mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-10 20:56:39 +00:00
4c2ab880ef
* Ryujinx.Audio: Remove BOM from files * misc: Relicense Ryujinx.Audio under the terms of the MIT license With the approvals of all the Ryujinx.Audio contributors, this commit changes Ryujinx.Audio license from LGPLv3 to MIT.
74 lines
2.9 KiB
C#
74 lines
2.9 KiB
C#
using Ryujinx.Memory;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Dsp.State
|
|
{
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x80)]
|
|
public struct AuxiliaryBufferHeader
|
|
{
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1, Size = 0x40)]
|
|
public struct AuxiliaryBufferInfo
|
|
{
|
|
private const uint ReadOffsetPosition = 0x0;
|
|
private const uint WriteOffsetPosition = 0x4;
|
|
private const uint LostSampleCountPosition = 0x8;
|
|
private const uint TotalSampleCountPosition = 0xC;
|
|
|
|
public uint ReadOffset;
|
|
public uint WriteOffset;
|
|
public uint LostSampleCount;
|
|
public uint TotalSampleCount;
|
|
private unsafe fixed uint _unknown[12];
|
|
|
|
public static uint GetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress)
|
|
{
|
|
return manager.Read<uint>(bufferAddress + ReadOffsetPosition);
|
|
}
|
|
|
|
public static uint GetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress)
|
|
{
|
|
return manager.Read<uint>(bufferAddress + WriteOffsetPosition);
|
|
}
|
|
|
|
public static uint GetLostSampleCount(IVirtualMemoryManager manager, ulong bufferAddress)
|
|
{
|
|
return manager.Read<uint>(bufferAddress + LostSampleCountPosition);
|
|
}
|
|
|
|
public static uint GetTotalSampleCount(IVirtualMemoryManager manager, ulong bufferAddress)
|
|
{
|
|
return manager.Read<uint>(bufferAddress + TotalSampleCountPosition);
|
|
}
|
|
|
|
public static void SetReadOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
|
|
{
|
|
manager.Write(bufferAddress + ReadOffsetPosition, value);
|
|
}
|
|
|
|
public static void SetWriteOffset(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
|
|
{
|
|
manager.Write(bufferAddress + WriteOffsetPosition, value);
|
|
}
|
|
|
|
public static void SetLostSampleCount(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
|
|
{
|
|
manager.Write(bufferAddress + LostSampleCountPosition, value);
|
|
}
|
|
|
|
public static void SetTotalSampleCount(IVirtualMemoryManager manager, ulong bufferAddress, uint value)
|
|
{
|
|
manager.Write(bufferAddress + TotalSampleCountPosition, value);
|
|
}
|
|
|
|
public static void Reset(IVirtualMemoryManager manager, ulong bufferAddress)
|
|
{
|
|
// NOTE: Lost sample count is never reset, since REV10.
|
|
manager.Write(bufferAddress + ReadOffsetPosition, 0UL);
|
|
manager.Write(bufferAddress + TotalSampleCountPosition, 0);
|
|
}
|
|
}
|
|
|
|
public AuxiliaryBufferInfo CpuBufferInfo;
|
|
public AuxiliaryBufferInfo DspBufferInfo;
|
|
}
|
|
}
|