mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-10 21:06:39 +00:00
90279d96ea
* Started to work in improving the sync primitives * Some fixes * Check that the mutex address matches before waking a waiting thread * Add MutexOwner field to keep track of the thread owning the mutex, update wait list when priority changes, other tweaks * Add new priority information to the log * SvcSetThreadPriority should update just the WantedPriority
113 lines
No EOL
3.2 KiB
C#
113 lines
No EOL
3.2 KiB
C#
using ChocolArm64;
|
|
using System;
|
|
|
|
namespace Ryujinx.Core.OsHle.Handles
|
|
{
|
|
class KThread : KSynchronizationObject
|
|
{
|
|
public AThread Thread { get; private set; }
|
|
|
|
public KThread MutexOwner { get; set; }
|
|
|
|
public KThread NextMutexThread { get; set; }
|
|
public KThread NextCondVarThread { get; set; }
|
|
|
|
public long MutexAddress { get; set; }
|
|
public long CondVarAddress { get; set; }
|
|
|
|
public int ActualPriority { get; private set; }
|
|
public int WantedPriority { get; private set; }
|
|
|
|
public int ProcessorId { get; private set; }
|
|
|
|
public int WaitHandle { get; set; }
|
|
|
|
public int ThreadId => Thread.ThreadId;
|
|
|
|
public KThread(AThread Thread, int ProcessorId, int Priority)
|
|
{
|
|
this.Thread = Thread;
|
|
this.ProcessorId = ProcessorId;
|
|
|
|
ActualPriority = WantedPriority = Priority;
|
|
}
|
|
|
|
public void SetPriority(int Priority)
|
|
{
|
|
WantedPriority = Priority;
|
|
|
|
UpdatePriority();
|
|
}
|
|
|
|
public void UpdatePriority()
|
|
{
|
|
int OldPriority = ActualPriority;
|
|
|
|
int CurrPriority = WantedPriority;
|
|
|
|
if (NextMutexThread != null && CurrPriority > NextMutexThread.WantedPriority)
|
|
{
|
|
CurrPriority = NextMutexThread.WantedPriority;
|
|
}
|
|
|
|
if (CurrPriority != OldPriority)
|
|
{
|
|
ActualPriority = CurrPriority;
|
|
|
|
UpdateWaitList();
|
|
|
|
MutexOwner?.UpdatePriority();
|
|
}
|
|
}
|
|
|
|
private void UpdateWaitList()
|
|
{
|
|
KThread OwnerThread = MutexOwner;
|
|
|
|
if (OwnerThread != null)
|
|
{
|
|
//The MutexOwner field should only be non null when the thread is
|
|
//waiting for the lock, and the lock belongs to another thread.
|
|
if (OwnerThread == this)
|
|
{
|
|
throw new InvalidOperationException();
|
|
}
|
|
|
|
lock (OwnerThread)
|
|
{
|
|
//Remove itself from the list.
|
|
KThread CurrThread = OwnerThread;
|
|
|
|
while (CurrThread.NextMutexThread != null)
|
|
{
|
|
if (CurrThread.NextMutexThread == this)
|
|
{
|
|
CurrThread.NextMutexThread = NextMutexThread;
|
|
|
|
break;
|
|
}
|
|
|
|
CurrThread = CurrThread.NextMutexThread;
|
|
}
|
|
|
|
//Re-add taking new priority into account.
|
|
CurrThread = OwnerThread;
|
|
|
|
while (CurrThread.NextMutexThread != null)
|
|
{
|
|
if (CurrThread.NextMutexThread.ActualPriority < ActualPriority)
|
|
{
|
|
break;
|
|
}
|
|
|
|
CurrThread = CurrThread.NextMutexThread;
|
|
}
|
|
|
|
NextMutexThread = CurrThread.NextMutexThread;
|
|
|
|
CurrThread.NextMutexThread = this;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |