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Ryujinx/Ryujinx.HLE/HOS/Services/Bcat/ServiceCreator/IDeliveryCacheDirectoryService.cs
Alex Barney dadc0e59da
Update to LibHac 0.13.1 (#2475)
* Update to LibHac 0.13.1

* Recreate directories for indexed saves if they're missing on emulator start
2021-08-12 23:56:24 +02:00

65 lines
1.8 KiB
C#

using LibHac;
using LibHac.Bcat;
using Ryujinx.Common;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.HOS.Services.Bcat.ServiceCreator
{
class IDeliveryCacheDirectoryService : DisposableIpcService
{
private LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService _base;
public IDeliveryCacheDirectoryService(LibHac.Bcat.Impl.Ipc.IDeliveryCacheDirectoryService baseService)
{
_base = baseService;
}
[CommandHipc(0)]
// Open(nn::bcat::DirectoryName)
public ResultCode Open(ServiceCtx context)
{
DirectoryName directoryName = context.RequestData.ReadStruct<DirectoryName>();
Result result = _base.Open(ref directoryName);
return (ResultCode)result.Value;
}
[CommandHipc(1)]
// Read() -> (u32, buffer<nn::bcat::DeliveryCacheDirectoryEntry, 6>)
public ResultCode Read(ServiceCtx context)
{
ulong position = context.Request.ReceiveBuff[0].Position;
ulong size = context.Request.ReceiveBuff[0].Size;
byte[] data = new byte[size];
Result result = _base.Read(out int entriesRead, MemoryMarshal.Cast<byte, DeliveryCacheDirectoryEntry>(data));
context.Memory.Write(position, data);
context.ResponseData.Write(entriesRead);
return (ResultCode)result.Value;
}
[CommandHipc(2)]
// GetCount() -> u32
public ResultCode GetCount(ServiceCtx context)
{
Result result = _base.GetCount(out int count);
context.ResponseData.Write(count);
return (ResultCode)result.Value;
}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_base?.Dispose();
}
}
}
}