mirror of
https://github.com/Ryujinx/Ryujinx.git
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238 lines
No EOL
9.1 KiB
C#
238 lines
No EOL
9.1 KiB
C#
using System.IO;
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namespace Ryujinx.Graphics.VDec
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{
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class H264Decoder
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{
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private int _log2MaxPicOrderCntLsbMinus4;
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private bool _deltaPicOrderAlwaysZeroFlag;
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private bool _frameMbsOnlyFlag;
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private int _picWidthInMbs;
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private int _picHeightInMapUnits;
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private bool _entropyCodingModeFlag;
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private bool _bottomFieldPicOrderInFramePresentFlag;
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private int _numRefIdxL0DefaultActiveMinus1;
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private int _numRefIdxL1DefaultActiveMinus1;
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private bool _deblockingFilterControlPresentFlag;
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private bool _redundantPicCntPresentFlag;
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private bool _transform8x8ModeFlag;
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private bool _mbAdaptiveFrameFieldFlag;
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private bool _direct8x8InferenceFlag;
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private bool _weightedPredFlag;
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private bool _constrainedIntraPredFlag;
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private bool _fieldPicFlag;
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private bool _bottomFieldFlag;
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private int _log2MaxFrameNumMinus4;
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private int _chromaFormatIdc;
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private int _picOrderCntType;
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private int _picInitQpMinus26;
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private int _chromaQpIndexOffset;
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private int _chromaQpIndexOffset2;
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private int _weightedBipredIdc;
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private int _frameNumber;
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private byte[] _scalingMatrix4;
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private byte[] _scalingMatrix8;
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public void Decode(H264ParameterSets Params, H264Matrices matrices, byte[] frameData)
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{
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_log2MaxPicOrderCntLsbMinus4 = Params.Log2MaxPicOrderCntLsbMinus4;
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_deltaPicOrderAlwaysZeroFlag = Params.DeltaPicOrderAlwaysZeroFlag;
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_frameMbsOnlyFlag = Params.FrameMbsOnlyFlag;
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_picWidthInMbs = Params.PicWidthInMbs;
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_picHeightInMapUnits = Params.PicHeightInMapUnits;
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_entropyCodingModeFlag = Params.EntropyCodingModeFlag;
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_bottomFieldPicOrderInFramePresentFlag = Params.BottomFieldPicOrderInFramePresentFlag;
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_numRefIdxL0DefaultActiveMinus1 = Params.NumRefIdxL0DefaultActiveMinus1;
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_numRefIdxL1DefaultActiveMinus1 = Params.NumRefIdxL1DefaultActiveMinus1;
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_deblockingFilterControlPresentFlag = Params.DeblockingFilterControlPresentFlag;
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_redundantPicCntPresentFlag = Params.RedundantPicCntPresentFlag;
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_transform8x8ModeFlag = Params.Transform8x8ModeFlag;
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_mbAdaptiveFrameFieldFlag = ((Params.Flags >> 0) & 1) != 0;
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_direct8x8InferenceFlag = ((Params.Flags >> 1) & 1) != 0;
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_weightedPredFlag = ((Params.Flags >> 2) & 1) != 0;
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_constrainedIntraPredFlag = ((Params.Flags >> 3) & 1) != 0;
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_fieldPicFlag = ((Params.Flags >> 5) & 1) != 0;
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_bottomFieldFlag = ((Params.Flags >> 6) & 1) != 0;
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_log2MaxFrameNumMinus4 = (int)(Params.Flags >> 8) & 0xf;
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_chromaFormatIdc = (int)(Params.Flags >> 12) & 0x3;
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_picOrderCntType = (int)(Params.Flags >> 14) & 0x3;
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_picInitQpMinus26 = (int)(Params.Flags >> 16) & 0x3f;
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_chromaQpIndexOffset = (int)(Params.Flags >> 22) & 0x1f;
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_chromaQpIndexOffset2 = (int)(Params.Flags >> 27) & 0x1f;
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_weightedBipredIdc = (int)(Params.Flags >> 32) & 0x3;
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_frameNumber = (int)(Params.Flags >> 46) & 0x1ffff;
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_picInitQpMinus26 = (_picInitQpMinus26 << 26) >> 26;
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_chromaQpIndexOffset = (_chromaQpIndexOffset << 27) >> 27;
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_chromaQpIndexOffset2 = (_chromaQpIndexOffset2 << 27) >> 27;
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_scalingMatrix4 = matrices.ScalingMatrix4;
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_scalingMatrix8 = matrices.ScalingMatrix8;
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if (FFmpegWrapper.IsInitialized)
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{
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FFmpegWrapper.DecodeFrame(frameData);
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}
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else
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{
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FFmpegWrapper.H264Initialize();
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FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodeHeader(), frameData));
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}
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}
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private byte[] EncodeHeader()
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{
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using (MemoryStream data = new MemoryStream())
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{
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H264BitStreamWriter writer = new H264BitStreamWriter(data);
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// Sequence Parameter Set.
