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Ryujinx/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00

486 lines
No EOL
17 KiB
C#

using Ryujinx.Graphics.Shader.Decoders;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Numerics;
namespace Ryujinx.Graphics.Shader.Translation
{
static class RegisterUsage
{
private const int RegsCount = 256;
private const int RegsMask = RegsCount - 1;
private const int GprMasks = 4;
private const int PredMasks = 1;
private const int FlagMasks = 1;
private const int TotalMasks = GprMasks + PredMasks + FlagMasks;
private struct RegisterMask : IEquatable<RegisterMask>
{
public long GprMask0 { get; set; }
public long GprMask1 { get; set; }
public long GprMask2 { get; set; }
public long GprMask3 { get; set; }
public long PredMask { get; set; }
public long FlagMask { get; set; }
public RegisterMask(long gprMask0, long gprMask1, long gprMask2, long gprMask3, long predMask, long flagMask)
{
GprMask0 = gprMask0;
GprMask1 = gprMask1;
GprMask2 = gprMask2;
GprMask3 = gprMask3;
PredMask = predMask;
FlagMask = flagMask;
}
public long GetMask(int index)
{
return index switch
{
0 => GprMask0,
1 => GprMask1,
2 => GprMask2,
3 => GprMask3,
4 => PredMask,
5 => FlagMask,
_ => throw new ArgumentOutOfRangeException(nameof(index))
};
}
public static RegisterMask operator &(RegisterMask x, RegisterMask y)
{
return new RegisterMask(
x.GprMask0 & y.GprMask0,
x.GprMask1 & y.GprMask1,
x.GprMask2 & y.GprMask2,
x.GprMask3 & y.GprMask3,
x.PredMask & y.PredMask,
x.FlagMask & y.FlagMask);
}
public static RegisterMask operator |(RegisterMask x, RegisterMask y)
{
return new RegisterMask(
x.GprMask0 | y.GprMask0,
x.GprMask1 | y.GprMask1,
x.GprMask2 | y.GprMask2,
x.GprMask3 | y.GprMask3,
x.PredMask | y.PredMask,
x.FlagMask | y.FlagMask);
}
public static RegisterMask operator ~(RegisterMask x)
{
return new RegisterMask(
~x.GprMask0,
~x.GprMask1,
~x.GprMask2,
~x.GprMask3,
~x.PredMask,
~x.FlagMask);
}
public static bool operator ==(RegisterMask x, RegisterMask y)
{
return x.Equals(y);
}
public static bool operator !=(RegisterMask x, RegisterMask y)
{
return !x.Equals(y);
}
public override bool Equals(object obj)
{
return obj is RegisterMask regMask && Equals(regMask);
}
public bool Equals(RegisterMask other)
{
return GprMask0 == other.GprMask0 &&
GprMask1 == other.GprMask1 &&
GprMask2 == other.GprMask2 &&
GprMask3 == other.GprMask3 &&
PredMask == other.PredMask &&
FlagMask == other.FlagMask;
}
public override int GetHashCode()
{
return HashCode.Combine(GprMask0, GprMask1, GprMask2, GprMask3, PredMask, FlagMask);
}
}
public readonly struct FunctionRegisterUsage
{
public Register[] InArguments { get; }
public Register[] OutArguments { get; }
public FunctionRegisterUsage(Register[] inArguments, Register[] outArguments)
{
InArguments = inArguments;
OutArguments = outArguments;
}
}
public static FunctionRegisterUsage RunPass(ControlFlowGraph cfg)
{
List<Register> inArguments = new List<Register>();
List<Register> outArguments = new List<Register>();
// Compute local register inputs and outputs used inside blocks.
RegisterMask[] localInputs = new RegisterMask[cfg.Blocks.Length];
RegisterMask[] localOutputs = new RegisterMask[cfg.Blocks.Length];
foreach (BasicBlock block in cfg.Blocks)
{
for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
{
Operation operation = node.Value as Operation;
for (int srcIndex = 0; srcIndex < operation.SourcesCount; srcIndex++)
{
Operand source = operation.GetSource(srcIndex);
if (source.Type != OperandType.Register)
{
continue;
}
Register register = source.GetRegister();
localInputs[block.Index] |= GetMask(register) & ~localOutputs[block.Index];
}
if (operation.Dest != null && operation.Dest.Type == OperandType.Register)
{
localOutputs[block.Index] |= GetMask(operation.Dest.GetRegister());
}
}
}
// Compute global register inputs and outputs used across blocks.
