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dadc0e59da
* Update to LibHac 0.13.1 * Recreate directories for indexed saves if they're missing on emulator start
70 lines
2.3 KiB
C#
70 lines
2.3 KiB
C#
using LibHac;
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using LibHac.Bcat;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
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{
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class IDeliveryCacheStorageService : DisposableIpcService
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{
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private LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService _base;
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public IDeliveryCacheStorageService(ServiceCtx context, LibHac.Bcat.Impl.Ipc.IDeliveryCacheStorageService baseService)
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{
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_base = baseService;
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}
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[CommandHipc(0)]
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// CreateFileService() -> object<nn::bcat::detail::ipc::IDeliveryCacheFileService>
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public ResultCode CreateFileService(ServiceCtx context)
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{
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Result result = _base.CreateFileService(out LibHac.Bcat.Impl.Ipc.IDeliveryCacheFileService service);
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if (result.IsSuccess())
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{
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MakeObject(context, new IDeliveryCacheFileService(service));
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}
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return (ResultCode)result.Value;
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}
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[CommandHipc(1)]
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// CreateDirectoryService() -> object<nn::bcat::detail::ipc::IDeliveryCacheDirectoryService>
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public ResultCode CreateDirectoryService(ServiceCtx context)
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{
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Result result = _base.CreateDirectoryService(out LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService service);
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if (result.IsSuccess())
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{
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MakeObject(context, new IDeliveryCacheDirectoryService(service));
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}
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return (ResultCode)result.Value;
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}
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[CommandHipc(10)]
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// EnumerateDeliveryCacheDirectory() -> (u32, buffer<nn::bcat::DirectoryName, 6>)
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public ResultCode EnumerateDeliveryCacheDirectory(ServiceCtx context)
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{
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ulong position = context.Request.ReceiveBuff[0].Position;
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ulong size = context.Request.ReceiveBuff[0].Size;
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byte[] data = new byte[size];
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Result result = _base.EnumerateDeliveryCacheDirectory(out int count, MemoryMarshal.Cast<byte, DirectoryName>(data));
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context.Memory.Write(position, data);
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context.ResponseData.Write(count);
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return (ResultCode)result.Value;
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}
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protected override void Dispose(bool isDisposing)
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{
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if (isDisposing)
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{
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_base?.Dispose();
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}
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}
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}
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}
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