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https://github.com/Ryujinx/Ryujinx.git
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a33dc2f491
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
395 lines
No EOL
16 KiB
C#
395 lines
No EOL
16 KiB
C#
using LibHac;
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using LibHac.Account;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Ncm;
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using LibHac.Ns;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Am.AppletAE.Storage;
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using Ryujinx.HLE.HOS.Services.Sdb.Pdm.QueryService;
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using Ryujinx.HLE.HOS.SystemState;
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using System;
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using System.Numerics;
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using static LibHac.Fs.ApplicationSaveDataManagement;
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using AccountUid = Ryujinx.HLE.HOS.Services.Account.Acc.UserId;
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namespace Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy
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{
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class IApplicationFunctions : IpcService
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{
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private KEvent _gpuErrorDetectedSystemEvent;
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private KEvent _friendInvitationStorageChannelEvent;
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private KEvent _notificationStorageChannelEvent;
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public IApplicationFunctions(Horizon system)
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{
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_gpuErrorDetectedSystemEvent = new KEvent(system.KernelContext);
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_friendInvitationStorageChannelEvent = new KEvent(system.KernelContext);
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_notificationStorageChannelEvent = new KEvent(system.KernelContext);
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}
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[Command(1)]
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// PopLaunchParameter(u32) -> object<nn::am::service::IStorage>
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public ResultCode PopLaunchParameter(ServiceCtx context)
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{
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// Only the first 0x18 bytes of the Data seems to be actually used.
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MakeObject(context, new AppletAE.IStorage(StorageHelper.MakeLaunchParams(context.Device.System.State.Account.LastOpenedUser)));
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return ResultCode.Success;
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}
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[Command(20)]
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// EnsureSaveData(nn::account::Uid) -> u64
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public ResultCode EnsureSaveData(ServiceCtx context)
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{
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Uid userId = context.RequestData.ReadStruct<AccountUid>().ToLibHacUid();
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TitleId titleId = new TitleId(context.Process.TitleId);
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BlitStruct<ApplicationControlProperty> controlHolder = context.Device.Application.ControlData;
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ref ApplicationControlProperty control = ref controlHolder.Value;
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if (Util.IsEmpty(controlHolder.ByteSpan))
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{
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// If the current application doesn't have a loaded control property, create a dummy one
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// and set the savedata sizes so a user savedata will be created.
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control = ref new BlitStruct<ApplicationControlProperty>(1).Value;
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// The set sizes don't actually matter as long as they're non-zero because we use directory savedata.
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control.UserAccountSaveDataSize = 0x4000;
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control.UserAccountSaveDataJournalSize = 0x4000;
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Logger.Warning?.Print(LogClass.ServiceAm,
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"No control file was found for this game. Using a dummy one instead. This may cause inaccuracies in some games.");
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}
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Result result = EnsureApplicationSaveData(context.Device.FileSystem.FsClient, out long requiredSize, titleId,
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ref control, ref userId);
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context.ResponseData.Write(requiredSize);
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return (ResultCode)result.Value;
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}
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[Command(21)]
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// GetDesiredLanguage() -> nn::settings::LanguageCode
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public ResultCode GetDesiredLanguage(ServiceCtx context)
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{
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// This seems to be calling ns:am GetApplicationDesiredLanguage followed by ConvertApplicationLanguageToLanguageCode
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// Calls are from a IReadOnlyApplicationControlDataInterface object
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// ConvertApplicationLanguageToLanguageCode compares language code strings and returns the index
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// TODO: When above calls are implemented, switch to using ns:am
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long desiredLanguageCode = context.Device.System.State.DesiredLanguageCode;
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int supportedLanguages = (int)context.Device.Application.ControlData.Value.SupportedLanguages;
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int firstSupported = BitOperations.TrailingZeroCount(supportedLanguages);
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if (firstSupported > (int)SystemState.TitleLanguage.Chinese)
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{
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Logger.Warning?.Print(LogClass.ServiceAm, "Application has zero supported languages");
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context.ResponseData.Write(desiredLanguageCode);
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return ResultCode.Success;
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}
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// If desired language is not supported by application, use first supported language from TitleLanguage.
