.ClipPixel(dest + (int)trans);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static ushort HighbdClipPixelAdd(ushort dest, long trans, int bd)
{
trans = HighbdWrapLow(trans, bd);
return BitUtils.ClipPixelHighbd(dest + (int)trans, bd);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static long DctConstRoundShift(long input)
{
long rv = BitUtils.RoundPowerOfTwo(input, DctConstBits);
return rv;
}
public static void Iwht4x416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
/* 4-point reversible, orthonormal inverse Walsh-Hadamard in 3.5 adds,
0.5 shifts per pixel. */
int i;
Span<int> output = stackalloc int[16];
long a1, b1, c1, d1, e1;
ReadOnlySpan<int> ip = input;
Span<int> op = output;
for (i = 0; i < 4; i++)
{
a1 = ip[0] >> UnitQuantShift;
c1 = ip[1] >> UnitQuantShift;
d1 = ip[2] >> UnitQuantShift;
b1 = ip[3] >> UnitQuantShift;
a1 += c1;
d1 -= b1;
e1 = (a1 - d1) >> 1;
b1 = e1 - b1;
c1 = e1 - c1;
a1 -= b1;
d1 += c1;
op[0] = WrapLow(a1);
op[1] = WrapLow(b1);
op[2] = WrapLow(c1);
op[3] = WrapLow(d1);
ip = ip.Slice(4);
op = op.Slice(4);
}
Span<int> ip2 = output;
for (i = 0; i < 4; i++)
{
a1 = ip2[4 * 0];
c1 = ip2[4 * 1];
d1 = ip2[4 * 2];
b1 = ip2[4 * 3];
a1 += c1;
d1 -= b1;
e1 = (a1 - d1) >> 1;
b1 = e1 - b1;
c1 = e1 - c1;
a1 -= b1;
d1 += c1;
dest[stride * 0] = ClipPixelAdd(dest[stride * 0], WrapLow(a1));
dest[stride * 1] = ClipPixelAdd(dest[stride * 1], WrapLow(b1));
dest[stride * 2] = ClipPixelAdd(dest[stride * 2], WrapLow(c1));
dest[stride * 3] = ClipPixelAdd(dest[stride * 3], WrapLow(d1));
ip2 = ip2.Slice(1);
dest = dest.Slice(1);
}
}
public static void Iwht4x41Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i;
long a1, e1;
Span<int> tmp = stackalloc int[4];
ReadOnlySpan<int> ip = input;
Span<int> op = tmp;
a1 = ip[0] >> UnitQuantShift;
e1 = a1 >> 1;
a1 -= e1;
op[0] = WrapLow(a1);
op[1] = op[2] = op[3] = WrapLow(e1);
Span<int> ip2 = tmp;
for (i = 0; i < 4; i++)
{
e1 = ip2[0] >> 1;
a1 = ip2[0] - e1;
dest[stride * 0] = ClipPixelAdd(dest[stride * 0], a1);
dest[stride * 1] = ClipPixelAdd(dest[stride * 1], e1);
dest[stride * 2] = ClipPixelAdd(dest[stride * 2], e1);
dest[stride * 3] = ClipPixelAdd(dest[stride * 3], e1);
ip2 = ip2.Slice(1);
dest = dest.Slice(1);
}
}
public static void Iadst4(ReadOnlySpan<int> input, Span<int> output)
{
long s0, s1, s2, s3, s4, s5, s6, s7;
int x0 = input[0];
int x1 = input[1];
int x2 = input[2];
int x3 = input[3];
if ((x0 | x1 | x2 | x3) == 0)
{
output.Slice(0, 4).Fill(0);
return;
}
// 32-bit result is enough for the following multiplications.
s0 = SinPi1_9 * x0;
s1 = SinPi2_9 * x0;
s2 = SinPi3_9 * x1;
s3 = SinPi4_9 * x2;
s4 = SinPi1_9 * x2;
s5 = SinPi2_9 * x3;
s6 = SinPi4_9 * x3;
s7 = WrapLow(x0 - x2 + x3);
s0 = s0 + s3 + s5;
s1 = s1 - s4 - s6;
s3 = s2;
s2 = SinPi3_9 * s7;
// 1-D transform scaling factor is sqrt(2).
// The overall dynamic range is 14b (input) + 14b (multiplication scaling)
// + 1b (addition) = 29b.
// Hence the output bit depth is 15b.
output[0] = WrapLow(DctConstRoundShift(s0 + s3));
output[1] = WrapLow(DctConstRoundShift(s1 + s3));
output[2] = WrapLow(DctConstRoundShift(s2));
output[3] = WrapLow(DctConstRoundShift(s0 + s1 - s3));
}
public static void Idct4(ReadOnlySpan<int> input, Span<int> output)
{
Span<short> step = stackalloc short[4];
long temp1, temp2;
// stage 1
temp1 = ((short)input[0] + (short)input[2]) * CosPi16_64;
temp2 = ((short)input[0] - (short)input[2]) * CosPi16_64;
step[0] = (short)WrapLow(DctConstRoundShift(temp1));
step[1] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (short)input[1] * CosPi24_64 - (short)input[3] * CosPi8_64;
temp2 = (short)input[1] * CosPi8_64 + (short)input[3] * CosPi24_64;
step[2] = (short)WrapLow(DctConstRoundShift(temp1));
step[3] = (short)WrapLow(DctConstRoundShift(temp2));
// stage 2
output[0] = WrapLow(step[0] + step[3]);
output[1] = WrapLow(step[1] + step[2]);
output[2] = WrapLow(step[1] - step[2]);
output[3] = WrapLow(step[0] - step[3]);
}
public static void Idct4x416Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i, j;
Span<int> output = stackalloc int[4 * 4];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[4];
Span<int> tempOut = stackalloc int[4];
// Rows
for (i = 0; i < 4; ++i)
{
Idct4(input, outptr);
input = input.Slice(4);
outptr = outptr.Slice(4);
}
// Columns
for (i = 0; i < 4; ++i)
{
for (j = 0; j < 4; ++j)
{
tempIn[j] = output[j * 4 + i];
}
Idct4(tempIn, tempOut);
for (j = 0; j < 4; ++j)
{
dest[j * stride + i] = ClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 4));
}
}
}
public static void Idct4x41Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i;
long a1;
int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi16_64));
output = WrapLow(DctConstRoundShift(output * CosPi16_64));
a1 = BitUtils.RoundPowerOfTwo(output, 4);
for (i = 0; i < 4; i++)
{
dest[0] = ClipPixelAdd(dest[0], a1);
dest[1] = ClipPixelAdd(dest[1], a1);
dest[2] = ClipPixelAdd(dest[2], a1);
dest[3] = ClipPixelAdd(dest[3], a1);
dest = dest.Slice(stride);
}
}
public static void Iadst8(ReadOnlySpan<int> input, Span<int> output)
{
int s0, s1, s2, s3, s4, s5, s6, s7;
long x0 = input[7];
long x1 = input[0];
long x2 = input[5];
long x3 = input[2];
long x4 = input[3];
long x5 = input[4];
long x6 = input[1];
long x7 = input[6];
if ((x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7) == 0)
{
output.Slice(0, 8).Fill(0);
return;
}
// stage 1
s0 = (int)(CosPi2_64 * x0 + CosPi30_64 * x1);
s1 = (int)(CosPi30_64 * x0 - CosPi2_64 * x1);
s2 = (int)(CosPi10_64 * x2 + CosPi22_64 * x3);
s3 = (int)(CosPi22_64 * x2 - CosPi10_64 * x3);
s4 = (int)(CosPi18_64 * x4 + CosPi14_64 * x5);
s5 = (int)(CosPi14_64 * x4 - CosPi18_64 * x5);
s6 = (int)(CosPi26_64 * x6 + CosPi6_64 * x7);
s7 = (int)(CosPi6_64 * x6 - CosPi26_64 * x7);
x0 = WrapLow(DctConstRoundShift(s0 + s4));
x1 = WrapLow(DctConstRoundShift(s1 + s5));
x2 = WrapLow(DctConstRoundShift(s2 + s6));
x3 = WrapLow(DctConstRoundShift(s3 + s7));
x4 = WrapLow(DctConstRoundShift(s0 - s4));
x5 = WrapLow(DctConstRoundShift(s1 - s5));
x6 = WrapLow(DctConstRoundShift(s2 - s6));
x7 = WrapLow(DctConstRoundShift(s3 - s7));
// stage 2
s0 = (int)x0;
s1 = (int)x1;
s2 = (int)x2;
s3 = (int)x3;
s4 = (int)(CosPi8_64 * x4 + CosPi24_64 * x5);
s5 = (int)(CosPi24_64 * x4 - CosPi8_64 * x5);
s6 = (int)(-CosPi24_64 * x6 + CosPi8_64 * x7);
s7 = (int)(CosPi8_64 * x6 + CosPi24_64 * x7);
x0 = WrapLow(s0 + s2);
x1 = WrapLow(s1 + s3);
x2 = WrapLow(s0 - s2);
x3 = WrapLow(s1 - s3);
x4 = WrapLow(DctConstRoundShift(s4 + s6));
x5 = WrapLow(DctConstRoundShift(s5 + s7));
x6 = WrapLow(DctConstRoundShift(s4 - s6));
x7 = WrapLow(DctConstRoundShift(s5 - s7));
// stage 3
s2 = (int)(CosPi16_64 * (x2 + x3));
s3 = (int)(CosPi16_64 * (x2 - x3));
s6 = (int)(CosPi16_64 * (x6 + x7));
s7 = (int)(CosPi16_64 * (x6 - x7));
x2 = WrapLow(DctConstRoundShift(s2));
x3 = WrapLow(DctConstRoundShift(s3));
x6 = WrapLow(DctConstRoundShift(s6));
x7 = WrapLow(DctConstRoundShift(s7));
output[0] = WrapLow(x0);
output[1] = WrapLow(-x4);
output[2] = WrapLow(x6);
output[3] = WrapLow(-x2);
output[4] = WrapLow(x3);
output[5] = WrapLow(-x7);
output[6] = WrapLow(x5);
output[7] = WrapLow(-x1);
}
public static void Idct8(ReadOnlySpan<int> input, Span<int> output)
{
Span<short> step1 = stackalloc short[8];
Span<short> step2 = stackalloc short[8];
long temp1, temp2;
// stage 1
step1[0] = (short)input[0];
step1[2] = (short)input[4];
step1[1] = (short)input[2];
step1[3] = (short)input[6];
temp1 = (short)input[1] * CosPi28_64 - (short)input[7] * CosPi4_64;
temp2 = (short)input[1] * CosPi4_64 + (short)input[7] * CosPi28_64;
step1[4] = (short)WrapLow(DctConstRoundShift(temp1));
step1[7] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (short)input[5] * CosPi12_64 - (short)input[3] * CosPi20_64;
temp2 = (short)input[5] * CosPi20_64 + (short)input[3] * CosPi12_64;
step1[5] = (short)WrapLow(DctConstRoundShift(temp1));
step1[6] = (short)WrapLow(DctConstRoundShift(temp2));
// stage 2
temp1 = (step1[0] + step1[2]) * CosPi16_64;
temp2 = (step1[0] - step1[2]) * CosPi16_64;
step2[0] = (short)WrapLow(DctConstRoundShift(temp1));
step2[1] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = step1[1] * CosPi24_64 - step1[3] * CosPi8_64;
temp2 = step1[1] * CosPi8_64 + step1[3] * CosPi24_64;
step2[2] = (short)WrapLow(DctConstRoundShift(temp1));
step2[3] = (short)WrapLow(DctConstRoundShift(temp2));
step2[4] = (short)WrapLow(step1[4] + step1[5]);
step2[5] = (short)WrapLow(step1[4] - step1[5]);
step2[6] = (short)WrapLow(-step1[6] + step1[7]);
step2[7] = (short)WrapLow(step1[6] + step1[7]);
// stage 3
step1[0] = (short)WrapLow(step2[0] + step2[3]);
step1[1] = (short)WrapLow(step2[1] + step2[2]);
step1[2] = (short)WrapLow(step2[1] - step2[2]);
step1[3] = (short)WrapLow(step2[0] - step2[3]);
step1[4] = step2[4];
temp1 = (step2[6] - step2[5]) * CosPi16_64;
temp2 = (step2[5] + step2[6]) * CosPi16_64;
step1[5] = (short)WrapLow(DctConstRoundShift(temp1));
step1[6] = (short)WrapLow(DctConstRoundShift(temp2));
step1[7] = step2[7];
// stage 4
output[0] = WrapLow(step1[0] + step1[7]);
output[1] = WrapLow(step1[1] + step1[6]);
output[2] = WrapLow(step1[2] + step1[5]);
output[3] = WrapLow(step1[3] + step1[4]);
output[4] = WrapLow(step1[3] - step1[4]);
output[5] = WrapLow(step1[2] - step1[5]);
output[6] = WrapLow(step1[1] - step1[6]);
output[7] = WrapLow(step1[0] - step1[7]);
}
public static void Idct8x864Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i, j;
Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[8];
Span<int> tempOut = stackalloc int[8];
// First transform rows
for (i = 0; i < 8; ++i)
{
Idct8(input, outptr);
input = input.Slice(8);
outptr = outptr.Slice(8);
}
// Then transform columns
for (i = 0; i < 8; ++i)
{
for (j = 0; j < 8; ++j)
{
tempIn[j] = output[j * 8 + i];
}
Idct8(tempIn, tempOut);
for (j = 0; j < 8; ++j)
{
dest[j * stride + i] = ClipPixelAdd(dest[j * stride + i],
BitUtils.RoundPowerOfTwo(tempOut[j], 5));
}
}
}
public static void Idct8x812Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i, j;
Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[8];
Span<int> tempOut = stackalloc int[8];
// First transform rows
// Only first 4 row has non-zero coefs
for (i = 0; i < 4; ++i)
{
Idct8(input, outptr);
input = input.Slice(8);
outptr = outptr.Slice(8);
}
// Then transform columns
for (i = 0; i < 8; ++i)
{
for (j = 0; j < 8; ++j)
{
tempIn[j] = output[j * 8 + i];
}
Idct8(tempIn, tempOut);
for (j = 0; j < 8; ++j)
{
dest[j * stride + i] = ClipPixelAdd(dest[j * stride + i],
BitUtils.RoundPowerOfTwo(tempOut[j], 5));
}
}
}
public static void Idct8x81Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i, j;
long a1;
int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi16_64));
output = WrapLow(DctConstRoundShift(output * CosPi16_64));
a1 = BitUtils.RoundPowerOfTwo(output, 5);
for (j = 0; j < 8; ++j)
{
for (i = 0; i < 8; ++i)
{
dest[i] = ClipPixelAdd(dest[i], a1);
}
dest = dest.Slice(stride);
}
}
public static void Iadst16(ReadOnlySpan<int> input, Span<int> output)
{
long s0, s1, s2, s3, s4, s5, s6, s7, s8;
long s9, s10, s11, s12, s13, s14, s15;
long x0 = input[15];
long x1 = input[0];
long x2 = input[13];
long x3 = input[2];
long x4 = input[11];
long x5 = input[4];
long x6 = input[9];
long x7 = input[6];
long x8 = input[7];
long x9 = input[8];
long x10 = input[5];
long x11 = input[10];
long x12 = input[3];
long x13 = input[12];
long x14 = input[1];
long x15 = input[14];
if ((x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | x10 | x11 | x12 | x13 | x14 | x15) == 0)
{
output.Slice(0, 16).Fill(0);
return;
}
