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Ryujinx/Ryujinx.Graphics.Gpu/Image
mageven a33dc2f491
Improved Logger (#1292)
* Logger class changes only

Now compile-time checking is possible with the help of Nullable Value
types.

* Misc formatting

* Manual optimizations

PrintGuestLog
PrintGuestStackTrace
Surfaceflinger DequeueBuffer

* Reduce SendVibrationXX log level to Debug

* Add Notice log level

This level is always enabled and used to print system info, etc...
Also, rewrite LogColor to switch expression as colors are static

* Unify unhandled exception event handlers

* Print enabled LogLevels during init

* Re-add App Exit disposes in proper order

nit: switch case spacing

* Revert PrintGuestStackTrace to Info logs due to #1407

PrintGuestStackTrace is now called in some critical error handlers
so revert to old behavior as KThread isn't part of Guest.

* Batch replace Logger statements
2020-08-04 01:32:53 +02:00
..
AutoDeleteCache.cs Address PR feedback 2020-01-09 02:13:00 +01:00
FormatInfo.cs Address PR feedback 2020-01-09 02:13:00 +01:00
FormatTable.cs Add new depth-stencil formats (#1284) 2020-05-29 09:01:18 +10:00
Pool.cs Implement a new physical memory manager and replace DeviceMemory (#856) 2020-05-04 08:54:50 +10:00
ReductionFilter.cs Address PR feedback 2020-01-09 02:13:00 +01:00
Sampler.cs Fix wrong face culling once and for all (#1277) 2020-05-28 09:03:07 +10:00
SamplerDescriptor.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
SamplerMinFilter.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
SamplerMipFilter.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
SamplerPool.cs Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
Texture.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
TextureBindingInfo.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
TextureBindingsManager.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
TextureCompatibility.cs Fix missing S8 format on texture compatibility check 2020-01-09 02:13:00 +01:00
TextureComponent.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TextureDescriptor.cs Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) 2020-04-21 07:59:59 +10:00
TextureDescriptorType.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TextureInfo.cs Fix typos pointed out by LDj3SNuD 2020-01-09 02:13:00 +01:00
TextureManager.cs Fix depth stencil formats copy by matching equivalent color formats (#1198) 2020-07-13 21:41:30 +10:00
TextureMsaaMode.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00
TexturePool.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
TexturePoolCache.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
TextureScaleMode.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
TextureSearchFlags.cs Fix depth stencil formats copy by matching equivalent color formats (#1198) 2020-07-13 21:41:30 +10:00
TextureTarget.cs Add XML documentation to Ryujinx.Graphics.Gpu.Image 2020-01-09 02:13:00 +01:00