mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-11 20:56:38 +00:00
4c2ab880ef
* Ryujinx.Audio: Remove BOM from files * misc: Relicense Ryujinx.Audio under the terms of the MIT license With the approvals of all the Ryujinx.Audio contributors, this commit changes Ryujinx.Audio license from LGPLv3 to MIT.
32 lines
971 B
C#
32 lines
971 B
C#
using Ryujinx.Common.Memory;
|
|
using System.Runtime.InteropServices;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Parameter.Effect
|
|
{
|
|
/// <summary>
|
|
/// <see cref="IEffectInParameter.SpecificData"/> for <see cref="Common.EffectType.BufferMix"/>.
|
|
/// </summary>
|
|
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
|
public struct BufferMixParameter
|
|
{
|
|
/// <summary>
|
|
/// The input channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
|
|
/// </summary>
|
|
public Array24<byte> Input;
|
|
|
|
/// <summary>
|
|
/// The output channel indices that will be used by the <see cref="Dsp.AudioProcessor"/>.
|
|
/// </summary>
|
|
public Array24<byte> Output;
|
|
|
|
/// <summary>
|
|
/// The output volumes of the mixes.
|
|
/// </summary>
|
|
public Array24<float> Volumes;
|
|
|
|
/// <summary>
|
|
/// The total count of mixes used.
|
|
/// </summary>
|
|
public uint MixesCount;
|
|
}
|
|
}
|