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// TODO: In the future, a GUI could enable user-specified search priority
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if (((1 << (int)context.Device.System.State.DesiredTitleLanguage) & supportedLanguages) == 0)
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{
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SystemLanguage newLanguage = Enum.Parse<SystemLanguage>(Enum.GetName(typeof(SystemState.TitleLanguage), firstSupported));
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desiredLanguageCode = SystemStateMgr.GetLanguageCode((int)newLanguage);
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Logger.Info?.Print(LogClass.ServiceAm, $"Application doesn't support configured language. Using {newLanguage}");
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}
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context.ResponseData.Write(desiredLanguageCode);
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return ResultCode.Success;
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}
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[Command(22)]
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// SetTerminateResult(u32)
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public ResultCode SetTerminateResult(ServiceCtx context)
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{
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Result result = new Result(context.RequestData.ReadUInt32());
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Logger.Info?.Print(LogClass.ServiceAm, $"Result = 0x{result.Value:x8} ({result.ToStringWithName()}).");
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return ResultCode.Success;
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}
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[Command(23)]
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// GetDisplayVersion() -> nn::oe::DisplayVersion
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public ResultCode GetDisplayVersion(ServiceCtx context)
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{
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// This should work as DisplayVersion U8Span always gives a 0x10 size byte array.
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// If an NACP isn't found, the buffer will be all '\0' which seems to be the correct implementation.
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context.ResponseData.Write(context.Device.Application.ControlData.Value.DisplayVersion);
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return ResultCode.Success;
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}
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// GetSaveDataSize(u8, nn::account::Uid) -> (u64, u64)
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[Command(26)] // 3.0.0+
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public ResultCode GetSaveDataSize(ServiceCtx context)
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{
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SaveDataType saveDataType = (SaveDataType)context.RequestData.ReadByte();
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context.RequestData.BaseStream.Seek(7, System.IO.SeekOrigin.Current);
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Uid userId = context.RequestData.ReadStruct<AccountUid>().ToLibHacUid();
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// TODO: We return a size of 2GB as we use a directory based save system. This should be enough for most of the games.
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context.ResponseData.Write(2000000000u);
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Logger.Stub?.PrintStub(LogClass.ServiceAm, new { saveDataType, userId });
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return ResultCode.Success;
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}
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[Command(40)]
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// NotifyRunning() -> b8
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public ResultCode NotifyRunning(ServiceCtx context)
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{
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context.ResponseData.Write(true);
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return ResultCode.Success;
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}
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[Command(50)] // 2.0.0+
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// GetPseudoDeviceId() -> nn::util::Uuid
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public ResultCode GetPseudoDeviceId(ServiceCtx context)
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{
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context.ResponseData.Write(0L);
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context.ResponseData.Write(0L);
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Logger.Stub?.PrintStub(LogClass.ServiceAm);
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return ResultCode.Success;
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}
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[Command(66)] // 3.0.0+
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// InitializeGamePlayRecording(u64, handle<copy>)
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public ResultCode InitializeGamePlayRecording(ServiceCtx context)
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{
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Logger.Stub?.PrintStub(LogClass.ServiceAm);
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return ResultCode.Success;
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}
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[Command(67)] // 3.0.0+
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// SetGamePlayRecordingState(u32)
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public ResultCode SetGamePlayRecordingState(ServiceCtx context)
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{
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int state = context.RequestData.ReadInt32();
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Logger.Stub?.PrintStub(LogClass.ServiceAm, new { state });
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return ResultCode.Success;
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}
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[Command(90)] // 4.0.0+
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// EnableApplicationCrashReport(u8)
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public ResultCode EnableApplicationCrashReport(ServiceCtx context)
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{
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bool applicationCrashReportEnabled = context.RequestData.ReadBoolean();
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Logger.Stub?.PrintStub(LogClass.ServiceAm, new { applicationCrashReportEnabled });
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return ResultCode.Success;
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}
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[Command(100)] // 5.0.0+
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// InitializeApplicationCopyrightFrameBuffer(s32 width, s32 height, handle<copy, transfer_memory> transfer_memory, u64 transfer_memory_size)
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public ResultCode InitializeApplicationCopyrightFrameBuffer(ServiceCtx context)
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{
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int width = context.RequestData.ReadInt32();
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int height = context.RequestData.ReadInt32();
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ulong transferMemorySize = context.RequestData.ReadUInt64();
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int transferMemoryHandle = context.Request.HandleDesc.ToCopy[0];
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ulong transferMemoryAddress = context.Process.HandleTable.GetObject<KTransferMemory>(transferMemoryHandle).Address;
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ResultCode resultCode = ResultCode.InvalidParameters;
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if (((transferMemorySize & 0x3FFFF) == 0) && width <= 1280 && height <= 720)
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{
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resultCode = InitializeApplicationCopyrightFrameBufferImpl(transferMemoryAddress, transferMemorySize, width, height);
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}
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/*
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if (transferMemoryHandle)
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{
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svcCloseHandle(transferMemoryHandle);
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}
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*/
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return resultCode;
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}
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private ResultCode InitializeApplicationCopyrightFrameBufferImpl(ulong transferMemoryAddress, ulong transferMemorySize, int width, int height)
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{
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ResultCode resultCode = ResultCode.ObjectInvalid;
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if ((transferMemorySize & 0x3FFFF) != 0)
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{
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return ResultCode.InvalidParameters;
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}
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// if (_copyrightBuffer == null)
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{
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// TODO: Initialize buffer and object.
