mirror of
https://github.com/Ryujinx/Ryujinx.git
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560ccbeb2d
* Refactoring commands handling - Use Reflection to handle commands ID. - Add all symbols (from SwIPC so not all time accurate). - Re-sort some services commands methods. - Some cleanup. - Keep some empty constructor for consistency. * Fix order in IProfile
99 lines
No EOL
2.9 KiB
C#
99 lines
No EOL
2.9 KiB
C#
using Ryujinx.Graphics.Gal;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Android;
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using System;
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namespace Ryujinx.HLE.HOS.Services.Vi
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{
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class IHOSBinderDriver : IpcService, IDisposable
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{
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private KEvent _binderEvent;
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private NvFlinger _flinger;
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public IHOSBinderDriver(Horizon system, IGalRenderer renderer)
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{
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_binderEvent = new KEvent(system);
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_binderEvent.ReadableEvent.Signal();
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_flinger = new NvFlinger(renderer, _binderEvent);
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}
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[Command(0)]
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// TransactParcel(s32, u32, u32, buffer<unknown, 5, 0>) -> buffer<unknown, 6, 0>
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public long TransactParcel(ServiceCtx context)
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{
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int id = context.RequestData.ReadInt32();
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int code = context.RequestData.ReadInt32();
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long dataPos = context.Request.SendBuff[0].Position;
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long dataSize = context.Request.SendBuff[0].Size;
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byte[] data = context.Memory.ReadBytes(dataPos, dataSize);
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data = Parcel.GetParcelData(data);
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return _flinger.ProcessParcelRequest(context, data, code);
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}
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[Command(1)]
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// AdjustRefcount(s32, s32, s32)
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public long AdjustRefcount(ServiceCtx context)
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{
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int id = context.RequestData.ReadInt32();
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int addVal = context.RequestData.ReadInt32();
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int type = context.RequestData.ReadInt32();
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return 0;
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}
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[Command(2)]
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// GetNativeHandle(s32, s32) -> handle<copy>
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public long GetNativeHandle(ServiceCtx context)
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{
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int id = context.RequestData.ReadInt32();
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uint unk = context.RequestData.ReadUInt32();
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if (context.Process.HandleTable.GenerateHandle(_binderEvent.ReadableEvent, out int handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeMove(handle);
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return 0;
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}
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[Command(3)] // 3.0.0+
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// TransactParcelAuto(s32, u32, u32, buffer<unknown, 21, 0>) -> buffer<unknown, 22, 0>
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public long TransactParcelAuto(ServiceCtx context)
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{
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int id = context.RequestData.ReadInt32();
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int code = context.RequestData.ReadInt32();
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(long dataPos, long dataSize) = context.Request.GetBufferType0x21();
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byte[] data = context.Memory.ReadBytes(dataPos, dataSize);
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data = Parcel.GetParcelData(data);
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return _flinger.ProcessParcelRequest(context, data, code);
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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_flinger.Dispose();
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}
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}
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}
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} |