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writer.WriteU(1, 24);
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writer.WriteU(0, 1);
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writer.WriteU(3, 2);
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writer.WriteU(7, 5);
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writer.WriteU(100, 8);
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writer.WriteU(0, 8);
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writer.WriteU(31, 8);
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writer.WriteUe(0);
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writer.WriteUe(_chromaFormatIdc);
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if (_chromaFormatIdc == 3)
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{
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writer.WriteBit(false);
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}
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writer.WriteUe(0);
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writer.WriteUe(0);
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writer.WriteBit(false);
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writer.WriteBit(false); //Scaling matrix present flag
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writer.WriteUe(_log2MaxFrameNumMinus4);
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writer.WriteUe(_picOrderCntType);
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if (_picOrderCntType == 0)
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{
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writer.WriteUe(_log2MaxPicOrderCntLsbMinus4);
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}
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else if (_picOrderCntType == 1)
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{
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writer.WriteBit(_deltaPicOrderAlwaysZeroFlag);
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writer.WriteSe(0);
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writer.WriteSe(0);
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writer.WriteUe(0);
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}
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int picHeightInMbs = _picHeightInMapUnits / (_frameMbsOnlyFlag ? 1 : 2);
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writer.WriteUe(16);
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writer.WriteBit(false);
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writer.WriteUe(_picWidthInMbs - 1);
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writer.WriteUe(picHeightInMbs - 1);
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writer.WriteBit(_frameMbsOnlyFlag);
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if (!_frameMbsOnlyFlag)
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{
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writer.WriteBit(_mbAdaptiveFrameFieldFlag);
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}
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writer.WriteBit(_direct8x8InferenceFlag);
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writer.WriteBit(false); //Frame cropping flag
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writer.WriteBit(false); //VUI parameter present flag
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writer.End();
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// Picture Parameter Set.
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writer.WriteU(1, 24);
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writer.WriteU(0, 1);
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writer.WriteU(3, 2);
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writer.WriteU(8, 5);
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writer.WriteUe(0);
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writer.WriteUe(0);
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writer.WriteBit(_entropyCodingModeFlag);
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writer.WriteBit(false);
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writer.WriteUe(0);
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writer.WriteUe(_numRefIdxL0DefaultActiveMinus1);
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writer.WriteUe(_numRefIdxL1DefaultActiveMinus1);
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writer.WriteBit(_weightedPredFlag);
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writer.WriteU(_weightedBipredIdc, 2);
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writer.WriteSe(_picInitQpMinus26);
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writer.WriteSe(0);
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writer.WriteSe(_chromaQpIndexOffset);
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writer.WriteBit(_deblockingFilterControlPresentFlag);
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writer.WriteBit(_constrainedIntraPredFlag);
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writer.WriteBit(_redundantPicCntPresentFlag);
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writer.WriteBit(_transform8x8ModeFlag);
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writer.WriteBit(true);
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for (int index = 0; index < 6; index++)
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{
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writer.WriteBit(true);
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WriteScalingList(writer, _scalingMatrix4, index * 16, 16);
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}
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if (_transform8x8ModeFlag)
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{
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for (int index = 0; index < 2; index++)
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{
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writer.WriteBit(true);
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WriteScalingList(writer, _scalingMatrix8, index * 64, 64);
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}
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}
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writer.WriteSe(_chromaQpIndexOffset2);
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writer.End();
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return data.ToArray();
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}
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}
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// ZigZag LUTs from libavcodec.
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private static readonly byte[] ZigZagDirect = new byte[]
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{
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0, 1, 8, 16, 9, 2, 3, 10,
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17, 24, 32, 25, 18, 11, 4, 5,
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12, 19, 26, 33, 40, 48, 41, 34,
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27, 20, 13, 6, 7, 14, 21, 28,
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35, 42, 49, 56, 57, 50, 43, 36,
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29, 22, 15, 23, 30, 37, 44, 51,
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58, 59, 52, 45, 38, 31, 39, 46,
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53, 60, 61, 54, 47, 55, 62, 63
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};
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private static readonly byte[] ZigZagScan = new byte[]
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{
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0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4,
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1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
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1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4,
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3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4
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};
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private static void WriteScalingList(H264BitStreamWriter writer, byte[] list, int start, int count)
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{
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byte[] scan = count == 16 ? ZigZagScan : ZigZagDirect;
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int lastScale = 8;
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for (int index = 0; index < count; index++)
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{
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byte value = list[start + scan[index]];
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int deltaScale = value - lastScale;
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writer.WriteSe(deltaScale);
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lastScale = value;
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}
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}
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}
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} |