mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-19 05:26:40 +00:00
4c2d9ff3ff
* HLE: Refactoring of ApplicationLoader * Fix SDL2 Headless * Addresses gdkchan feedback * Fixes LoadUnpackedNca RomFS loading * remove useless casting * Cleanup and fixe empty application name * Remove ProcessInfo * Fixes typo * ActiveProcess to ActiveApplication * Update check * Clean using. * Use the correct filepath when loading Homebrew.npdm * Fix NRE in ProcessResult if MetaLoader is null * Add more checks for valid processId & return success * Add missing logging statement for npdm error * Return result for LoadKip() * Move error logging out of PFS load extension method This avoids logging "Could not find Main NCA" followed by "Loading main..." when trying to start hbl. * Fix GUIs not checking load results * Fix style and formatting issues * Fix formatting and wording * gtk: Refactor LoadApplication() --------- Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
43 lines
No EOL
1.4 KiB
C#
43 lines
No EOL
1.4 KiB
C#
using LibHac.Ncm;
|
|
|
|
namespace Ryujinx.HLE.HOS.Services.Arp
|
|
{
|
|
class ApplicationLaunchProperty
|
|
{
|
|
public ulong TitleId;
|
|
public int Version;
|
|
public byte BaseGameStorageId;
|
|
public byte UpdateGameStorageId;
|
|
#pragma warning disable CS0649
|
|
public short Padding;
|
|
#pragma warning restore CS0649
|
|
|
|
public static ApplicationLaunchProperty Default
|
|
{
|
|
get
|
|
{
|
|
return new ApplicationLaunchProperty
|
|
{
|
|
TitleId = 0x00,
|
|
Version = 0x00,
|
|
BaseGameStorageId = (byte)StorageId.BuiltInSystem,
|
|
UpdateGameStorageId = (byte)StorageId.None
|
|
};
|
|
}
|
|
}
|
|
|
|
public static ApplicationLaunchProperty GetByPid(ServiceCtx context)
|
|
{
|
|
// TODO: Handle ApplicationLaunchProperty as array when pid will be supported and return the right item.
|
|
// For now we can hardcode values, and fix it after GetApplicationLaunchProperty is implemented.
|
|
|
|
return new ApplicationLaunchProperty
|
|
{
|
|
TitleId = context.Device.Processes.ActiveApplication.ProgramId,
|
|
Version = 0x00,
|
|
BaseGameStorageId = (byte)StorageId.BuiltInSystem,
|
|
UpdateGameStorageId = (byte)StorageId.None
|
|
};
|
|
}
|
|
}
|
|
} |