// stage 1
s0 = x0 * CosPi1_64 + x1 * CosPi31_64;
s1 = x0 * CosPi31_64 - x1 * CosPi1_64;
s2 = x2 * CosPi5_64 + x3 * CosPi27_64;
s3 = x2 * CosPi27_64 - x3 * CosPi5_64;
s4 = x4 * CosPi9_64 + x5 * CosPi23_64;
s5 = x4 * CosPi23_64 - x5 * CosPi9_64;
s6 = x6 * CosPi13_64 + x7 * CosPi19_64;
s7 = x6 * CosPi19_64 - x7 * CosPi13_64;
s8 = x8 * CosPi17_64 + x9 * CosPi15_64;
s9 = x8 * CosPi15_64 - x9 * CosPi17_64;
s10 = x10 * CosPi21_64 + x11 * CosPi11_64;
s11 = x10 * CosPi11_64 - x11 * CosPi21_64;
s12 = x12 * CosPi25_64 + x13 * CosPi7_64;
s13 = x12 * CosPi7_64 - x13 * CosPi25_64;
s14 = x14 * CosPi29_64 + x15 * CosPi3_64;
s15 = x14 * CosPi3_64 - x15 * CosPi29_64;
x0 = WrapLow(DctConstRoundShift(s0 + s8));
x1 = WrapLow(DctConstRoundShift(s1 + s9));
x2 = WrapLow(DctConstRoundShift(s2 + s10));
x3 = WrapLow(DctConstRoundShift(s3 + s11));
x4 = WrapLow(DctConstRoundShift(s4 + s12));
x5 = WrapLow(DctConstRoundShift(s5 + s13));
x6 = WrapLow(DctConstRoundShift(s6 + s14));
x7 = WrapLow(DctConstRoundShift(s7 + s15));
x8 = WrapLow(DctConstRoundShift(s0 - s8));
x9 = WrapLow(DctConstRoundShift(s1 - s9));
x10 = WrapLow(DctConstRoundShift(s2 - s10));
x11 = WrapLow(DctConstRoundShift(s3 - s11));
x12 = WrapLow(DctConstRoundShift(s4 - s12));
x13 = WrapLow(DctConstRoundShift(s5 - s13));
x14 = WrapLow(DctConstRoundShift(s6 - s14));
x15 = WrapLow(DctConstRoundShift(s7 - s15));
// stage 2
s0 = x0;
s1 = x1;
s2 = x2;
s3 = x3;
s4 = x4;
s5 = x5;
s6 = x6;
s7 = x7;
s8 = x8 * CosPi4_64 + x9 * CosPi28_64;
s9 = x8 * CosPi28_64 - x9 * CosPi4_64;
s10 = x10 * CosPi20_64 + x11 * CosPi12_64;
s11 = x10 * CosPi12_64 - x11 * CosPi20_64;
s12 = -x12 * CosPi28_64 + x13 * CosPi4_64;
s13 = x12 * CosPi4_64 + x13 * CosPi28_64;
s14 = -x14 * CosPi12_64 + x15 * CosPi20_64;
s15 = x14 * CosPi20_64 + x15 * CosPi12_64;
x0 = WrapLow(s0 + s4);
x1 = WrapLow(s1 + s5);
x2 = WrapLow(s2 + s6);
x3 = WrapLow(s3 + s7);
x4 = WrapLow(s0 - s4);
x5 = WrapLow(s1 - s5);
x6 = WrapLow(s2 - s6);
x7 = WrapLow(s3 - s7);
x8 = WrapLow(DctConstRoundShift(s8 + s12));
x9 = WrapLow(DctConstRoundShift(s9 + s13));
x10 = WrapLow(DctConstRoundShift(s10 + s14));
x11 = WrapLow(DctConstRoundShift(s11 + s15));
x12 = WrapLow(DctConstRoundShift(s8 - s12));
x13 = WrapLow(DctConstRoundShift(s9 - s13));
x14 = WrapLow(DctConstRoundShift(s10 - s14));
x15 = WrapLow(DctConstRoundShift(s11 - s15));
// stage 3
s0 = x0;
s1 = x1;
s2 = x2;
s3 = x3;
s4 = x4 * CosPi8_64 + x5 * CosPi24_64;
s5 = x4 * CosPi24_64 - x5 * CosPi8_64;
s6 = -x6 * CosPi24_64 + x7 * CosPi8_64;
s7 = x6 * CosPi8_64 + x7 * CosPi24_64;
s8 = x8;
s9 = x9;
s10 = x10;
s11 = x11;
s12 = x12 * CosPi8_64 + x13 * CosPi24_64;
s13 = x12 * CosPi24_64 - x13 * CosPi8_64;
s14 = -x14 * CosPi24_64 + x15 * CosPi8_64;
s15 = x14 * CosPi8_64 + x15 * CosPi24_64;
x0 = WrapLow(s0 + s2);
x1 = WrapLow(s1 + s3);
x2 = WrapLow(s0 - s2);
x3 = WrapLow(s1 - s3);
x4 = WrapLow(DctConstRoundShift(s4 + s6));
x5 = WrapLow(DctConstRoundShift(s5 + s7));
x6 = WrapLow(DctConstRoundShift(s4 - s6));
x7 = WrapLow(DctConstRoundShift(s5 - s7));
x8 = WrapLow(s8 + s10);
x9 = WrapLow(s9 + s11);
x10 = WrapLow(s8 - s10);
x11 = WrapLow(s9 - s11);
x12 = WrapLow(DctConstRoundShift(s12 + s14));
x13 = WrapLow(DctConstRoundShift(s13 + s15));
x14 = WrapLow(DctConstRoundShift(s12 - s14));
x15 = WrapLow(DctConstRoundShift(s13 - s15));
// stage 4
s2 = (-CosPi16_64) * (x2 + x3);
s3 = CosPi16_64 * (x2 - x3);
s6 = CosPi16_64 * (x6 + x7);
s7 = CosPi16_64 * (-x6 + x7);
s10 = CosPi16_64 * (x10 + x11);
s11 = CosPi16_64 * (-x10 + x11);
s14 = (-CosPi16_64) * (x14 + x15);
s15 = CosPi16_64 * (x14 - x15);
x2 = WrapLow(DctConstRoundShift(s2));
x3 = WrapLow(DctConstRoundShift(s3));
x6 = WrapLow(DctConstRoundShift(s6));
x7 = WrapLow(DctConstRoundShift(s7));
x10 = WrapLow(DctConstRoundShift(s10));
x11 = WrapLow(DctConstRoundShift(s11));
x14 = WrapLow(DctConstRoundShift(s14));
x15 = WrapLow(DctConstRoundShift(s15));
output[0] = WrapLow(x0);
output[1] = WrapLow(-x8);
output[2] = WrapLow(x12);
output[3] = WrapLow(-x4);
output[4] = WrapLow(x6);
output[5] = WrapLow(x14);
output[6] = WrapLow(x10);
output[7] = WrapLow(x2);
output[8] = WrapLow(x3);
output[9] = WrapLow(x11);
output[10] = WrapLow(x15);
output[11] = WrapLow(x7);
output[12] = WrapLow(x5);
output[13] = WrapLow(-x13);
output[14] = WrapLow(x9);
output[15] = WrapLow(-x1);
}
public static void Idct16(ReadOnlySpan<int> input, Span<int> output)
{
Span<short> step1 = stackalloc short[16];
Span<short> step2 = stackalloc short[16];
long temp1, temp2;
// stage 1
step1[0] = (short)input[0 / 2];
step1[1] = (short)input[16 / 2];
step1[2] = (short)input[8 / 2];
step1[3] = (short)input[24 / 2];
step1[4] = (short)input[4 / 2];
step1[5] = (short)input[20 / 2];
step1[6] = (short)input[12 / 2];
step1[7] = (short)input[28 / 2];
step1[8] = (short)input[2 / 2];
step1[9] = (short)input[18 / 2];
step1[10] = (short)input[10 / 2];
step1[11] = (short)input[26 / 2];
step1[12] = (short)input[6 / 2];
step1[13] = (short)input[22 / 2];
step1[14] = (short)input[14 / 2];
step1[15] = (short)input[30 / 2];
// stage 2
step2[0] = step1[0];
step2[1] = step1[1];
step2[2] = step1[2];
step2[3] = step1[3];
step2[4] = step1[4];
step2[5] = step1[5];
step2[6] = step1[6];
step2[7] = step1[7];
temp1 = step1[8] * CosPi30_64 - step1[15] * CosPi2_64;
temp2 = step1[8] * CosPi2_64 + step1[15] * CosPi30_64;
step2[8] = (short)WrapLow(DctConstRoundShift(temp1));
step2[15] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = step1[9] * CosPi14_64 - step1[14] * CosPi18_64;
temp2 = step1[9] * CosPi18_64 + step1[14] * CosPi14_64;
step2[9] = (short)WrapLow(DctConstRoundShift(temp1));
step2[14] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = step1[10] * CosPi22_64 - step1[13] * CosPi10_64;
temp2 = step1[10] * CosPi10_64 + step1[13] * CosPi22_64;
step2[10] = (short)WrapLow(DctConstRoundShift(temp1));
step2[13] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = step1[11] * CosPi6_64 - step1[12] * CosPi26_64;
temp2 = step1[11] * CosPi26_64 + step1[12] * CosPi6_64;
step2[11] = (short)WrapLow(DctConstRoundShift(temp1));
step2[12] = (short)WrapLow(DctConstRoundShift(temp2));
// stage 3
step1[0] = step2[0];
step1[1] = step2[1];
step1[2] = step2[2];
step1[3] = step2[3];
temp1 = step2[4] * CosPi28_64 - step2[7] * CosPi4_64;
temp2 = step2[4] * CosPi4_64 + step2[7] * CosPi28_64;
step1[4] = (short)WrapLow(DctConstRoundShift(temp1));
step1[7] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = step2[5] * CosPi12_64 - step2[6] * CosPi20_64;
temp2 = step2[5] * CosPi20_64 + step2[6] * CosPi12_64;
step1[5] = (short)WrapLow(DctConstRoundShift(temp1));
step1[6] = (short)WrapLow(DctConstRoundShift(temp2));
step1[8] = (short)WrapLow(step2[8] + step2[9]);
step1[9] = (short)WrapLow(step2[8] - step2[9]);
step1[10] = (short)WrapLow(-step2[10] + step2[11]);
step1[11] = (short)WrapLow(step2[10] + step2[11]);
step1[12] = (short)WrapLow(step2[12] + step2[13]);
step1[13] = (short)WrapLow(step2[12] - step2[13]);
step1[14] = (short)WrapLow(-step2[14] + step2[15]);
step1[15] = (short)WrapLow(step2[14] + step2[15]);
// stage 4
temp1 = (step1[0] + step1[1]) * CosPi16_64;
temp2 = (step1[0] - step1[1]) * CosPi16_64;
step2[0] = (short)WrapLow(DctConstRoundShift(temp1));
step2[1] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = step1[2] * CosPi24_64 - step1[3] * CosPi8_64;
temp2 = step1[2] * CosPi8_64 + step1[3] * CosPi24_64;
step2[2] = (short)WrapLow(DctConstRoundShift(temp1));
step2[3] = (short)WrapLow(DctConstRoundShift(temp2));
step2[4] = (short)WrapLow(step1[4] + step1[5]);
step2[5] = (short)WrapLow(step1[4] - step1[5]);
step2[6] = (short)WrapLow(-step1[6] + step1[7]);
step2[7] = (short)WrapLow(step1[6] + step1[7]);
step2[8] = step1[8];
step2[15] = step1[15];
temp1 = -step1[9] * CosPi8_64 + step1[14] * CosPi24_64;
temp2 = step1[9] * CosPi24_64 + step1[14] * CosPi8_64;
step2[9] = (short)WrapLow(DctConstRoundShift(temp1));
step2[14] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = -step1[10] * CosPi24_64 - step1[13] * CosPi8_64;
temp2 = -step1[10] * CosPi8_64 + step1[13] * CosPi24_64;
step2[10] = (short)WrapLow(DctConstRoundShift(temp1));
step2[13] = (short)WrapLow(DctConstRoundShift(temp2));
step2[11] = step1[11];
step2[12] = step1[12];
// stage 5
step1[0] = (short)WrapLow(step2[0] + step2[3]);
step1[1] = (short)WrapLow(step2[1] + step2[2]);
step1[2] = (short)WrapLow(step2[1] - step2[2]);
step1[3] = (short)WrapLow(step2[0] - step2[3]);
step1[4] = step2[4];
temp1 = (step2[6] - step2[5]) * CosPi16_64;
temp2 = (step2[5] + step2[6]) * CosPi16_64;
step1[5] = (short)WrapLow(DctConstRoundShift(temp1));
step1[6] = (short)WrapLow(DctConstRoundShift(temp2));
step1[7] = step2[7];
step1[8] = (short)WrapLow(step2[8] + step2[11]);
step1[9] = (short)WrapLow(step2[9] + step2[10]);
step1[10] = (short)WrapLow(step2[9] - step2[10]);
step1[11] = (short)WrapLow(step2[8] - step2[11]);
step1[12] = (short)WrapLow(-step2[12] + step2[15]);
step1[13] = (short)WrapLow(-step2[13] + step2[14]);
step1[14] = (short)WrapLow(step2[13] + step2[14]);
step1[15] = (short)WrapLow(step2[12] + step2[15]);
// stage 6
step2[0] = (short)WrapLow(step1[0] + step1[7]);
step2[1] = (short)WrapLow(step1[1] + step1[6]);
step2[2] = (short)WrapLow(step1[2] + step1[5]);
step2[3] = (short)WrapLow(step1[3] + step1[4]);
step2[4] = (short)WrapLow(step1[3] - step1[4]);
step2[5] = (short)WrapLow(step1[2] - step1[5]);
step2[6] = (short)WrapLow(step1[1] - step1[6]);
step2[7] = (short)WrapLow(step1[0] - step1[7]);
step2[8] = step1[8];
step2[9] = step1[9];
temp1 = (-step1[10] + step1[13]) * CosPi16_64;
temp2 = (step1[10] + step1[13]) * CosPi16_64;
step2[10] = (short)WrapLow(DctConstRoundShift(temp1));
step2[13] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (-step1[11] + step1[12]) * CosPi16_64;
temp2 = (step1[11] + step1[12]) * CosPi16_64;
step2[11] = (short)WrapLow(DctConstRoundShift(temp1));
step2[12] = (short)WrapLow(DctConstRoundShift(temp2));
step2[14] = step1[14];
step2[15] = step1[15];
// stage 7
output[0] = WrapLow(step2[0] + step2[15]);
output[1] = WrapLow(step2[1] + step2[14]);
output[2] = WrapLow(step2[2] + step2[13]);
output[3] = WrapLow(step2[3] + step2[12]);
output[4] = WrapLow(step2[4] + step2[11]);
output[5] = WrapLow(step2[5] + step2[10]);
output[6] = WrapLow(step2[6] + step2[9]);
output[7] = WrapLow(step2[7] + step2[8]);
output[8] = WrapLow(step2[7] - step2[8]);
output[9] = WrapLow(step2[6] - step2[9]);
output[10] = WrapLow(step2[5] - step2[10]);
output[11] = WrapLow(step2[4] - step2[11]);
output[12] = WrapLow(step2[3] - step2[12]);
output[13] = WrapLow(step2[2] - step2[13]);
output[14] = WrapLow(step2[1] - step2[14]);
output[15] = WrapLow(step2[0] - step2[15]);
}
public static void Idct16x16256Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i, j;
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[16];
Span<int> tempOut = stackalloc int[16];
// First transform rows
for (i = 0; i < 16; ++i)
{
Idct16(input, outptr);
input = input.Slice(16);
outptr = outptr.Slice(16);
}
// Then transform columns
for (i = 0; i < 16; ++i)
{
for (j = 0; j < 16; ++j)
{
tempIn[j] = output[j * 16 + i];
}
Idct16(tempIn, tempOut);
for (j = 0; j < 16; ++j)
{
dest[j * stride + i] = ClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 6));
}
}
}
public static void Idct16x1638Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i, j;
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[16];
Span<int> tempOut = stackalloc int[16];
// First transform rows. Since all non-zero dct coefficients are in
// upper-left 8x8 area, we only need to calculate first 8 rows here.
