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Ryujinx/Ryujinx.Graphics.Texture
riperiperi 470be03c2f
GPU: Add fallback when 16-bit formats are not supported (#4108)
* Add conversion for 16 bit RGBA formats (not supported in Rosetta)

* Rebase fix

Rebase fix

* Forgot to remove this

* Fix RGBA16 format conversion

* Add RGBA4 -> RGBA8 conversion

* Handle host stride alignment

* Address Feedback Part 1

* Can't count

* Don't zero out rgb when alpha is 0

* Separate RGBA4 and 5-bit component formats

Not sure of a better way to name them...

* Add A1B5G5R5 conversion

* Put this in the right place.

* Make format naming consistent for capabilities

* Change method names
2022-12-26 15:50:27 -03:00
..
Astc
Encoders
Utils
BC6Decoder.cs
BC7Decoder.cs
BCnDecoder.cs
BCnEncoder.cs
BlockLinearConstants.cs
BlockLinearLayout.cs
Bpp12Pixel.cs
ETC2Decoder.cs
LayoutConverter.cs GPU: Add fallback when 16-bit formats are not supported (#4108) 2022-12-26 15:50:27 -03:00
OffsetCalculator.cs
PixelConverter.cs GPU: Add fallback when 16-bit formats are not supported (#4108) 2022-12-26 15:50:27 -03:00
Region.cs
Ryujinx.Graphics.Texture.csproj
Size.cs
SizeCalculator.cs
SizeInfo.cs