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GPFifo
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Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
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2021-01-17 17:08:06 -03:00 |
MME
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Fix MacroJit SubtractWithBorrow Alu Reg Operation. (#1473)
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2020-08-13 12:08:48 -03:00 |
Compute.cs
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Improve Buffer Textures and flush Image Stores (#2088)
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2021-03-08 18:43:39 -03:00 |
ComputeQmd.cs
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Use correct shader local memory size instead of a hardcoded size (#914)
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2020-02-02 14:25:52 +11:00 |
ConditionalRenderEnabled.cs
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Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
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2020-09-24 09:48:34 +10:00 |
IbStreamer.cs
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Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
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2020-09-24 09:48:34 +10:00 |
Inline2Memory.cs
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Fix compute reserved constant buffer updates (#1892)
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2021-01-10 21:02:58 +01:00 |
MethodClear.cs
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Synchronize Rasterizer State before Clear (#1680)
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2020-11-07 16:21:10 -03:00 |
MethodConditionalRendering.cs
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Fix conditional rendering without queries (#1965)
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2021-01-27 08:42:12 +11:00 |
MethodCopyBuffer.cs
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Improve linear texture compatibility rules (#2099)
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2021-03-19 02:17:38 +01:00 |
MethodCopyTexture.cs
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Allow copy destination to have a different scale from source (#1711)
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2020-11-20 17:14:45 -03:00 |
MethodDraw.cs
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Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
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2020-09-24 09:48:34 +10:00 |
MethodFirmware.cs
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Ignore exit flag on branch delay slot (#899)
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2020-01-22 02:11:43 +01:00 |
MethodIncrementSyncpoint.cs
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Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
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2021-01-17 17:08:06 -03:00 |
MethodReport.cs
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Remove GPU MemoryAccessor (#1423)
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2020-07-25 16:39:45 +10:00 |
MethodResetCounter.cs
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Methods.cs
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Only enable clip distance if written to on shader (#2217)
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2021-04-20 12:33:54 +02:00 |
MethodUniformBufferBind.cs
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MethodUniformBufferUpdate.cs
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Remove GPU MemoryAccessor (#1423)
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2020-07-25 16:39:45 +10:00 |
ShaderTexture.cs
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Fix image binding format (#1625)
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2020-10-20 19:03:20 -03:00 |