for (i = 0; i < 8; ++i)
{
Idct16(input, outptr);
input = input.Slice(16);
outptr = outptr.Slice(16);
}
// Then transform columns
for (i = 0; i < 16; ++i)
{
for (j = 0; j < 16; ++j)
{
tempIn[j] = output[j * 16 + i];
}
Idct16(tempIn, tempOut);
for (j = 0; j < 16; ++j)
{
dest[j * stride + i] = ClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 6));
}
}
}
public static void Idct16x1610Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i, j;
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[16];
Span<int> tempOut = stackalloc int[16];
// First transform rows. Since all non-zero dct coefficients are in
// upper-left 4x4 area, we only need to calculate first 4 rows here.
for (i = 0; i < 4; ++i)
{
Idct16(input, outptr);
input = input.Slice(16);
outptr = outptr.Slice(16);
}
// Then transform columns
for (i = 0; i < 16; ++i)
{
for (j = 0; j < 16; ++j)
{
tempIn[j] = output[j * 16 + i];
}
Idct16(tempIn, tempOut);
for (j = 0; j < 16; ++j)
{
dest[j * stride + i] = ClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 6));
}
}
}
public static void Idct16x161Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i, j;
long a1;
int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi16_64));
output = WrapLow(DctConstRoundShift(output * CosPi16_64));
a1 = BitUtils.RoundPowerOfTwo(output, 6);
for (j = 0; j < 16; ++j)
{
for (i = 0; i < 16; ++i)
{
dest[i] = ClipPixelAdd(dest[i], a1);
}
dest = dest.Slice(stride);
}
}
public static void Idct32(ReadOnlySpan<int> input, Span<int> output)
{
Span<short> step1 = stackalloc short[32];
Span<short> step2 = stackalloc short[32];
long temp1, temp2;
// stage 1
step1[0] = (short)input[0];
step1[1] = (short)input[16];
step1[2] = (short)input[8];
step1[3] = (short)input[24];
step1[4] = (short)input[4];
step1[5] = (short)input[20];
step1[6] = (short)input[12];
step1[7] = (short)input[28];
step1[8] = (short)input[2];
step1[9] = (short)input[18];
step1[10] = (short)input[10];
step1[11] = (short)input[26];
step1[12] = (short)input[6];
step1[13] = (short)input[22];
step1[14] = (short)input[14];
step1[15] = (short)input[30];
temp1 = (short)input[1] * CosPi31_64 - (short)input[31] * CosPi1_64;
temp2 = (short)input[1] * CosPi1_64 + (short)input[31] * CosPi31_64;
step1[16] = (short)WrapLow(DctConstRoundShift(temp1));
step1[31] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (short)input[17] * CosPi15_64 - (short)input[15] * CosPi17_64;
temp2 = (short)input[17] * CosPi17_64 + (short)input[15] * CosPi15_64;
step1[17] = (short)WrapLow(DctConstRoundShift(temp1));
step1[30] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (short)input[9] * CosPi23_64 - (short)input[23] * CosPi9_64;
temp2 = (short)input[9] * CosPi9_64 + (short)input[23] * CosPi23_64;
step1[18] = (short)WrapLow(DctConstRoundShift(temp1));
step1[29] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (short)input[25] * CosPi7_64 - (short)input[7] * CosPi25_64;
temp2 = (short)input[25] * CosPi25_64 + (short)input[7] * CosPi7_64;
step1[19] = (short)WrapLow(DctConstRoundShift(temp1));
step1[28] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (short)input[5] * CosPi27_64 - (short)input[27] * CosPi5_64;
temp2 = (short)input[5] * CosPi5_64 + (short)input[27] * CosPi27_64;
step1[20] = (short)WrapLow(DctConstRoundShift(temp1));
step1[27] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (short)input[21] * CosPi11_64 - (short)input[11] * CosPi21_64;
temp2 = (short)input[21] * CosPi21_64 + (short)input[11] * CosPi11_64;
step1[21] = (short)WrapLow(DctConstRoundShift(temp1));
step1[26] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (short)input[13] * CosPi19_64 - (short)input[19] * CosPi13_64;
temp2 = (short)input[13] * CosPi13_64 + (short)input[19] * CosPi19_64;
step1[22] = (short)WrapLow(DctConstRoundShift(temp1));
step1[25] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (short)input[29] * CosPi3_64 - (short)input[3] * CosPi29_64;
temp2 = (short)input[29] * CosPi29_64 + (short)input[3] * CosPi3_64;
step1[23] = (short)WrapLow(DctConstRoundShift(temp1));
step1[24] = (short)WrapLow(DctConstRoundShift(temp2));
// stage 2
step2[0] = step1[0];
step2[1] = step1[1];
step2[2] = step1[2];
step2[3] = step1[3];
step2[4] = step1[4];
step2[5] = step1[5];
step2[6] = step1[6];
step2[7] = step1[7];
temp1 = step1[8] * CosPi30_64 - step1[15] * CosPi2_64;
temp2 = step1[8] * CosPi2_64 + step1[15] * CosPi30_64;
step2[8] = (short)WrapLow(DctConstRoundShift(temp1));
step2[15] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = step1[9] * CosPi14_64 - step1[14] * CosPi18_64;
temp2 = step1[9] * CosPi18_64 + step1[14] * CosPi14_64;
step2[9] = (short)WrapLow(DctConstRoundShift(temp1));
step2[14] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = step1[10] * CosPi22_64 - step1[13] * CosPi10_64;
temp2 = step1[10] * CosPi10_64 + step1[13] * CosPi22_64;
step2[10] = (short)WrapLow(DctConstRoundShift(temp1));
step2[13] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = step1[11] * CosPi6_64 - step1[12] * CosPi26_64;
temp2 = step1[11] * CosPi26_64 + step1[12] * CosPi6_64;
step2[11] = (short)WrapLow(DctConstRoundShift(temp1));
step2[12] = (short)WrapLow(DctConstRoundShift(temp2));
step2[16] = (short)WrapLow(step1[16] + step1[17]);
step2[17] = (short)WrapLow(step1[16] - step1[17]);
step2[18] = (short)WrapLow(-step1[18] + step1[19]);
step2[19] = (short)WrapLow(step1[18] + step1[19]);
step2[20] = (short)WrapLow(step1[20] + step1[21]);
step2[21] = (short)WrapLow(step1[20] - step1[21]);
step2[22] = (short)WrapLow(-step1[22] + step1[23]);
step2[23] = (short)WrapLow(step1[22] + step1[23]);
step2[24] = (short)WrapLow(step1[24] + step1[25]);
step2[25] = (short)WrapLow(step1[24] - step1[25]);
step2[26] = (short)WrapLow(-step1[26] + step1[27]);
step2[27] = (short)WrapLow(step1[26] + step1[27]);
step2[28] = (short)WrapLow(step1[28] + step1[29]);
step2[29] = (short)WrapLow(step1[28] - step1[29]);
step2[30] = (short)WrapLow(-step1[30] + step1[31]);
step2[31] = (short)WrapLow(step1[30] + step1[31]);
// stage 3
step1[0] = step2[0];
step1[1] = step2[1];
step1[2] = step2[2];
step1[3] = step2[3];
temp1 = step2[4] * CosPi28_64 - step2[7] * CosPi4_64;
temp2 = step2[4] * CosPi4_64 + step2[7] * CosPi28_64;
step1[4] = (short)WrapLow(DctConstRoundShift(temp1));
step1[7] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = step2[5] * CosPi12_64 - step2[6] * CosPi20_64;
temp2 = step2[5] * CosPi20_64 + step2[6] * CosPi12_64;
step1[5] = (short)WrapLow(DctConstRoundShift(temp1));
step1[6] = (short)WrapLow(DctConstRoundShift(temp2));
step1[8] = (short)WrapLow(step2[8] + step2[9]);
step1[9] = (short)WrapLow(step2[8] - step2[9]);
step1[10] = (short)WrapLow(-step2[10] + step2[11]);
step1[11] = (short)WrapLow(step2[10] + step2[11]);
step1[12] = (short)WrapLow(step2[12] + step2[13]);
step1[13] = (short)WrapLow(step2[12] - step2[13]);
step1[14] = (short)WrapLow(-step2[14] + step2[15]);
step1[15] = (short)WrapLow(step2[14] + step2[15]);
step1[16] = step2[16];
step1[31] = step2[31];
temp1 = -step2[17] * CosPi4_64 + step2[30] * CosPi28_64;
temp2 = step2[17] * CosPi28_64 + step2[30] * CosPi4_64;
step1[17] = (short)WrapLow(DctConstRoundShift(temp1));
step1[30] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = -step2[18] * CosPi28_64 - step2[29] * CosPi4_64;
temp2 = -step2[18] * CosPi4_64 + step2[29] * CosPi28_64;
step1[18] = (short)WrapLow(DctConstRoundShift(temp1));
step1[29] = (short)WrapLow(DctConstRoundShift(temp2));
step1[19] = step2[19];
step1[20] = step2[20];
temp1 = -step2[21] * CosPi20_64 + step2[26] * CosPi12_64;
temp2 = step2[21] * CosPi12_64 + step2[26] * CosPi20_64;
step1[21] = (short)WrapLow(DctConstRoundShift(temp1));
step1[26] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = -step2[22] * CosPi12_64 - step2[25] * CosPi20_64;
temp2 = -step2[22] * CosPi20_64 + step2[25] * CosPi12_64;
step1[22] = (short)WrapLow(DctConstRoundShift(temp1));
step1[25] = (short)WrapLow(DctConstRoundShift(temp2));
step1[23] = step2[23];
step1[24] = step2[24];
step1[27] = step2[27];
step1[28] = step2[28];
// stage 4
temp1 = (step1[0] + step1[1]) * CosPi16_64;
temp2 = (step1[0] - step1[1]) * CosPi16_64;
step2[0] = (short)WrapLow(DctConstRoundShift(temp1));
step2[1] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = step1[2] * CosPi24_64 - step1[3] * CosPi8_64;
temp2 = step1[2] * CosPi8_64 + step1[3] * CosPi24_64;
step2[2] = (short)WrapLow(DctConstRoundShift(temp1));
step2[3] = (short)WrapLow(DctConstRoundShift(temp2));
step2[4] = (short)WrapLow(step1[4] + step1[5]);
step2[5] = (short)WrapLow(step1[4] - step1[5]);
step2[6] = (short)WrapLow(-step1[6] + step1[7]);
step2[7] = (short)WrapLow(step1[6] + step1[7]);
step2[8] = step1[8];
step2[15] = step1[15];
temp1 = -step1[9] * CosPi8_64 + step1[14] * CosPi24_64;
temp2 = step1[9] * CosPi24_64 + step1[14] * CosPi8_64;
step2[9] = (short)WrapLow(DctConstRoundShift(temp1));
step2[14] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = -step1[10] * CosPi24_64 - step1[13] * CosPi8_64;
temp2 = -step1[10] * CosPi8_64 + step1[13] * CosPi24_64;
step2[10] = (short)WrapLow(DctConstRoundShift(temp1));
step2[13] = (short)WrapLow(DctConstRoundShift(temp2));
step2[11] = step1[11];
step2[12] = step1[12];
step2[16] = (short)WrapLow(step1[16] + step1[19]);
step2[17] = (short)WrapLow(step1[17] + step1[18]);
step2[18] = (short)WrapLow(step1[17] - step1[18]);
step2[19] = (short)WrapLow(step1[16] - step1[19]);
step2[20] = (short)WrapLow(-step1[20] + step1[23]);
step2[21] = (short)WrapLow(-step1[21] + step1[22]);
step2[22] = (short)WrapLow(step1[21] + step1[22]);
step2[23] = (short)WrapLow(step1[20] + step1[23]);
step2[24] = (short)WrapLow(step1[24] + step1[27]);
step2[25] = (short)WrapLow(step1[25] + step1[26]);
step2[26] = (short)WrapLow(step1[25] - step1[26]);
step2[27] = (short)WrapLow(step1[24] - step1[27]);
step2[28] = (short)WrapLow(-step1[28] + step1[31]);
step2[29] = (short)WrapLow(-step1[29] + step1[30]);
step2[30] = (short)WrapLow(step1[29] + step1[30]);
step2[31] = (short)WrapLow(step1[28] + step1[31]);
// stage 5
step1[0] = (short)WrapLow(step2[0] + step2[3]);
step1[1] = (short)WrapLow(step2[1] + step2[2]);
step1[2] = (short)WrapLow(step2[1] - step2[2]);
step1[3] = (short)WrapLow(step2[0] - step2[3]);
step1[4] = step2[4];
temp1 = (step2[6] - step2[5]) * CosPi16_64;
temp2 = (step2[5] + step2[6]) * CosPi16_64;
step1[5] = (short)WrapLow(DctConstRoundShift(temp1));
step1[6] = (short)WrapLow(DctConstRoundShift(temp2));
step1[7] = step2[7];
step1[8] = (short)WrapLow(step2[8] + step2[11]);
step1[9] = (short)WrapLow(step2[9] + step2[10]);
step1[10] = (short)WrapLow(step2[9] - step2[10]);
step1[11] = (short)WrapLow(step2[8] - step2[11]);
step1[12] = (short)WrapLow(-step2[12] + step2[15]);
step1[13] = (short)WrapLow(-step2[13] + step2[14]);
step1[14] = (short)WrapLow(step2[13] + step2[14]);
step1[15] = (short)WrapLow(step2[12] + step2[15]);
step1[16] = step2[16];
step1[17] = step2[17];
temp1 = -step2[18] * CosPi8_64 + step2[29] * CosPi24_64;
temp2 = step2[18] * CosPi24_64 + step2[29] * CosPi8_64;
step1[18] = (short)WrapLow(DctConstRoundShift(temp1));
step1[29] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = -step2[19] * CosPi8_64 + step2[28] * CosPi24_64;
temp2 = step2[19] * CosPi24_64 + step2[28] * CosPi8_64;
step1[19] = (short)WrapLow(DctConstRoundShift(temp1));
step1[28] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = -step2[20] * CosPi24_64 - step2[27] * CosPi8_64;
temp2 = -step2[20] * CosPi8_64 + step2[27] * CosPi24_64;
step1[20] = (short)WrapLow(DctConstRoundShift(temp1));
step1[27] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = -step2[21] * CosPi24_64 - step2[26] * CosPi8_64;
temp2 = -step2[21] * CosPi8_64 + step2[26] * CosPi24_64;
step1[21] = (short)WrapLow(DctConstRoundShift(temp1));
step1[26] = (short)WrapLow(DctConstRoundShift(temp2));
step1[22] = step2[22];
step1[23] = step2[23];
step1[24] = step2[24];
step1[25] = step2[25];
step1[30] = step2[30];
step1[31] = step2[31];
// stage 6
step2[0] = (short)WrapLow(step1[0] + step1[7]);
step2[1] = (short)WrapLow(step1[1] + step1[6]);
step2[2] = (short)WrapLow(step1[2] + step1[5]);
step2[3] = (short)WrapLow(step1[3] + step1[4]);
step2[4] = (short)WrapLow(step1[3] - step1[4]);
step2[5] = (short)WrapLow(step1[2] - step1[5]);
step2[6] = (short)WrapLow(step1[1] - step1[6]);
step2[7] = (short)WrapLow(step1[0] - step1[7]);
step2[8] = step1[8];
step2[9] = step1[9];
temp1 = (-step1[10] + step1[13]) * CosPi16_64;
temp2 = (step1[10] + step1[13]) * CosPi16_64;
step2[10] = (short)WrapLow(DctConstRoundShift(temp1));
step2[13] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (-step1[11] + step1[12]) * CosPi16_64;
temp2 = (step1[11] + step1[12]) * CosPi16_64;
step2[11] = (short)WrapLow(DctConstRoundShift(temp1));
step2[12] = (short)WrapLow(DctConstRoundShift(temp2));
step2[14] = step1[14];
step2[15] = step1[15];
step2[16] = (short)WrapLow(step1[16] + step1[23]);
step2[17] = (short)WrapLow(step1[17] + step1[22]);
step2[18] = (short)WrapLow(step1[18] + step1[21]);
step2[19] = (short)WrapLow(step1[19] + step1[20]);
step2[20] = (short)WrapLow(step1[19] - step1[20]);
step2[21] = (short)WrapLow(step1[18] - step1[21]);
step2[22] = (short)WrapLow(step1[17] - step1[22]);
step2[23] = (short)WrapLow(step1[16] - step1[23]);
step2[24] = (short)WrapLow(-step1[24] + step1[31]);
step2[25] = (short)WrapLow(-step1[25] + step1[30]);
step2[26] = (short)WrapLow(-step1[26] + step1[29]);
step2[27] = (short)WrapLow(-step1[27] + step1[28]);
step2[28] = (short)WrapLow(step1[27] + step1[28]);
step2[29] = (short)WrapLow(step1[26] + step1[29]);
step2[30] = (short)WrapLow(step1[25] + step1[30]);
step2[31] = (short)WrapLow(step1[24] + step1[31]);
// stage 7
step1[0] = (short)WrapLow(step2[0] + step2[15]);
step1[1] = (short)WrapLow(step2[1] + step2[14]);
step1[2] = (short)WrapLow(step2[2] + step2[13]);
step1[3] = (short)WrapLow(step2[3] + step2[12]);
step1[4] = (short)WrapLow(step2[4] + step2[11]);
step1[5] = (short)WrapLow(step2[5] + step2[10]);
step1[6] = (short)WrapLow(step2[6] + step2[9]);
step1[7] = (short)WrapLow(step2[7] + step2[8]);
step1[8] = (short)WrapLow(step2[7] - step2[8]);
step1[9] = (short)WrapLow(step2[6] - step2[9]);
step1[10] = (short)WrapLow(step2[5] - step2[10]);
step1[11] = (short)WrapLow(step2[4] - step2[11]);
step1[12] = (short)WrapLow(step2[3] - step2[12]);
step1[13] = (short)WrapLow(step2[2] - step2[13]);
step1[14] = (short)WrapLow(step2[1] - step2[14]);
step1[15] = (short)WrapLow(step2[0] - step2[15]);
step1[16] = step2[16];
step1[17] = step2[17];
step1[18] = step2[18];
step1[19] = step2[19];
temp1 = (-step2[20] + step2[27]) * CosPi16_64;
temp2 = (step2[20] + step2[27]) * CosPi16_64;
step1[20] = (short)WrapLow(DctConstRoundShift(temp1));
step1[27] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (-step2[21] + step2[26]) * CosPi16_64;
temp2 = (step2[21] + step2[26]) * CosPi16_64;
step1[21] = (short)WrapLow(DctConstRoundShift(temp1));
step1[26] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (-step2[22] + step2[25]) * CosPi16_64;
temp2 = (step2[22] + step2[25]) * CosPi16_64;
step1[22] = (short)WrapLow(DctConstRoundShift(temp1));
step1[25] = (short)WrapLow(DctConstRoundShift(temp2));
temp1 = (-step2[23] + step2[24]) * CosPi16_64;
temp2 = (step2[23] + step2[24]) * CosPi16_64;
step1[23] = (short)WrapLow(DctConstRoundShift(temp1));
step1[24] = (short)WrapLow(DctConstRoundShift(temp2));
step1[28] = step2[28];
step1[29] = step2[29];
step1[30] = step2[30];
step1[31] = step2[31];
// final stage
output[0] = WrapLow(step1[0] + step1[31]);
output[1] = WrapLow(step1[1] + step1[30]);
output[2] = WrapLow(step1[2] + step1[29]);
output[3] = WrapLow(step1[3] + step1[28]);
output[4] = WrapLow(step1[4] + step1[27]);
output[5] = WrapLow(step1[5] + step1[26]);
output[6] = WrapLow(step1[6] + step1[25]);
output[7] = WrapLow(step1[7] + step1[24]);
output[8] = WrapLow(step1[8] + step1[23]);
output[9] = WrapLow(step1[9] + step1[22]);
output[10] = WrapLow(step1[10] + step1[21]);
output[11] = WrapLow(step1[11] + step1[20]);
output[12] = WrapLow(step1[12] + step1[19]);
output[13] = WrapLow(step1[13] + step1[18]);
output[14] = WrapLow(step1[14] + step1[17]);
output[15] = WrapLow(step1[15] + step1[16]);
output[16] = WrapLow(step1[15] - step1[16]);
output[17] = WrapLow(step1[14] - step1[17]);
output[18] = WrapLow(step1[13] - step1[18]);
output[19] = WrapLow(step1[12] - step1[19]);
output[20] = WrapLow(step1[11] - step1[20]);
output[21] = WrapLow(step1[10] - step1[21]);
output[22] = WrapLow(step1[9] - step1[22]);
output[23] = WrapLow(step1[8] - step1[23]);
output[24] = WrapLow(step1[7] - step1[24]);
output[25] = WrapLow(step1[6] - step1[25]);
output[26] = WrapLow(step1[5] - step1[26]);
output[27] = WrapLow(step1[4] - step1[27]);
output[28] = WrapLow(step1[3] - step1[28]);
output[29] = WrapLow(step1[2] - step1[29]);
output[30] = WrapLow(step1[1] - step1[30]);
output[31] = WrapLow(step1[0] - step1[31]);
}
public static void Idct32x321024Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i, j;
Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[32];
Span<int> tempOut = stackalloc int[32];
// Rows
for (i = 0; i < 32; ++i)
{
short zeroCoeff = 0;
for (j = 0; j < 32; ++j)
{
zeroCoeff |= (short)input[j];
}
if (zeroCoeff != 0)
{
Idct32(input, outptr);
}
else
{
outptr.Slice(0, 32).Fill(0);
}
input = input.Slice(32);
outptr = outptr.Slice(32);
}
// Columns
for (i = 0; i < 32; ++i)
{
for (j = 0; j < 32; ++j)
{
tempIn[j] = output[j * 32 + i];
}
Idct32(tempIn, tempOut);
for (j = 0; j < 32; ++j)
{
dest[j * stride + i] = ClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 6));
}
}
}
public static void Idct32x32135Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i, j;
Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[32];
Span<int> tempOut = stackalloc int[32];
// Rows
// Only upper-left 16x16 has non-zero coeff
for (i = 0; i < 16; ++i)
{
Idct32(input, outptr);
input = input.Slice(32);
outptr = outptr.Slice(32);
}
// Columns
for (i = 0; i < 32; ++i)
{
for (j = 0; j < 32; ++j)
{
tempIn[j] = output[j * 32 + i];
}
Idct32(tempIn, tempOut);
for (j = 0; j < 32; ++j)
{
dest[j * stride + i] = ClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 6));
}
}
}
public static void Idct32x3234Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i, j;
Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[32];
Span<int> tempOut = stackalloc int[32];
// Rows
// Only upper-left 8x8 has non-zero coeff
for (i = 0; i < 8; ++i)
{
Idct32(input, outptr);
input = input.Slice(32);
outptr = outptr.Slice(32);
}
// Columns
for (i = 0; i < 32; ++i)
{
for (j = 0; j < 32; ++j)
{
tempIn[j] = output[j * 32 + i];
}
Idct32(tempIn, tempOut);
for (j = 0; j < 32; ++j)
{
dest[j * stride + i] = ClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 6));
}
}
}
public static void Idct32x321Add(ReadOnlySpan<int> input, Span<byte> dest, int stride)
{
int i, j;
long a1;
int output = WrapLow(DctConstRoundShift((short)input[0] * CosPi16_64));
output = WrapLow(DctConstRoundShift(output * CosPi16_64));
a1 = BitUtils.RoundPowerOfTwo(output, 6);
for (j = 0; j < 32; ++j)
{
for (i = 0; i < 32; ++i)
{
dest[i] = ClipPixelAdd(dest[i], a1);
}
dest = dest.Slice(stride);
}
}
public static void HighbdIwht4x416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
/* 4-point reversible, orthonormal inverse Walsh-Hadamard in 3.5 adds,
0.5 shifts per pixel. */
int i;
Span<int> output = stackalloc int[16];
long a1, b1, c1, d1, e1;
ReadOnlySpan<int> ip = input;
Span<int> op = output;
for (i = 0; i < 4; i++)
{
a1 = ip[0] >> UnitQuantShift;
c1 = ip[1] >> UnitQuantShift;
d1 = ip[2] >> UnitQuantShift;
b1 = ip[3] >> UnitQuantShift;
a1 += c1;
d1 -= b1;
e1 = (a1 - d1) >> 1;
b1 = e1 - b1;
c1 = e1 - c1;
a1 -= b1;
d1 += c1;
op[0] = HighbdWrapLow(a1, bd);
op[1] = HighbdWrapLow(b1, bd);
op[2] = HighbdWrapLow(c1, bd);
op[3] = HighbdWrapLow(d1, bd);
ip = ip.Slice(4);
op = op.Slice(4);
}
ReadOnlySpan<int> ip2 = output;
for (i = 0; i < 4; i++)
{
a1 = ip2[4 * 0];
c1 = ip2[4 * 1];
d1 = ip2[4 * 2];
b1 = ip2[4 * 3];
a1 += c1;
d1 -= b1;
e1 = (a1 - d1) >> 1;
b1 = e1 - b1;
c1 = e1 - c1;
a1 -= b1;
d1 += c1;
dest[stride * 0] = HighbdClipPixelAdd(dest[stride * 0], HighbdWrapLow(a1, bd), bd);
dest[stride * 1] = HighbdClipPixelAdd(dest[stride * 1], HighbdWrapLow(b1, bd), bd);
dest[stride * 2] = HighbdClipPixelAdd(dest[stride * 2], HighbdWrapLow(c1, bd), bd);
dest[stride * 3] = HighbdClipPixelAdd(dest[stride * 3], HighbdWrapLow(d1, bd), bd);
ip2 = ip2.Slice(1);
dest = dest.Slice(1);
}
}
public static void HighbdIwht4x41Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i;
long a1, e1;
Span<int> tmp = stackalloc int[4];
ReadOnlySpan<int> ip = input;
Span<int> op = tmp;
a1 = ip[0] >> UnitQuantShift;
e1 = a1 >> 1;
a1 -= e1;
op[0] = HighbdWrapLow(a1, bd);
op[1] = op[2] = op[3] = HighbdWrapLow(e1, bd);
ReadOnlySpan<int> ip2 = tmp;
for (i = 0; i < 4; i++)
{
e1 = ip2[0] >> 1;
a1 = ip2[0] - e1;
dest[stride * 0] = HighbdClipPixelAdd(dest[stride * 0], a1, bd);
dest[stride * 1] = HighbdClipPixelAdd(dest[stride * 1], e1, bd);
dest[stride * 2] = HighbdClipPixelAdd(dest[stride * 2], e1, bd);
dest[stride * 3] = HighbdClipPixelAdd(dest[stride * 3], e1, bd);
ip2 = ip2.Slice(1);
dest = dest.Slice(1);
}
}
public static void HighbdIadst4(ReadOnlySpan<int> input, Span<int> output, int bd)
{
long s0, s1, s2, s3, s4, s5, s6, s7;
int x0 = input[0];
int x1 = input[1];
int x2 = input[2];
int x3 = input[3];
if (DetectInvalidHighbdInput(input, 4) != 0)
{
Debug.Assert(false, "invalid highbd txfm input");
output.Slice(0, 4).Fill(0);
return;
}
if ((x0 | x1 | x2 | x3) == 0)
{
output.Slice(0, 4).Fill(0);
return;
}
s0 = (long)SinPi1_9 * x0;
s1 = (long)SinPi2_9 * x0;
s2 = (long)SinPi3_9 * x1;
s3 = (long)SinPi4_9 * x2;
s4 = (long)SinPi1_9 * x2;
s5 = (long)SinPi2_9 * x3;
s6 = (long)SinPi4_9 * x3;
s7 = HighbdWrapLow(x0 - x2 + x3, bd);
s0 = s0 + s3 + s5;
s1 = s1 - s4 - s6;
s3 = s2;
s2 = SinPi3_9 * s7;
// 1-D transform scaling factor is sqrt(2).
// The overall dynamic range is 14b (input) + 14b (multiplication scaling)
// + 1b (addition) = 29b.
// Hence the output bit depth is 15b.
output[0] = HighbdWrapLow(DctConstRoundShift(s0 + s3), bd);
output[1] = HighbdWrapLow(DctConstRoundShift(s1 + s3), bd);
output[2] = HighbdWrapLow(DctConstRoundShift(s2), bd);
output[3] = HighbdWrapLow(DctConstRoundShift(s0 + s1 - s3), bd);
}
public static void HighbdIdct4(ReadOnlySpan<int> input, Span<int> output, int bd)
{
Span<int> step = stackalloc int[4];
long temp1, temp2;
if (DetectInvalidHighbdInput(input, 4) != 0)
{
Debug.Assert(false, "invalid highbd txfm input");
output.Slice(0, 4).Fill(0);
return;
}
// stage 1
temp1 = (input[0] + input[2]) * (long)CosPi16_64;
temp2 = (input[0] - input[2]) * (long)CosPi16_64;
step[0] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step[1] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = input[1] * (long)CosPi24_64 - input[3] * (long)CosPi8_64;
temp2 = input[1] * (long)CosPi8_64 + input[3] * (long)CosPi24_64;
step[2] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step[3] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
// stage 2
output[0] = HighbdWrapLow(step[0] + step[3], bd);
output[1] = HighbdWrapLow(step[1] + step[2], bd);
output[2] = HighbdWrapLow(step[1] - step[2], bd);
output[3] = HighbdWrapLow(step[0] - step[3], bd);
}
public static void HighbdIdct4x416Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i, j;
Span<int> output = stackalloc int[4 * 4];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[4];
Span<int> tempOut = stackalloc int[4];
// Rows
for (i = 0; i < 4; ++i)
{
HighbdIdct4(input, outptr, bd);
input = input.Slice(4);
outptr = outptr.Slice(4);
}
// Columns
for (i = 0; i < 4; ++i)
{
for (j = 0; j < 4; ++j)
{
tempIn[j] = output[j * 4 + i];
}
HighbdIdct4(tempIn, tempOut, bd);
for (j = 0; j < 4; ++j)
{
dest[j * stride + i] = HighbdClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 4), bd);
}
}
}
public static void HighbdIdct4x41Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i;
long a1;
int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi16_64), bd);
output = HighbdWrapLow(DctConstRoundShift(output * (long)CosPi16_64), bd);
a1 = BitUtils.RoundPowerOfTwo(output, 4);
for (i = 0; i < 4; i++)
{
dest[0] = HighbdClipPixelAdd(dest[0], a1, bd);
dest[1] = HighbdClipPixelAdd(dest[1], a1, bd);
dest[2] = HighbdClipPixelAdd(dest[2], a1, bd);
dest[3] = HighbdClipPixelAdd(dest[3], a1, bd);
dest = dest.Slice(stride);
}
}
public static void HighbdIadst8(ReadOnlySpan<int> input, Span<int> output, int bd)
{
long s0, s1, s2, s3, s4, s5, s6, s7;
int x0 = input[7];
int x1 = input[0];
int x2 = input[5];
int x3 = input[2];
int x4 = input[3];
int x5 = input[4];
int x6 = input[1];
int x7 = input[6];
if (DetectInvalidHighbdInput(input, 8) != 0)
{
Debug.Assert(false, "invalid highbd txfm input");
output.Slice(0, 8).Fill(0);
return;
}
if ((x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7) == 0)
{
output.Slice(0, 8).Fill(0);
return;
}
// stage 1
s0 = (long)CosPi2_64 * x0 + (long)CosPi30_64 * x1;
s1 = (long)CosPi30_64 * x0 - (long)CosPi2_64 * x1;
s2 = (long)CosPi10_64 * x2 + (long)CosPi22_64 * x3;
s3 = (long)CosPi22_64 * x2 - (long)CosPi10_64 * x3;
s4 = (long)CosPi18_64 * x4 + (long)CosPi14_64 * x5;
s5 = (long)CosPi14_64 * x4 - (long)CosPi18_64 * x5;
s6 = (long)CosPi26_64 * x6 + (long)CosPi6_64 * x7;
s7 = (long)CosPi6_64 * x6 - (long)CosPi26_64 * x7;
x0 = HighbdWrapLow(DctConstRoundShift(s0 + s4), bd);
x1 = HighbdWrapLow(DctConstRoundShift(s1 + s5), bd);
x2 = HighbdWrapLow(DctConstRoundShift(s2 + s6), bd);
x3 = HighbdWrapLow(DctConstRoundShift(s3 + s7), bd);
x4 = HighbdWrapLow(DctConstRoundShift(s0 - s4), bd);
x5 = HighbdWrapLow(DctConstRoundShift(s1 - s5), bd);
x6 = HighbdWrapLow(DctConstRoundShift(s2 - s6), bd);
x7 = HighbdWrapLow(DctConstRoundShift(s3 - s7), bd);
// stage 2
s0 = x0;
s1 = x1;
s2 = x2;
s3 = x3;
s4 = (long)CosPi8_64 * x4 + (long)CosPi24_64 * x5;
s5 = (long)CosPi24_64 * x4 - (long)CosPi8_64 * x5;
s6 = (long)(-CosPi24_64) * x6 + (long)CosPi8_64 * x7;
s7 = (long)CosPi8_64 * x6 + (long)CosPi24_64 * x7;
x0 = HighbdWrapLow(s0 + s2, bd);
x1 = HighbdWrapLow(s1 + s3, bd);
x2 = HighbdWrapLow(s0 - s2, bd);
x3 = HighbdWrapLow(s1 - s3, bd);
x4 = HighbdWrapLow(DctConstRoundShift(s4 + s6), bd);
x5 = HighbdWrapLow(DctConstRoundShift(s5 + s7), bd);
x6 = HighbdWrapLow(DctConstRoundShift(s4 - s6), bd);
x7 = HighbdWrapLow(DctConstRoundShift(s5 - s7), bd);
// stage 3
s2 = (long)CosPi16_64 * (x2 + x3);
s3 = (long)CosPi16_64 * (x2 - x3);
s6 = (long)CosPi16_64 * (x6 + x7);
s7 = (long)CosPi16_64 * (x6 - x7);
x2 = HighbdWrapLow(DctConstRoundShift(s2), bd);
x3 = HighbdWrapLow(DctConstRoundShift(s3), bd);
x6 = HighbdWrapLow(DctConstRoundShift(s6), bd);
x7 = HighbdWrapLow(DctConstRoundShift(s7), bd);
output[0] = HighbdWrapLow(x0, bd);
output[1] = HighbdWrapLow(-x4, bd);
output[2] = HighbdWrapLow(x6, bd);
output[3] = HighbdWrapLow(-x2, bd);
output[4] = HighbdWrapLow(x3, bd);
output[5] = HighbdWrapLow(-x7, bd);
output[6] = HighbdWrapLow(x5, bd);
output[7] = HighbdWrapLow(-x1, bd);
}
public static void HighbdIdct8(ReadOnlySpan<int> input, Span<int> output, int bd)
{
Span<int> step1 = stackalloc int[8];
Span<int> step2 = stackalloc int[8];
long temp1, temp2;
if (DetectInvalidHighbdInput(input, 8) != 0)
{
Debug.Assert(false, "invalid highbd txfm input");
output.Slice(0, 8).Fill(0);
return;
}
// stage 1
step1[0] = input[0];
step1[2] = input[4];
step1[1] = input[2];
step1[3] = input[6];
temp1 = input[1] * (long)CosPi28_64 - input[7] * (long)CosPi4_64;
temp2 = input[1] * (long)CosPi4_64 + input[7] * (long)CosPi28_64;
step1[4] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[7] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = input[5] * (long)CosPi12_64 - input[3] * (long)CosPi20_64;
temp2 = input[5] * (long)CosPi20_64 + input[3] * (long)CosPi12_64;
step1[5] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[6] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
// stage 2 & stage 3 - even half
HighbdIdct4(step1, step1, bd);
// stage 2 - odd half
step2[4] = HighbdWrapLow(step1[4] + step1[5], bd);
step2[5] = HighbdWrapLow(step1[4] - step1[5], bd);
step2[6] = HighbdWrapLow(-step1[6] + step1[7], bd);
step2[7] = HighbdWrapLow(step1[6] + step1[7], bd);
// stage 3 - odd half
step1[4] = step2[4];
temp1 = (step2[6] - step2[5]) * (long)CosPi16_64;
temp2 = (step2[5] + step2[6]) * (long)CosPi16_64;
step1[5] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[6] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step1[7] = step2[7];
// stage 4
output[0] = HighbdWrapLow(step1[0] + step1[7], bd);
output[1] = HighbdWrapLow(step1[1] + step1[6], bd);
output[2] = HighbdWrapLow(step1[2] + step1[5], bd);
output[3] = HighbdWrapLow(step1[3] + step1[4], bd);
output[4] = HighbdWrapLow(step1[3] - step1[4], bd);
output[5] = HighbdWrapLow(step1[2] - step1[5], bd);
output[6] = HighbdWrapLow(step1[1] - step1[6], bd);
output[7] = HighbdWrapLow(step1[0] - step1[7], bd);
}
public static void HighbdIdct8x864Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i, j;
Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[8];
Span<int> tempOut = stackalloc int[8];
// First transform rows
for (i = 0; i < 8; ++i)
{
HighbdIdct8(input, outptr, bd);
input = input.Slice(8);
outptr = outptr.Slice(8);
}
// Then transform columns
for (i = 0; i < 8; ++i)
{
for (j = 0; j < 8; ++j)
{
tempIn[j] = output[j * 8 + i];
}
HighbdIdct8(tempIn, tempOut, bd);
for (j = 0; j < 8; ++j)
{
dest[j * stride + i] = HighbdClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 5), bd);
}
}
}
public static void HighbdIdct8x812Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i, j;
Span<int> output = stackalloc int[8 * 8];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[8];
Span<int> tempOut = stackalloc int[8];
// First transform rows
// Only first 4 row has non-zero coefs
for (i = 0; i < 4; ++i)
{
HighbdIdct8(input, outptr, bd);
input = input.Slice(8);
outptr = outptr.Slice(8);
}
// Then transform columns
for (i = 0; i < 8; ++i)
{
for (j = 0; j < 8; ++j)
{
tempIn[j] = output[j * 8 + i];
}
HighbdIdct8(tempIn, tempOut, bd);
for (j = 0; j < 8; ++j)
{
dest[j * stride + i] = HighbdClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 5), bd);
}
}
}
public static void vpx_Highbdidct8x8_1_add_c(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i, j;
long a1;
int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi16_64), bd);
output = HighbdWrapLow(DctConstRoundShift(output * (long)CosPi16_64), bd);
a1 = BitUtils.RoundPowerOfTwo(output, 5);
for (j = 0; j < 8; ++j)
{
for (i = 0; i < 8; ++i)
{
dest[i] = HighbdClipPixelAdd(dest[i], a1, bd);
}
dest = dest.Slice(stride);
}
}
public static void HighbdIadst16(ReadOnlySpan<int> input, Span<int> output, int bd)
{
long s0, s1, s2, s3, s4, s5, s6, s7, s8;
long s9, s10, s11, s12, s13, s14, s15;
int x0 = input[15];
int x1 = input[0];
int x2 = input[13];
int x3 = input[2];
int x4 = input[11];
int x5 = input[4];
int x6 = input[9];
int x7 = input[6];
int x8 = input[7];
int x9 = input[8];
int x10 = input[5];
int x11 = input[10];
int x12 = input[3];
int x13 = input[12];
int x14 = input[1];
int x15 = input[14];
if (DetectInvalidHighbdInput(input, 16) != 0)
{
Debug.Assert(false, "invalid highbd txfm input");
output.Slice(0, 16).Fill(0);
return;
}
if ((x0 | x1 | x2 | x3 | x4 | x5 | x6 | x7 | x8 | x9 | x10 | x11 | x12 | x13 | x14 | x15) == 0)
{
output.Slice(0, 16).Fill(0);
return;
}
// stage 1
s0 = x0 * (long)CosPi1_64 + x1 * (long)CosPi31_64;
s1 = x0 * (long)CosPi31_64 - x1 * (long)CosPi1_64;
s2 = x2 * (long)CosPi5_64 + x3 * (long)CosPi27_64;
s3 = x2 * (long)CosPi27_64 - x3 * (long)CosPi5_64;
s4 = x4 * (long)CosPi9_64 + x5 * (long)CosPi23_64;
s5 = x4 * (long)CosPi23_64 - x5 * (long)CosPi9_64;
s6 = x6 * (long)CosPi13_64 + x7 * (long)CosPi19_64;
s7 = x6 * (long)CosPi19_64 - x7 * (long)CosPi13_64;
s8 = x8 * (long)CosPi17_64 + x9 * (long)CosPi15_64;
s9 = x8 * (long)CosPi15_64 - x9 * (long)CosPi17_64;
s10 = x10 * (long)CosPi21_64 + x11 * (long)CosPi11_64;
s11 = x10 * (long)CosPi11_64 - x11 * (long)CosPi21_64;
s12 = x12 * (long)CosPi25_64 + x13 * (long)CosPi7_64;
s13 = x12 * (long)CosPi7_64 - x13 * (long)CosPi25_64;
s14 = x14 * (long)CosPi29_64 + x15 * (long)CosPi3_64;
s15 = x14 * (long)CosPi3_64 - x15 * (long)CosPi29_64;
x0 = HighbdWrapLow(DctConstRoundShift(s0 + s8), bd);
x1 = HighbdWrapLow(DctConstRoundShift(s1 + s9), bd);
x2 = HighbdWrapLow(DctConstRoundShift(s2 + s10), bd);
x3 = HighbdWrapLow(DctConstRoundShift(s3 + s11), bd);
x4 = HighbdWrapLow(DctConstRoundShift(s4 + s12), bd);
x5 = HighbdWrapLow(DctConstRoundShift(s5 + s13), bd);
x6 = HighbdWrapLow(DctConstRoundShift(s6 + s14), bd);
x7 = HighbdWrapLow(DctConstRoundShift(s7 + s15), bd);
x8 = HighbdWrapLow(DctConstRoundShift(s0 - s8), bd);
x9 = HighbdWrapLow(DctConstRoundShift(s1 - s9), bd);
x10 = HighbdWrapLow(DctConstRoundShift(s2 - s10), bd);
