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Ryujinx/Ryujinx.Tests/Cpu/CpuTestCsel.cs
Alex Barney 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project

* Change naming convention for ChocolArm64 project

* Fix NaN

* Remove unneeded this. from Ryujinx project

* Adjust naming from new PRs

* Name changes based on feedback

* How did this get removed?

* Rebasing fix

* Change FP enum case

* Remove prefix from ChocolArm64 classes - Part 1

* Remove prefix from ChocolArm64 classes - Part 2

* Fix alignment from last commit's renaming

* Rename namespaces

* Rename stragglers

* Fix alignment

* Rename OpCode class

* Missed a few

* Adjust alignment
2018-10-30 22:43:02 -03:00

208 lines
12 KiB
C#

#define Csel
using ChocolArm64.State;
using NUnit.Framework;
namespace Ryujinx.Tests.Cpu
{
[Category("Csel")] // Tested: second half of 2018.
public sealed class CpuTestCsel : CpuTest
{
#if Csel
private const int RndCnt = 2;
[Test, Pairwise, Description("CSEL <Xd>, <Xn>, <Xm>, <cond>")]
public void Csel_64bit([Values(0u, 31u)] uint Rd,
[Values(1u, 31u)] uint Rn,
[Values(2u, 31u)] uint Rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong Xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong Xm,
[Values(0b0000u, 0b0001u, 0b0010u, 0b0011u, // <EQ, NE, CS/HS, CC/LO,
0b0100u, 0b0101u, 0b0110u, 0b0111u, // MI, PL, VS, VC,
0b1000u, 0b1001u, 0b1010u, 0b1011u, // HI, LS, GE, LT,
0b1100u, 0b1101u, 0b1110u, 0b1111u)] uint cond) // GT, LE, AL, NV>
{
uint Opcode = 0x9A800000; // CSEL X0, X0, X0, EQ
Opcode |= ((Rm & 31) << 16) | ((Rn & 31) << 5) | ((Rd & 31) << 0);
Opcode |= ((cond & 15) << 12);
ulong _X31 = TestContext.CurrentContext.Random.NextULong();
CpuThreadState ThreadState = SingleOpcode(Opcode, X1: Xn, X2: Xm, X31: _X31);
CompareAgainstUnicorn();
}
[Test, Pairwise, Description("CSEL <Wd>, <Wn>, <Wm>, <cond>")]
public void Csel_32bit([Values(0u, 31u)] uint Rd,
[Values(1u, 31u)] uint Rn,
[Values(2u, 31u)] uint Rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint Wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint Wm,
[Values(0b0000u, 0b0001u, 0b0010u, 0b0011u, // <EQ, NE, CS/HS, CC/LO,
0b0100u, 0b0101u, 0b0110u, 0b0111u, // MI, PL, VS, VC,
0b1000u, 0b1001u, 0b1010u, 0b1011u, // HI, LS, GE, LT,
0b1100u, 0b1101u, 0b1110u, 0b1111u)] uint cond) // GT, LE, AL, NV>
{
uint Opcode = 0x1A800000; // CSEL W0, W0, W0, EQ
Opcode |= ((Rm & 31) << 16) | ((Rn & 31) << 5) | ((Rd & 31) << 0);
Opcode |= ((cond & 15) << 12);
uint _W31 = TestContext.CurrentContext.Random.NextUInt();
CpuThreadState ThreadState = SingleOpcode(Opcode, X1: Wn, X2: Wm, X31: _W31);
CompareAgainstUnicorn();
}
[Test, Pairwise, Description("CSINC <Xd>, <Xn>, <Xm>, <cond>")]
public void Csinc_64bit([Values(0u, 31u)] uint Rd,
[Values(1u, 31u)] uint Rn,
[Values(2u, 31u)] uint Rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong Xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong Xm,
[Values(0b0000u, 0b0001u, 0b0010u, 0b0011u, // <EQ, NE, CS/HS, CC/LO,
0b0100u, 0b0101u, 0b0110u, 0b0111u, // MI, PL, VS, VC,
0b1000u, 0b1001u, 0b1010u, 0b1011u, // HI, LS, GE, LT,
0b1100u, 0b1101u, 0b1110u, 0b1111u)] uint cond) // GT, LE, AL, NV>
{
uint Opcode = 0x9A800400; // CSINC X0, X0, X0, EQ
Opcode |= ((Rm & 31) << 16) | ((Rn & 31) << 5) | ((Rd & 31) << 0);
Opcode |= ((cond & 15) << 12);
ulong _X31 = TestContext.CurrentContext.Random.NextULong();
CpuThreadState ThreadState = SingleOpcode(Opcode, X1: Xn, X2: Xm, X31: _X31);
CompareAgainstUnicorn();
}
[Test, Pairwise, Description("CSINC <Wd>, <Wn>, <Wm>, <cond>")]
public void Csinc_32bit([Values(0u, 31u)] uint Rd,
[Values(1u, 31u)] uint Rn,
[Values(2u, 31u)] uint Rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint Wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint Wm,
[Values(0b0000u, 0b0001u, 0b0010u, 0b0011u, // <EQ, NE, CS/HS, CC/LO,
0b0100u, 0b0101u, 0b0110u, 0b0111u, // MI, PL, VS, VC,
