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Ryujinx/Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
..
Engine Improved and simplified window texture presentation 2020-01-09 02:13:00 +01:00
Image Optimize RangeList by not doing an allocation on every call to the Find methods 2020-01-09 02:13:00 +01:00
Memory Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00
Shader Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00
State Small optimizations on texture and sampler pool invalidation 2020-01-09 02:13:00 +01:00
ClassId.cs
Constants.cs
Debugging.cs
DmaPusher.cs
GpuContext.cs Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 2020-01-09 02:13:00 +01:00
GraphicsConfig.cs
MacroInterpreter.cs Separate sub-channel state 2020-01-09 02:13:00 +01:00
MethodParams.cs
NvGpuFifo.cs Separate sub-channel state 2020-01-09 02:13:00 +01:00
NvGpuFifoMeth.cs
Ryujinx.Graphics.Gpu.csproj
Window.cs Improved and simplified window texture presentation 2020-01-09 02:13:00 +01:00