RegisterMask[] globalCmnOutputs = new RegisterMask[cfg.Blocks.Length];
RegisterMask[] globalInputs = new RegisterMask[cfg.Blocks.Length];
RegisterMask[] globalOutputs = new RegisterMask[cfg.Blocks.Length];
RegisterMask allOutputs = new RegisterMask();
RegisterMask allCmnOutputs = new RegisterMask(-1L, -1L, -1L, -1L, -1L, -1L);
bool modified;
bool firstPass = true;
do
{
modified = false;
// Compute register outputs.
for (int index = cfg.PostOrderBlocks.Length - 1; index >= 0; index--)
{
BasicBlock block = cfg.PostOrderBlocks[index];
if (block.Predecessors.Count != 0)
{
BasicBlock predecessor = block.Predecessors[0];
RegisterMask cmnOutputs = localOutputs[predecessor.Index] | globalCmnOutputs[predecessor.Index];
RegisterMask outputs = globalOutputs[predecessor.Index];
for (int pIndex = 1; pIndex < block.Predecessors.Count; pIndex++)
{
predecessor = block.Predecessors[pIndex];
cmnOutputs &= localOutputs[predecessor.Index] | globalCmnOutputs[predecessor.Index];
outputs |= globalOutputs[predecessor.Index];
}
globalInputs[block.Index] |= outputs & ~cmnOutputs;
if (!firstPass)
{
cmnOutputs &= globalCmnOutputs[block.Index];
}
if (EndsWithReturn(block))
{
allCmnOutputs &= cmnOutputs | localOutputs[block.Index];
}
if (Exchange(globalCmnOutputs, block.Index, cmnOutputs))
{
modified = true;
}
outputs |= localOutputs[block.Index];
if (Exchange(globalOutputs, block.Index, globalOutputs[block.Index] | outputs))
{
allOutputs |= outputs;
modified = true;
}
}
else if (Exchange(globalOutputs, block.Index, localOutputs[block.Index]))
{
allOutputs |= localOutputs[block.Index];
modified = true;
}
}
// Compute register inputs.
for (int index = 0; index < cfg.PostOrderBlocks.Length; index++)
{
BasicBlock block = cfg.PostOrderBlocks[index];
RegisterMask inputs = localInputs[block.Index];
if (block.Next != null)
{
inputs |= globalInputs[block.Next.Index];
}
if (block.Branch != null)
{
inputs |= globalInputs[block.Branch.Index];
}
inputs &= ~globalCmnOutputs[block.Index];
if (Exchange(globalInputs, block.Index, globalInputs[block.Index] | inputs))
{
modified = true;
}
}
firstPass = false;
}
while (modified);
// Insert load and store context instructions where needed.
foreach (BasicBlock block in cfg.Blocks)
{
// The only block without any predecessor should be the entry block.
// It always needs a context load as it is the first block to run.