x11 = HighbdWrapLow(DctConstRoundShift(s3 - s11), bd);
x12 = HighbdWrapLow(DctConstRoundShift(s4 - s12), bd);
x13 = HighbdWrapLow(DctConstRoundShift(s5 - s13), bd);
x14 = HighbdWrapLow(DctConstRoundShift(s6 - s14), bd);
x15 = HighbdWrapLow(DctConstRoundShift(s7 - s15), bd);
// stage 2
s0 = x0;
s1 = x1;
s2 = x2;
s3 = x3;
s4 = x4;
s5 = x5;
s6 = x6;
s7 = x7;
s8 = x8 * (long)CosPi4_64 + x9 * (long)CosPi28_64;
s9 = x8 * (long)CosPi28_64 - x9 * (long)CosPi4_64;
s10 = x10 * (long)CosPi20_64 + x11 * (long)CosPi12_64;
s11 = x10 * (long)CosPi12_64 - x11 * (long)CosPi20_64;
s12 = -x12 * (long)CosPi28_64 + x13 * (long)CosPi4_64;
s13 = x12 * (long)CosPi4_64 + x13 * (long)CosPi28_64;
s14 = -x14 * (long)CosPi12_64 + x15 * (long)CosPi20_64;
s15 = x14 * (long)CosPi20_64 + x15 * (long)CosPi12_64;
x0 = HighbdWrapLow(s0 + s4, bd);
x1 = HighbdWrapLow(s1 + s5, bd);
x2 = HighbdWrapLow(s2 + s6, bd);
x3 = HighbdWrapLow(s3 + s7, bd);
x4 = HighbdWrapLow(s0 - s4, bd);
x5 = HighbdWrapLow(s1 - s5, bd);
x6 = HighbdWrapLow(s2 - s6, bd);
x7 = HighbdWrapLow(s3 - s7, bd);
x8 = HighbdWrapLow(DctConstRoundShift(s8 + s12), bd);
x9 = HighbdWrapLow(DctConstRoundShift(s9 + s13), bd);
x10 = HighbdWrapLow(DctConstRoundShift(s10 + s14), bd);
x11 = HighbdWrapLow(DctConstRoundShift(s11 + s15), bd);
x12 = HighbdWrapLow(DctConstRoundShift(s8 - s12), bd);
x13 = HighbdWrapLow(DctConstRoundShift(s9 - s13), bd);
x14 = HighbdWrapLow(DctConstRoundShift(s10 - s14), bd);
x15 = HighbdWrapLow(DctConstRoundShift(s11 - s15), bd);
// stage 3
s0 = x0;
s1 = x1;
s2 = x2;
s3 = x3;
s4 = x4 * (long)CosPi8_64 + x5 * (long)CosPi24_64;
s5 = x4 * (long)CosPi24_64 - x5 * (long)CosPi8_64;
s6 = -x6 * (long)CosPi24_64 + x7 * (long)CosPi8_64;
s7 = x6 * (long)CosPi8_64 + x7 * (long)CosPi24_64;
s8 = x8;
s9 = x9;
s10 = x10;
s11 = x11;
s12 = x12 * (long)CosPi8_64 + x13 * (long)CosPi24_64;
s13 = x12 * (long)CosPi24_64 - x13 * (long)CosPi8_64;
s14 = -x14 * (long)CosPi24_64 + x15 * (long)CosPi8_64;
s15 = x14 * (long)CosPi8_64 + x15 * (long)CosPi24_64;
x0 = HighbdWrapLow(s0 + s2, bd);
x1 = HighbdWrapLow(s1 + s3, bd);
x2 = HighbdWrapLow(s0 - s2, bd);
x3 = HighbdWrapLow(s1 - s3, bd);
x4 = HighbdWrapLow(DctConstRoundShift(s4 + s6), bd);
x5 = HighbdWrapLow(DctConstRoundShift(s5 + s7), bd);
x6 = HighbdWrapLow(DctConstRoundShift(s4 - s6), bd);
x7 = HighbdWrapLow(DctConstRoundShift(s5 - s7), bd);
x8 = HighbdWrapLow(s8 + s10, bd);
x9 = HighbdWrapLow(s9 + s11, bd);
x10 = HighbdWrapLow(s8 - s10, bd);
x11 = HighbdWrapLow(s9 - s11, bd);
x12 = HighbdWrapLow(DctConstRoundShift(s12 + s14), bd);
x13 = HighbdWrapLow(DctConstRoundShift(s13 + s15), bd);
x14 = HighbdWrapLow(DctConstRoundShift(s12 - s14), bd);
x15 = HighbdWrapLow(DctConstRoundShift(s13 - s15), bd);
// stage 4
s2 = (long)(-CosPi16_64) * (x2 + x3);
s3 = (long)CosPi16_64 * (x2 - x3);
s6 = (long)CosPi16_64 * (x6 + x7);
s7 = (long)CosPi16_64 * (-x6 + x7);
s10 = (long)CosPi16_64 * (x10 + x11);
s11 = (long)CosPi16_64 * (-x10 + x11);
s14 = (long)(-CosPi16_64) * (x14 + x15);
s15 = (long)CosPi16_64 * (x14 - x15);
x2 = HighbdWrapLow(DctConstRoundShift(s2), bd);
x3 = HighbdWrapLow(DctConstRoundShift(s3), bd);
x6 = HighbdWrapLow(DctConstRoundShift(s6), bd);
x7 = HighbdWrapLow(DctConstRoundShift(s7), bd);
x10 = HighbdWrapLow(DctConstRoundShift(s10), bd);
x11 = HighbdWrapLow(DctConstRoundShift(s11), bd);
x14 = HighbdWrapLow(DctConstRoundShift(s14), bd);
x15 = HighbdWrapLow(DctConstRoundShift(s15), bd);
output[0] = HighbdWrapLow(x0, bd);
output[1] = HighbdWrapLow(-x8, bd);
output[2] = HighbdWrapLow(x12, bd);
output[3] = HighbdWrapLow(-x4, bd);
output[4] = HighbdWrapLow(x6, bd);
output[5] = HighbdWrapLow(x14, bd);
output[6] = HighbdWrapLow(x10, bd);
output[7] = HighbdWrapLow(x2, bd);
output[8] = HighbdWrapLow(x3, bd);
output[9] = HighbdWrapLow(x11, bd);
output[10] = HighbdWrapLow(x15, bd);
output[11] = HighbdWrapLow(x7, bd);
output[12] = HighbdWrapLow(x5, bd);
output[13] = HighbdWrapLow(-x13, bd);
output[14] = HighbdWrapLow(x9, bd);
output[15] = HighbdWrapLow(-x1, bd);
}
public static void HighbdIdct16(ReadOnlySpan<int> input, Span<int> output, int bd)
{
Span<int> step1 = stackalloc int[16];
Span<int> step2 = stackalloc int[16];
long temp1, temp2;
if (DetectInvalidHighbdInput(input, 16) != 0)
{
Debug.Assert(false, "invalid highbd txfm input");
output.Slice(0, 16).Fill(0);
return;
}
// stage 1
step1[0] = input[0 / 2];
step1[1] = input[16 / 2];
step1[2] = input[8 / 2];
step1[3] = input[24 / 2];
step1[4] = input[4 / 2];
step1[5] = input[20 / 2];
step1[6] = input[12 / 2];
step1[7] = input[28 / 2];
step1[8] = input[2 / 2];
step1[9] = input[18 / 2];
step1[10] = input[10 / 2];
step1[11] = input[26 / 2];
step1[12] = input[6 / 2];
step1[13] = input[22 / 2];
step1[14] = input[14 / 2];
step1[15] = input[30 / 2];
// stage 2
step2[0] = step1[0];
step2[1] = step1[1];
step2[2] = step1[2];
step2[3] = step1[3];
step2[4] = step1[4];
step2[5] = step1[5];
step2[6] = step1[6];
step2[7] = step1[7];
temp1 = step1[8] * (long)CosPi30_64 - step1[15] * (long)CosPi2_64;
temp2 = step1[8] * (long)CosPi2_64 + step1[15] * (long)CosPi30_64;
step2[8] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[15] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = step1[9] * (long)CosPi14_64 - step1[14] * (long)CosPi18_64;
temp2 = step1[9] * (long)CosPi18_64 + step1[14] * (long)CosPi14_64;
step2[9] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[14] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = step1[10] * (long)CosPi22_64 - step1[13] * (long)CosPi10_64;
temp2 = step1[10] * (long)CosPi10_64 + step1[13] * (long)CosPi22_64;
step2[10] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[13] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = step1[11] * (long)CosPi6_64 - step1[12] * (long)CosPi26_64;
temp2 = step1[11] * (long)CosPi26_64 + step1[12] * (long)CosPi6_64;
step2[11] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[12] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
// stage 3
step1[0] = step2[0];
step1[1] = step2[1];
step1[2] = step2[2];
step1[3] = step2[3];
temp1 = step2[4] * (long)CosPi28_64 - step2[7] * (long)CosPi4_64;
temp2 = step2[4] * (long)CosPi4_64 + step2[7] * (long)CosPi28_64;
step1[4] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[7] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = step2[5] * (long)CosPi12_64 - step2[6] * (long)CosPi20_64;
temp2 = step2[5] * (long)CosPi20_64 + step2[6] * (long)CosPi12_64;
step1[5] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[6] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step1[8] = HighbdWrapLow(step2[8] + step2[9], bd);
step1[9] = HighbdWrapLow(step2[8] - step2[9], bd);
step1[10] = HighbdWrapLow(-step2[10] + step2[11], bd);
step1[11] = HighbdWrapLow(step2[10] + step2[11], bd);
step1[12] = HighbdWrapLow(step2[12] + step2[13], bd);
step1[13] = HighbdWrapLow(step2[12] - step2[13], bd);
step1[14] = HighbdWrapLow(-step2[14] + step2[15], bd);
step1[15] = HighbdWrapLow(step2[14] + step2[15], bd);
// stage 4
temp1 = (step1[0] + step1[1]) * (long)CosPi16_64;
temp2 = (step1[0] - step1[1]) * (long)CosPi16_64;
step2[0] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[1] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = step1[2] * (long)CosPi24_64 - step1[3] * (long)CosPi8_64;
temp2 = step1[2] * (long)CosPi8_64 + step1[3] * (long)CosPi24_64;
step2[2] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[3] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step2[4] = HighbdWrapLow(step1[4] + step1[5], bd);
step2[5] = HighbdWrapLow(step1[4] - step1[5], bd);
step2[6] = HighbdWrapLow(-step1[6] + step1[7], bd);
step2[7] = HighbdWrapLow(step1[6] + step1[7], bd);
step2[8] = step1[8];
step2[15] = step1[15];
temp1 = -step1[9] * (long)CosPi8_64 + step1[14] * (long)CosPi24_64;
temp2 = step1[9] * (long)CosPi24_64 + step1[14] * (long)CosPi8_64;
step2[9] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[14] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = -step1[10] * (long)CosPi24_64 - step1[13] * (long)CosPi8_64;
temp2 = -step1[10] * (long)CosPi8_64 + step1[13] * (long)CosPi24_64;
step2[10] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[13] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step2[11] = step1[11];
step2[12] = step1[12];
// stage 5
step1[0] = HighbdWrapLow(step2[0] + step2[3], bd);
step1[1] = HighbdWrapLow(step2[1] + step2[2], bd);
step1[2] = HighbdWrapLow(step2[1] - step2[2], bd);
step1[3] = HighbdWrapLow(step2[0] - step2[3], bd);
step1[4] = step2[4];
temp1 = (step2[6] - step2[5]) * (long)CosPi16_64;
temp2 = (step2[5] + step2[6]) * (long)CosPi16_64;
step1[5] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[6] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step1[7] = step2[7];
step1[8] = HighbdWrapLow(step2[8] + step2[11], bd);
step1[9] = HighbdWrapLow(step2[9] + step2[10], bd);
step1[10] = HighbdWrapLow(step2[9] - step2[10], bd);
step1[11] = HighbdWrapLow(step2[8] - step2[11], bd);
step1[12] = HighbdWrapLow(-step2[12] + step2[15], bd);
step1[13] = HighbdWrapLow(-step2[13] + step2[14], bd);
step1[14] = HighbdWrapLow(step2[13] + step2[14], bd);
step1[15] = HighbdWrapLow(step2[12] + step2[15], bd);
// stage 6
step2[0] = HighbdWrapLow(step1[0] + step1[7], bd);
step2[1] = HighbdWrapLow(step1[1] + step1[6], bd);
step2[2] = HighbdWrapLow(step1[2] + step1[5], bd);
step2[3] = HighbdWrapLow(step1[3] + step1[4], bd);
step2[4] = HighbdWrapLow(step1[3] - step1[4], bd);
step2[5] = HighbdWrapLow(step1[2] - step1[5], bd);
step2[6] = HighbdWrapLow(step1[1] - step1[6], bd);
step2[7] = HighbdWrapLow(step1[0] - step1[7], bd);
step2[8] = step1[8];
step2[9] = step1[9];
temp1 = (-step1[10] + step1[13]) * (long)CosPi16_64;
temp2 = (step1[10] + step1[13]) * (long)CosPi16_64;
step2[10] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[13] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = (-step1[11] + step1[12]) * (long)CosPi16_64;
temp2 = (step1[11] + step1[12]) * (long)CosPi16_64;
step2[11] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[12] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step2[14] = step1[14];
step2[15] = step1[15];
// stage 7
output[0] = HighbdWrapLow(step2[0] + step2[15], bd);
output[1] = HighbdWrapLow(step2[1] + step2[14], bd);
output[2] = HighbdWrapLow(step2[2] + step2[13], bd);
output[3] = HighbdWrapLow(step2[3] + step2[12], bd);
output[4] = HighbdWrapLow(step2[4] + step2[11], bd);
output[5] = HighbdWrapLow(step2[5] + step2[10], bd);
output[6] = HighbdWrapLow(step2[6] + step2[9], bd);
output[7] = HighbdWrapLow(step2[7] + step2[8], bd);
output[8] = HighbdWrapLow(step2[7] - step2[8], bd);
output[9] = HighbdWrapLow(step2[6] - step2[9], bd);
output[10] = HighbdWrapLow(step2[5] - step2[10], bd);
output[11] = HighbdWrapLow(step2[4] - step2[11], bd);
output[12] = HighbdWrapLow(step2[3] - step2[12], bd);
output[13] = HighbdWrapLow(step2[2] - step2[13], bd);
output[14] = HighbdWrapLow(step2[1] - step2[14], bd);
output[15] = HighbdWrapLow(step2[0] - step2[15], bd);
