mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-14 23:06:39 +00:00
30 lines
800 B
C#
30 lines
800 B
C#
namespace Ryujinx.Graphics.Gpu.State
|
|
{
|
|
/// <summary>
|
|
/// Vertex buffer state.
|
|
/// </summary>
|
|
struct VertexBufferState
|
|
{
|
|
public uint Control;
|
|
public GpuVa Address;
|
|
public int Divisor;
|
|
|
|
/// <summary>
|
|
/// Vertex buffer stride, defined as the number of bytes occupied by each vertex in memory.
|
|
/// </summary>
|
|
/// <returns>Vertex buffer stride</returns>
|
|
public int UnpackStride()
|
|
{
|
|
return (int)(Control & 0xfff);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Vertex buffer enable.
|
|
/// </summary>
|
|
/// <returns>True if the vertex buffer is enabled, false otherwise</returns>
|
|
public bool UnpackEnable()
|
|
{
|
|
return (Control & (1 << 12)) != 0;
|
|
}
|
|
}
|
|
}
|