0b1000u, 0b1001u, 0b1010u, 0b1011u, // HI, LS, GE, LT,
0b1100u, 0b1101u, 0b1110u, 0b1111u)] uint cond) // GT, LE, AL, NV>
{
uint Opcode = 0x1A800400; // CSINC W0, W0, W0, EQ
Opcode |= ((Rm & 31) << 16) | ((Rn & 31) << 5) | ((Rd & 31) << 0);
Opcode |= ((cond & 15) << 12);
uint _W31 = TestContext.CurrentContext.Random.NextUInt();
CpuThreadState ThreadState = SingleOpcode(Opcode, X1: Wn, X2: Wm, X31: _W31);
CompareAgainstUnicorn();
}
[Test, Pairwise, Description("CSINV <Xd>, <Xn>, <Xm>, <cond>")]
public void Csinv_64bit([Values(0u, 31u)] uint Rd,
[Values(1u, 31u)] uint Rn,
[Values(2u, 31u)] uint Rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong Xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong Xm,
[Values(0b0000u, 0b0001u, 0b0010u, 0b0011u, // <EQ, NE, CS/HS, CC/LO,
0b0100u, 0b0101u, 0b0110u, 0b0111u, // MI, PL, VS, VC,
0b1000u, 0b1001u, 0b1010u, 0b1011u, // HI, LS, GE, LT,
0b1100u, 0b1101u, 0b1110u, 0b1111u)] uint cond) // GT, LE, AL, NV>
{
uint Opcode = 0xDA800000; // CSINV X0, X0, X0, EQ
Opcode |= ((Rm & 31) << 16) | ((Rn & 31) << 5) | ((Rd & 31) << 0);
Opcode |= ((cond & 15) << 12);
ulong _X31 = TestContext.CurrentContext.Random.NextULong();
CpuThreadState ThreadState = SingleOpcode(Opcode, X1: Xn, X2: Xm, X31: _X31);
CompareAgainstUnicorn();
}
[Test, Pairwise, Description("CSINV <Wd>, <Wn>, <Wm>, <cond>")]
public void Csinv_32bit([Values(0u, 31u)] uint Rd,
[Values(1u, 31u)] uint Rn,
[Values(2u, 31u)] uint Rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint Wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint Wm,
[Values(0b0000u, 0b0001u, 0b0010u, 0b0011u, // <EQ, NE, CS/HS, CC/LO,
0b0100u, 0b0101u, 0b0110u, 0b0111u, // MI, PL, VS, VC,
0b1000u, 0b1001u, 0b1010u, 0b1011u, // HI, LS, GE, LT,
0b1100u, 0b1101u, 0b1110u, 0b1111u)] uint cond) // GT, LE, AL, NV>
{
uint Opcode = 0x5A800000; // CSINV W0, W0, W0, EQ
Opcode |= ((Rm & 31) << 16) | ((Rn & 31) << 5) | ((Rd & 31) << 0);
Opcode |= ((cond & 15) << 12);
uint _W31 = TestContext.CurrentContext.Random.NextUInt();
CpuThreadState ThreadState = SingleOpcode(Opcode, X1: Wn, X2: Wm, X31: _W31);
CompareAgainstUnicorn();
}
[Test, Pairwise, Description("CSNEG <Xd>, <Xn>, <Xm>, <cond>")]
public void Csneg_64bit([Values(0u, 31u)] uint Rd,
[Values(1u, 31u)] uint Rn,
[Values(2u, 31u)] uint Rm,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong Xn,
[Values(0x0000000000000000ul, 0x7FFFFFFFFFFFFFFFul,
0x8000000000000000ul, 0xFFFFFFFFFFFFFFFFul)] [Random(RndCnt)] ulong Xm,
[Values(0b0000u, 0b0001u, 0b0010u, 0b0011u, // <EQ, NE, CS/HS, CC/LO,
0b0100u, 0b0101u, 0b0110u, 0b0111u, // MI, PL, VS, VC,
0b1000u, 0b1001u, 0b1010u, 0b1011u, // HI, LS, GE, LT,
0b1100u, 0b1101u, 0b1110u, 0b1111u)] uint cond) // GT, LE, AL, NV>
{
uint Opcode = 0xDA800400; // CSNEG X0, X0, X0, EQ
Opcode |= ((Rm & 31) << 16) | ((Rn & 31) << 5) | ((Rd & 31) << 0);
Opcode |= ((cond & 15) << 12);
ulong _X31 = TestContext.CurrentContext.Random.NextULong();
CpuThreadState ThreadState = SingleOpcode(Opcode, X1: Xn, X2: Xm, X31: _X31);
CompareAgainstUnicorn();
}
[Test, Pairwise, Description("CSNEG <Wd>, <Wn>, <Wm>, <cond>")]
public void Csneg_32bit([Values(0u, 31u)] uint Rd,
[Values(1u, 31u)] uint Rn,
[Values(2u, 31u)] uint Rm,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint Wn,
[Values(0x00000000u, 0x7FFFFFFFu,
0x80000000u, 0xFFFFFFFFu)] [Random(RndCnt)] uint Wm,
[Values(0b0000u, 0b0001u, 0b0010u, 0b0011u, // <EQ, NE, CS/HS, CC/LO,
0b0100u, 0b0101u, 0b0110u, 0b0111u, // MI, PL, VS, VC,
0b1000u, 0b1001u, 0b1010u, 0b1011u, // HI, LS, GE, LT,
0b1100u, 0b1101u, 0b1110u, 0b1111u)] uint cond) // GT, LE, AL, NV>
{
uint Opcode = 0x5A800400; // CSNEG W0, W0, W0, EQ
Opcode |= ((Rm & 31) << 16) | ((Rn & 31) << 5) | ((Rd & 31) << 0);
Opcode |= ((cond & 15) << 12);
uint _W31 = TestContext.CurrentContext.Random.NextUInt();
CpuThreadState ThreadState = SingleOpcode(Opcode, X1: Wn, X2: Wm, X31: _W31);
CompareAgainstUnicorn();
}
#endif
}
}