}
public static void HighbdIdct16x16256Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i, j;
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[16];
Span<int> tempOut = stackalloc int[16];
// First transform rows
for (i = 0; i < 16; ++i)
{
HighbdIdct16(input, outptr, bd);
input = input.Slice(16);
outptr = outptr.Slice(16);
}
// Then transform columns
for (i = 0; i < 16; ++i)
{
for (j = 0; j < 16; ++j)
{
tempIn[j] = output[j * 16 + i];
}
HighbdIdct16(tempIn, tempOut, bd);
for (j = 0; j < 16; ++j)
{
dest[j * stride + i] = HighbdClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 6), bd);
}
}
}
public static void HighbdIdct16x1638Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i, j;
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[16];
Span<int> tempOut = stackalloc int[16];
// First transform rows. Since all non-zero dct coefficients are in
// upper-left 8x8 area, we only need to calculate first 8 rows here.
for (i = 0; i < 8; ++i)
{
HighbdIdct16(input, outptr, bd);
input = input.Slice(16);
outptr = outptr.Slice(16);
}
// Then transform columns
for (i = 0; i < 16; ++i)
{
Span<ushort> destT = dest;
for (j = 0; j < 16; ++j)
{
tempIn[j] = output[j * 16 + i];
}
HighbdIdct16(tempIn, tempOut, bd);
for (j = 0; j < 16; ++j)
{
destT[i] = HighbdClipPixelAdd(destT[i], BitUtils.RoundPowerOfTwo(tempOut[j], 6), bd);
destT = destT.Slice(stride);
}
}
}
public static void HighbdIdct16x1610Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i, j;
Span<int> output = stackalloc int[16 * 16];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[16];
Span<int> tempOut = stackalloc int[16];
// First transform rows. Since all non-zero dct coefficients are in
// upper-left 4x4 area, we only need to calculate first 4 rows here.
for (i = 0; i < 4; ++i)
{
HighbdIdct16(input, outptr, bd);
input = input.Slice(16);
outptr = outptr.Slice(16);
}
// Then transform columns
for (i = 0; i < 16; ++i)
{
for (j = 0; j < 16; ++j)
{
tempIn[j] = output[j * 16 + i];
}
HighbdIdct16(tempIn, tempOut, bd);
for (j = 0; j < 16; ++j)
{
dest[j * stride + i] = HighbdClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 6), bd);
}
}
}
public static void HighbdIdct16x161Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i, j;
long a1;
int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi16_64), bd);
output = HighbdWrapLow(DctConstRoundShift(output * (long)CosPi16_64), bd);
a1 = BitUtils.RoundPowerOfTwo(output, 6);
for (j = 0; j < 16; ++j)
{
for (i = 0; i < 16; ++i)
{
dest[i] = HighbdClipPixelAdd(dest[i], a1, bd);
}
dest = dest.Slice(stride);
}
}
public static void HighbdIdct32(ReadOnlySpan<int> input, Span<int> output, int bd)
{
Span<int> step1 = stackalloc int[32];
Span<int> step2 = stackalloc int[32];
long temp1, temp2;
if (DetectInvalidHighbdInput(input, 32) != 0)
{
Debug.Assert(false, "invalid highbd txfm input");
output.Slice(0, 32).Fill(0);
return;
}
// stage 1
step1[0] = input[0];
step1[1] = input[16];
step1[2] = input[8];
step1[3] = input[24];
step1[4] = input[4];
step1[5] = input[20];
step1[6] = input[12];
step1[7] = input[28];
step1[8] = input[2];
step1[9] = input[18];
step1[10] = input[10];
step1[11] = input[26];
step1[12] = input[6];
step1[13] = input[22];
step1[14] = input[14];
step1[15] = input[30];
temp1 = input[1] * (long)CosPi31_64 - input[31] * (long)CosPi1_64;
temp2 = input[1] * (long)CosPi1_64 + input[31] * (long)CosPi31_64;
step1[16] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[31] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = input[17] * (long)CosPi15_64 - input[15] * (long)CosPi17_64;
temp2 = input[17] * (long)CosPi17_64 + input[15] * (long)CosPi15_64;
step1[17] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[30] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = input[9] * (long)CosPi23_64 - input[23] * (long)CosPi9_64;
temp2 = input[9] * (long)CosPi9_64 + input[23] * (long)CosPi23_64;
step1[18] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[29] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = input[25] * (long)CosPi7_64 - input[7] * (long)CosPi25_64;
temp2 = input[25] * (long)CosPi25_64 + input[7] * (long)CosPi7_64;
step1[19] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[28] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = input[5] * (long)CosPi27_64 - input[27] * (long)CosPi5_64;
temp2 = input[5] * (long)CosPi5_64 + input[27] * (long)CosPi27_64;
step1[20] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[27] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = input[21] * (long)CosPi11_64 - input[11] * (long)CosPi21_64;
temp2 = input[21] * (long)CosPi21_64 + input[11] * (long)CosPi11_64;
step1[21] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[26] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = input[13] * (long)CosPi19_64 - input[19] * (long)CosPi13_64;
temp2 = input[13] * (long)CosPi13_64 + input[19] * (long)CosPi19_64;
step1[22] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[25] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = input[29] * (long)CosPi3_64 - input[3] * (long)CosPi29_64;
temp2 = input[29] * (long)CosPi29_64 + input[3] * (long)CosPi3_64;
step1[23] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[24] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
// stage 2
step2[0] = step1[0];
step2[1] = step1[1];
step2[2] = step1[2];
step2[3] = step1[3];
step2[4] = step1[4];
step2[5] = step1[5];
step2[6] = step1[6];
step2[7] = step1[7];
temp1 = step1[8] * (long)CosPi30_64 - step1[15] * (long)CosPi2_64;
temp2 = step1[8] * (long)CosPi2_64 + step1[15] * (long)CosPi30_64;
step2[8] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[15] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = step1[9] * (long)CosPi14_64 - step1[14] * (long)CosPi18_64;
temp2 = step1[9] * (long)CosPi18_64 + step1[14] * (long)CosPi14_64;
step2[9] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[14] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = step1[10] * (long)CosPi22_64 - step1[13] * (long)CosPi10_64;
temp2 = step1[10] * (long)CosPi10_64 + step1[13] * (long)CosPi22_64;
step2[10] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[13] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = step1[11] * (long)CosPi6_64 - step1[12] * (long)CosPi26_64;
temp2 = step1[11] * (long)CosPi26_64 + step1[12] * (long)CosPi6_64;
step2[11] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[12] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step2[16] = HighbdWrapLow(step1[16] + step1[17], bd);
step2[17] = HighbdWrapLow(step1[16] - step1[17], bd);
step2[18] = HighbdWrapLow(-step1[18] + step1[19], bd);
step2[19] = HighbdWrapLow(step1[18] + step1[19], bd);
step2[20] = HighbdWrapLow(step1[20] + step1[21], bd);
step2[21] = HighbdWrapLow(step1[20] - step1[21], bd);
step2[22] = HighbdWrapLow(-step1[22] + step1[23], bd);
step2[23] = HighbdWrapLow(step1[22] + step1[23], bd);
step2[24] = HighbdWrapLow(step1[24] + step1[25], bd);
step2[25] = HighbdWrapLow(step1[24] - step1[25], bd);
step2[26] = HighbdWrapLow(-step1[26] + step1[27], bd);
step2[27] = HighbdWrapLow(step1[26] + step1[27], bd);
step2[28] = HighbdWrapLow(step1[28] + step1[29], bd);
step2[29] = HighbdWrapLow(step1[28] - step1[29], bd);
step2[30] = HighbdWrapLow(-step1[30] + step1[31], bd);
step2[31] = HighbdWrapLow(step1[30] + step1[31], bd);
// stage 3
step1[0] = step2[0];
step1[1] = step2[1];
step1[2] = step2[2];
step1[3] = step2[3];
temp1 = step2[4] * (long)CosPi28_64 - step2[7] * (long)CosPi4_64;
temp2 = step2[4] * (long)CosPi4_64 + step2[7] * (long)CosPi28_64;
step1[4] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[7] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = step2[5] * (long)CosPi12_64 - step2[6] * (long)CosPi20_64;
temp2 = step2[5] * (long)CosPi20_64 + step2[6] * (long)CosPi12_64;
step1[5] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[6] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step1[8] = HighbdWrapLow(step2[8] + step2[9], bd);
step1[9] = HighbdWrapLow(step2[8] - step2[9], bd);
step1[10] = HighbdWrapLow(-step2[10] + step2[11], bd);
step1[11] = HighbdWrapLow(step2[10] + step2[11], bd);
step1[12] = HighbdWrapLow(step2[12] + step2[13], bd);
step1[13] = HighbdWrapLow(step2[12] - step2[13], bd);
step1[14] = HighbdWrapLow(-step2[14] + step2[15], bd);
step1[15] = HighbdWrapLow(step2[14] + step2[15], bd);
step1[16] = step2[16];
step1[31] = step2[31];
temp1 = -step2[17] * (long)CosPi4_64 + step2[30] * (long)CosPi28_64;
temp2 = step2[17] * (long)CosPi28_64 + step2[30] * (long)CosPi4_64;
step1[17] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[30] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = -step2[18] * (long)CosPi28_64 - step2[29] * (long)CosPi4_64;
temp2 = -step2[18] * (long)CosPi4_64 + step2[29] * (long)CosPi28_64;
step1[18] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[29] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step1[19] = step2[19];
step1[20] = step2[20];
temp1 = -step2[21] * (long)CosPi20_64 + step2[26] * (long)CosPi12_64;
temp2 = step2[21] * (long)CosPi12_64 + step2[26] * (long)CosPi20_64;
step1[21] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[26] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = -step2[22] * (long)CosPi12_64 - step2[25] * (long)CosPi20_64;
temp2 = -step2[22] * (long)CosPi20_64 + step2[25] * (long)CosPi12_64;
step1[22] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[25] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step1[23] = step2[23];
step1[24] = step2[24];
step1[27] = step2[27];
step1[28] = step2[28];
// stage 4
temp1 = (step1[0] + step1[1]) * (long)CosPi16_64;
temp2 = (step1[0] - step1[1]) * (long)CosPi16_64;
step2[0] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[1] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = step1[2] * (long)CosPi24_64 - step1[3] * (long)CosPi8_64;
temp2 = step1[2] * (long)CosPi8_64 + step1[3] * (long)CosPi24_64;
step2[2] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[3] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step2[4] = HighbdWrapLow(step1[4] + step1[5], bd);
step2[5] = HighbdWrapLow(step1[4] - step1[5], bd);
step2[6] = HighbdWrapLow(-step1[6] + step1[7], bd);
step2[7] = HighbdWrapLow(step1[6] + step1[7], bd);
step2[8] = step1[8];
step2[15] = step1[15];
temp1 = -step1[9] * (long)CosPi8_64 + step1[14] * (long)CosPi24_64;
temp2 = step1[9] * (long)CosPi24_64 + step1[14] * (long)CosPi8_64;
step2[9] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[14] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = -step1[10] * (long)CosPi24_64 - step1[13] * (long)CosPi8_64;
temp2 = -step1[10] * (long)CosPi8_64 + step1[13] * (long)CosPi24_64;
step2[10] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[13] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step2[11] = step1[11];
step2[12] = step1[12];
step2[16] = HighbdWrapLow(step1[16] + step1[19], bd);
step2[17] = HighbdWrapLow(step1[17] + step1[18], bd);
