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Ryujinx/Ryujinx.Graphics.Gpu/Engine
sharmander bc19114bb5
Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (#1482)
* Texture Compatibility Check methods need to be centralized #1475

* Fix spacing

* Fix spacing

* Undo removal of .ToString()

* Move isPerfectMatch back to Texture.cs

Rename parameters in TextureCompatibility.cs for consistency

* Add switch from 1474 to TextureCompatibility as requested by mageven.

* Actually add TextureCompatibility changes to the PR (Add DeriveDepthFormat method)

* Alignment corrections + Derive method signature adjustment.

* Removed empty line as erquested

* Remove empty lines

* Remove blank lines, fix alignment

* Fix alignment

* Remove emtpy line
2020-08-31 21:06:27 -03:00
..
GPFifo Silence several build warnings (#1428) 2020-08-06 23:40:41 +02:00
MME Fix MacroJit SubtractWithBorrow Alu Reg Operation. (#1473) 2020-08-13 12:08:48 -03:00
Compute.cs Remove GPU MemoryAccessor (#1423) 2020-07-25 16:39:45 +10:00
ComputeQmd.cs Use correct shader local memory size instead of a hardcoded size (#914) 2020-02-02 14:25:52 +11:00
Inline2Memory.cs Support inline index buffer data (#1351) 2020-07-04 00:41:27 +02:00
MethodClear.cs Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
MethodConditionalRendering.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
MethodCopyBuffer.cs Fix buffer to 3D texture copy (#1354) 2020-07-04 01:37:36 +02:00
MethodCopyTexture.cs Fix: Issue #1475 Texture Compatibility Check methods need to be centralized (#1482) 2020-08-31 21:06:27 -03:00
MethodDraw.cs Support inline index buffer data (#1351) 2020-07-04 00:41:27 +02:00
MethodFirmware.cs Ignore exit flag on branch delay slot (#899) 2020-01-22 02:11:43 +01:00
MethodIncrementSyncpoint.cs Implement Counter Queue and Partial Host Conditional Rendering (#1167) 2020-05-04 12:24:59 +10:00
MethodReport.cs Remove GPU MemoryAccessor (#1423) 2020-07-25 16:39:45 +10:00
MethodResetCounter.cs Fix some spelling mistakes 2020-01-09 02:13:00 +01:00
Methods.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
MethodUniformBufferBind.cs
MethodUniformBufferUpdate.cs Remove GPU MemoryAccessor (#1423) 2020-07-25 16:39:45 +10:00