if (block.Predecessors.Count == 0)
{
RegisterMask inputs = globalInputs[block.Index] | (allOutputs & ~allCmnOutputs);
LoadLocals(block, inputs, inArguments);
}
if (EndsWithReturn(block))
{
StoreLocals(block, allOutputs, inArguments.Count, outArguments);
}
}
return new FunctionRegisterUsage(inArguments.ToArray(), outArguments.ToArray());
}
public static void FixupCalls(BasicBlock[] blocks, FunctionRegisterUsage[] frus)
{
foreach (BasicBlock block in blocks)
{
for (LinkedListNode<INode> node = block.Operations.First; node != null; node = node.Next)
{
Operation operation = node.Value as Operation;
if (operation.Inst == Instruction.Call)
{
Operand funcId = operation.GetSource(0);
Debug.Assert(funcId.Type == OperandType.Constant);
var fru = frus[funcId.Value];
Operand[] inRegs = new Operand[fru.InArguments.Length];
for (int i = 0; i < fru.InArguments.Length; i++)
{
inRegs[i] = OperandHelper.Register(fru.InArguments[i]);
}
operation.AppendSources(inRegs);
Operand[] outRegs = new Operand[1 + fru.OutArguments.Length];
for (int i = 0; i < fru.OutArguments.Length; i++)
{
outRegs[1 + i] = OperandHelper.Register(fru.OutArguments[i]);
}
operation.AppendDests(outRegs);
}
}
}
}
private static bool StartsWith(BasicBlock block, Instruction inst)
{
if (block.Operations.Count == 0)
{
return false;
}
return block.Operations.First.Value is Operation operation && operation.Inst == inst;
}
private static bool EndsWith(BasicBlock block, Instruction inst)
{
if (block.Operations.Count == 0)
{
return false;
}
return block.Operations.Last.Value is Operation operation && operation.Inst == inst;
}
private static RegisterMask GetMask(Register register)
{
Span<long> gprMasks = stackalloc long[4];
long predMask = 0;
long flagMask = 0;
switch (register.Type)
{
case RegisterType.Gpr:
gprMasks[register.Index >> 6] = 1L << (register.Index & 0x3f);
break;
case RegisterType.Predicate:
predMask = 1L << register.Index;
break;
case RegisterType.Flag:
flagMask = 1L << register.Index;
break;
}
return new RegisterMask(gprMasks[0], gprMasks[1], gprMasks[2], gprMasks[3], predMask, flagMask);
}
private static bool Exchange(RegisterMask[] masks, int blkIndex, RegisterMask value)
{
RegisterMask oldValue = masks[blkIndex];
masks[blkIndex] = value;
return oldValue != value;
}
private static void LoadLocals(BasicBlock block, RegisterMask masks, List<Register> inArguments)
{
bool fillArgsList = inArguments.Count == 0;
LinkedListNode<INode> node = null;
int argIndex = 0;
for (int i = 0; i < TotalMasks; i++)
{
(RegisterType regType, int baseRegIndex) = GetRegTypeAndBaseIndex(i);
long mask = masks.GetMask(i);
while (mask != 0)
{
int bit = BitOperations.TrailingZeroCount(mask);
mask &= ~(1L << bit);
Register register = new Register(baseRegIndex + bit, regType);
if (fillArgsList)
{
inArguments.Add(register);
}
Operation copyOp = new Operation(Instruction.Copy, OperandHelper.Register(register), OperandHelper.Argument(argIndex++));
if (node == null)
{
node = block.Operations.AddFirst(copyOp);
}
else
{
node = block.Operations.AddAfter(node, copyOp);
}
}
}
Debug.Assert(argIndex <= inArguments.Count);
}
private static void StoreLocals(BasicBlock block, RegisterMask masks, int inArgumentsCount, List<Register> outArguments)
{
LinkedListNode<INode> node = null;
int argIndex = inArgumentsCount;
bool fillArgsList = outArguments.Count == 0;
for (int i = 0; i < TotalMasks; i++)
{
(RegisterType regType, int baseRegIndex) = GetRegTypeAndBaseIndex(i);
long mask = masks.GetMask(i);
while (mask != 0)
{
int bit = BitOperations.TrailingZeroCount(mask);
mask &= ~(1L << bit);
Register register = new Register(baseRegIndex + bit, regType);
if (fillArgsList)
{
outArguments.Add(register);
}
Operation copyOp = new Operation(Instruction.Copy, OperandHelper.Argument(argIndex++), OperandHelper.Register(register));
if (node == null)
{
node = block.Operations.AddBefore(block.Operations.Last, copyOp);
}
else
{
node = block.Operations.AddAfter(node, copyOp);
}
}
}
Debug.Assert(argIndex <= inArgumentsCount + outArguments.Count);
}
private static (RegisterType RegType, int BaseRegIndex) GetRegTypeAndBaseIndex(int i)
{
RegisterType regType = RegisterType.Gpr;
int baseRegIndex = 0;
if (i < GprMasks)
{
baseRegIndex = i * sizeof(long) * 8;
}
else if (i == GprMasks)
{
regType = RegisterType.Predicate;
}
else
{
regType = RegisterType.Flag;
}
return (regType, baseRegIndex);
}
private static bool EndsWithReturn(BasicBlock block)
{
if (!(block.GetLastOp() is Operation operation))
{
return false;
}
return operation.Inst == Instruction.Return;
}
}
}