step2[18] = HighbdWrapLow(step1[17] - step1[18], bd);
step2[19] = HighbdWrapLow(step1[16] - step1[19], bd);
step2[20] = HighbdWrapLow(-step1[20] + step1[23], bd);
step2[21] = HighbdWrapLow(-step1[21] + step1[22], bd);
step2[22] = HighbdWrapLow(step1[21] + step1[22], bd);
step2[23] = HighbdWrapLow(step1[20] + step1[23], bd);
step2[24] = HighbdWrapLow(step1[24] + step1[27], bd);
step2[25] = HighbdWrapLow(step1[25] + step1[26], bd);
step2[26] = HighbdWrapLow(step1[25] - step1[26], bd);
step2[27] = HighbdWrapLow(step1[24] - step1[27], bd);
step2[28] = HighbdWrapLow(-step1[28] + step1[31], bd);
step2[29] = HighbdWrapLow(-step1[29] + step1[30], bd);
step2[30] = HighbdWrapLow(step1[29] + step1[30], bd);
step2[31] = HighbdWrapLow(step1[28] + step1[31], bd);
// stage 5
step1[0] = HighbdWrapLow(step2[0] + step2[3], bd);
step1[1] = HighbdWrapLow(step2[1] + step2[2], bd);
step1[2] = HighbdWrapLow(step2[1] - step2[2], bd);
step1[3] = HighbdWrapLow(step2[0] - step2[3], bd);
step1[4] = step2[4];
temp1 = (step2[6] - step2[5]) * (long)CosPi16_64;
temp2 = (step2[5] + step2[6]) * (long)CosPi16_64;
step1[5] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[6] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step1[7] = step2[7];
step1[8] = HighbdWrapLow(step2[8] + step2[11], bd);
step1[9] = HighbdWrapLow(step2[9] + step2[10], bd);
step1[10] = HighbdWrapLow(step2[9] - step2[10], bd);
step1[11] = HighbdWrapLow(step2[8] - step2[11], bd);
step1[12] = HighbdWrapLow(-step2[12] + step2[15], bd);
step1[13] = HighbdWrapLow(-step2[13] + step2[14], bd);
step1[14] = HighbdWrapLow(step2[13] + step2[14], bd);
step1[15] = HighbdWrapLow(step2[12] + step2[15], bd);
step1[16] = step2[16];
step1[17] = step2[17];
temp1 = -step2[18] * (long)CosPi8_64 + step2[29] * (long)CosPi24_64;
temp2 = step2[18] * (long)CosPi24_64 + step2[29] * (long)CosPi8_64;
step1[18] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[29] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = -step2[19] * (long)CosPi8_64 + step2[28] * (long)CosPi24_64;
temp2 = step2[19] * (long)CosPi24_64 + step2[28] * (long)CosPi8_64;
step1[19] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[28] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = -step2[20] * (long)CosPi24_64 - step2[27] * (long)CosPi8_64;
temp2 = -step2[20] * (long)CosPi8_64 + step2[27] * (long)CosPi24_64;
step1[20] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[27] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = -step2[21] * (long)CosPi24_64 - step2[26] * (long)CosPi8_64;
temp2 = -step2[21] * (long)CosPi8_64 + step2[26] * (long)CosPi24_64;
step1[21] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[26] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step1[22] = step2[22];
step1[23] = step2[23];
step1[24] = step2[24];
step1[25] = step2[25];
step1[30] = step2[30];
step1[31] = step2[31];
// stage 6
step2[0] = HighbdWrapLow(step1[0] + step1[7], bd);
step2[1] = HighbdWrapLow(step1[1] + step1[6], bd);
step2[2] = HighbdWrapLow(step1[2] + step1[5], bd);
step2[3] = HighbdWrapLow(step1[3] + step1[4], bd);
step2[4] = HighbdWrapLow(step1[3] - step1[4], bd);
step2[5] = HighbdWrapLow(step1[2] - step1[5], bd);
step2[6] = HighbdWrapLow(step1[1] - step1[6], bd);
step2[7] = HighbdWrapLow(step1[0] - step1[7], bd);
step2[8] = step1[8];
step2[9] = step1[9];
temp1 = (-step1[10] + step1[13]) * (long)CosPi16_64;
temp2 = (step1[10] + step1[13]) * (long)CosPi16_64;
step2[10] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[13] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = (-step1[11] + step1[12]) * (long)CosPi16_64;
temp2 = (step1[11] + step1[12]) * (long)CosPi16_64;
step2[11] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step2[12] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step2[14] = step1[14];
step2[15] = step1[15];
step2[16] = HighbdWrapLow(step1[16] + step1[23], bd);
step2[17] = HighbdWrapLow(step1[17] + step1[22], bd);
step2[18] = HighbdWrapLow(step1[18] + step1[21], bd);
step2[19] = HighbdWrapLow(step1[19] + step1[20], bd);
step2[20] = HighbdWrapLow(step1[19] - step1[20], bd);
step2[21] = HighbdWrapLow(step1[18] - step1[21], bd);
step2[22] = HighbdWrapLow(step1[17] - step1[22], bd);
step2[23] = HighbdWrapLow(step1[16] - step1[23], bd);
step2[24] = HighbdWrapLow(-step1[24] + step1[31], bd);
step2[25] = HighbdWrapLow(-step1[25] + step1[30], bd);
step2[26] = HighbdWrapLow(-step1[26] + step1[29], bd);
step2[27] = HighbdWrapLow(-step1[27] + step1[28], bd);
step2[28] = HighbdWrapLow(step1[27] + step1[28], bd);
step2[29] = HighbdWrapLow(step1[26] + step1[29], bd);
step2[30] = HighbdWrapLow(step1[25] + step1[30], bd);
step2[31] = HighbdWrapLow(step1[24] + step1[31], bd);
// stage 7
step1[0] = HighbdWrapLow(step2[0] + step2[15], bd);
step1[1] = HighbdWrapLow(step2[1] + step2[14], bd);
step1[2] = HighbdWrapLow(step2[2] + step2[13], bd);
step1[3] = HighbdWrapLow(step2[3] + step2[12], bd);
step1[4] = HighbdWrapLow(step2[4] + step2[11], bd);
step1[5] = HighbdWrapLow(step2[5] + step2[10], bd);
step1[6] = HighbdWrapLow(step2[6] + step2[9], bd);
step1[7] = HighbdWrapLow(step2[7] + step2[8], bd);
step1[8] = HighbdWrapLow(step2[7] - step2[8], bd);
step1[9] = HighbdWrapLow(step2[6] - step2[9], bd);
step1[10] = HighbdWrapLow(step2[5] - step2[10], bd);
step1[11] = HighbdWrapLow(step2[4] - step2[11], bd);
step1[12] = HighbdWrapLow(step2[3] - step2[12], bd);
step1[13] = HighbdWrapLow(step2[2] - step2[13], bd);
step1[14] = HighbdWrapLow(step2[1] - step2[14], bd);
step1[15] = HighbdWrapLow(step2[0] - step2[15], bd);
step1[16] = step2[16];
step1[17] = step2[17];
step1[18] = step2[18];
step1[19] = step2[19];
temp1 = (-step2[20] + step2[27]) * (long)CosPi16_64;
temp2 = (step2[20] + step2[27]) * (long)CosPi16_64;
step1[20] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[27] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = (-step2[21] + step2[26]) * (long)CosPi16_64;
temp2 = (step2[21] + step2[26]) * (long)CosPi16_64;
step1[21] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[26] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = (-step2[22] + step2[25]) * (long)CosPi16_64;
temp2 = (step2[22] + step2[25]) * (long)CosPi16_64;
step1[22] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[25] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
temp1 = (-step2[23] + step2[24]) * (long)CosPi16_64;
temp2 = (step2[23] + step2[24]) * (long)CosPi16_64;
step1[23] = HighbdWrapLow(DctConstRoundShift(temp1), bd);
step1[24] = HighbdWrapLow(DctConstRoundShift(temp2), bd);
step1[28] = step2[28];
step1[29] = step2[29];
step1[30] = step2[30];
step1[31] = step2[31];
// final stage
output[0] = HighbdWrapLow(step1[0] + step1[31], bd);
output[1] = HighbdWrapLow(step1[1] + step1[30], bd);
output[2] = HighbdWrapLow(step1[2] + step1[29], bd);
output[3] = HighbdWrapLow(step1[3] + step1[28], bd);
output[4] = HighbdWrapLow(step1[4] + step1[27], bd);
output[5] = HighbdWrapLow(step1[5] + step1[26], bd);
output[6] = HighbdWrapLow(step1[6] + step1[25], bd);
output[7] = HighbdWrapLow(step1[7] + step1[24], bd);
output[8] = HighbdWrapLow(step1[8] + step1[23], bd);
output[9] = HighbdWrapLow(step1[9] + step1[22], bd);
output[10] = HighbdWrapLow(step1[10] + step1[21], bd);
output[11] = HighbdWrapLow(step1[11] + step1[20], bd);
output[12] = HighbdWrapLow(step1[12] + step1[19], bd);
output[13] = HighbdWrapLow(step1[13] + step1[18], bd);
output[14] = HighbdWrapLow(step1[14] + step1[17], bd);
output[15] = HighbdWrapLow(step1[15] + step1[16], bd);
output[16] = HighbdWrapLow(step1[15] - step1[16], bd);
output[17] = HighbdWrapLow(step1[14] - step1[17], bd);
output[18] = HighbdWrapLow(step1[13] - step1[18], bd);
output[19] = HighbdWrapLow(step1[12] - step1[19], bd);
output[20] = HighbdWrapLow(step1[11] - step1[20], bd);
output[21] = HighbdWrapLow(step1[10] - step1[21], bd);
output[22] = HighbdWrapLow(step1[9] - step1[22], bd);
output[23] = HighbdWrapLow(step1[8] - step1[23], bd);
output[24] = HighbdWrapLow(step1[7] - step1[24], bd);
output[25] = HighbdWrapLow(step1[6] - step1[25], bd);
output[26] = HighbdWrapLow(step1[5] - step1[26], bd);
output[27] = HighbdWrapLow(step1[4] - step1[27], bd);
output[28] = HighbdWrapLow(step1[3] - step1[28], bd);
output[29] = HighbdWrapLow(step1[2] - step1[29], bd);
output[30] = HighbdWrapLow(step1[1] - step1[30], bd);
output[31] = HighbdWrapLow(step1[0] - step1[31], bd);
}
public static void HighbdIdct32x321024Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i, j;
Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[32];
Span<int> tempOut = stackalloc int[32];
// Rows
for (i = 0; i < 32; ++i)
{
int zeroCoeff = 0;
for (j = 0; j < 32; ++j)
{
zeroCoeff |= input[j];
}
if (zeroCoeff != 0)
{
HighbdIdct32(input, outptr, bd);
}
else
{
outptr.Slice(0, 32).Fill(0);
}
input = input.Slice(32);
outptr = outptr.Slice(32);
}
// Columns
for (i = 0; i < 32; ++i)
{
for (j = 0; j < 32; ++j)
{
tempIn[j] = output[j * 32 + i];
}
HighbdIdct32(tempIn, tempOut, bd);
for (j = 0; j < 32; ++j)
{
dest[j * stride + i] = HighbdClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 6), bd);
}
}
}
public static void HighbdIdct32x32135Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i, j;
Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[32];
Span<int> tempOut = stackalloc int[32];
// Rows
// Only upper-left 16x16 has non-zero coeff
for (i = 0; i < 16; ++i)
{
HighbdIdct32(input, outptr, bd);
input = input.Slice(32);
outptr = outptr.Slice(32);
}
// Columns
for (i = 0; i < 32; ++i)
{
Span<ushort> destT = dest;
for (j = 0; j < 32; ++j)
{
tempIn[j] = output[j * 32 + i];
}
HighbdIdct32(tempIn, tempOut, bd);
for (j = 0; j < 32; ++j)
{
destT[i] = HighbdClipPixelAdd(destT[i], BitUtils.RoundPowerOfTwo(tempOut[j], 6), bd);
destT = destT.Slice(stride);
}
}
}
public static void HighbdIdct32x3234Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i, j;
Span<int> output = stackalloc int[32 * 32];
Span<int> outptr = output;
Span<int> tempIn = stackalloc int[32];
Span<int> tempOut = stackalloc int[32];
// Rows
// Only upper-left 8x8 has non-zero coeff
for (i = 0; i < 8; ++i)
{
HighbdIdct32(input, outptr, bd);
input = input.Slice(32);
outptr = outptr.Slice(32);
}
// Columns
for (i = 0; i < 32; ++i)
{
for (j = 0; j < 32; ++j)
{
tempIn[j] = output[j * 32 + i];
}
HighbdIdct32(tempIn, tempOut, bd);
for (j = 0; j < 32; ++j)
{
dest[j * stride + i] = HighbdClipPixelAdd(dest[j * stride + i], BitUtils.RoundPowerOfTwo(tempOut[j], 6), bd);
}
}
}
public static void HighbdIdct32x321Add(ReadOnlySpan<int> input, Span<ushort> dest, int stride, int bd)
{
int i, j;
int a1;
int output = HighbdWrapLow(DctConstRoundShift(input[0] * (long)CosPi16_64), bd);
output = HighbdWrapLow(DctConstRoundShift(output * (long)CosPi16_64), bd);
a1 = BitUtils.RoundPowerOfTwo(output, 6);
for (j = 0; j < 32; ++j)
{
for (i = 0; i < 32; ++i)
{
dest[i] = HighbdClipPixelAdd(dest[i], a1, bd);
}
dest = dest.Slice(stride);
}
}
}
}