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Logger.Stub?.PrintStub(LogClass.ServiceAm, new { transferMemoryAddress, transferMemorySize, width, height });
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resultCode = ResultCode.Success;
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}
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return resultCode;
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}
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[Command(101)] // 5.0.0+
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// SetApplicationCopyrightImage(buffer<bytes, 0x45> frame_buffer, s32 x, s32 y, s32 width, s32 height, s32 window_origin_mode)
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public ResultCode SetApplicationCopyrightImage(ServiceCtx context)
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{
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long frameBufferPos = context.Request.SendBuff[0].Position;
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long frameBufferSize = context.Request.SendBuff[0].Size;
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int x = context.RequestData.ReadInt32();
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int y = context.RequestData.ReadInt32();
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int width = context.RequestData.ReadInt32();
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int height = context.RequestData.ReadInt32();
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uint windowOriginMode = context.RequestData.ReadUInt32();
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ResultCode resultCode = ResultCode.InvalidParameters;
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if (((y | x) >= 0) && width >= 1 && height >= 1)
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{
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ResultCode result = SetApplicationCopyrightImageImpl(x, y, width, height, frameBufferPos, frameBufferSize, windowOriginMode);
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if (resultCode != ResultCode.Success)
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{
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resultCode = result;
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}
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else
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{
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resultCode = ResultCode.Success;
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}
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}
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Logger.Stub?.PrintStub(LogClass.ServiceAm, new { frameBufferPos, frameBufferSize, x, y, width, height, windowOriginMode });
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return resultCode;
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}
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private ResultCode SetApplicationCopyrightImageImpl(int x, int y, int width, int height, long frameBufferPos, long frameBufferSize, uint windowOriginMode)
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{
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/*
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if (_copyrightBuffer == null)
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{
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return ResultCode.NullCopyrightObject;
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}
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*/
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Logger.Stub?.PrintStub(LogClass.ServiceAm, new { x, y, width, height, frameBufferPos, frameBufferSize, windowOriginMode });
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return ResultCode.Success;
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}
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[Command(102)] // 5.0.0+
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// SetApplicationCopyrightVisibility(bool visible)
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public ResultCode SetApplicationCopyrightVisibility(ServiceCtx context)
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{
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bool visible = context.RequestData.ReadBoolean();
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Logger.Stub?.PrintStub(LogClass.ServiceAm, new { visible });
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// NOTE: It sets an internal field and return ResultCode.Success in all case.
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return ResultCode.Success;
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}
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[Command(110)] // 5.0.0+
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// QueryApplicationPlayStatistics(buffer<bytes, 5> title_id_list) -> (buffer<bytes, 6> entries, s32 entries_count)
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public ResultCode QueryApplicationPlayStatistics(ServiceCtx context)
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{
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// TODO: Call pdm:qry cmd 13 when IPC call between services will be implemented.
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return (ResultCode)QueryPlayStatisticsManager.GetPlayStatistics(context);
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}
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[Command(111)] // 6.0.0+
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// QueryApplicationPlayStatisticsByUid(nn::account::Uid, buffer<bytes, 5> title_id_list) -> (buffer<bytes, 6> entries, s32 entries_count)
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public ResultCode QueryApplicationPlayStatisticsByUid(ServiceCtx context)
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{
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// TODO: Call pdm:qry cmd 16 when IPC call between services will be implemented.
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return (ResultCode)QueryPlayStatisticsManager.GetPlayStatistics(context, true);
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}
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[Command(123)] // 5.0.0+
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// GetPreviousProgramIndex() -> s32 program_index
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public ResultCode GetPreviousProgramIndex(ServiceCtx context)
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{
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// TODO: The output PreviousProgramIndex is -1 when there was no previous title.
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// When multi-process will be supported, return the last program index.
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int previousProgramIndex = -1;
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context.ResponseData.Write(previousProgramIndex);
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Logger.Stub?.PrintStub(LogClass.ServiceAm, new { previousProgramIndex });
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return ResultCode.Success;
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}
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[Command(130)] // 8.0.0+
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// GetGpuErrorDetectedSystemEvent() -> handle<copy>
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public ResultCode GetGpuErrorDetectedSystemEvent(ServiceCtx context)
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{
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if (context.Process.HandleTable.GenerateHandle(_gpuErrorDetectedSystemEvent.ReadableEvent, out int gpuErrorDetectedSystemEventHandle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(gpuErrorDetectedSystemEventHandle);
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// NOTE: This is used by "sdk" NSO during applet-application initialization.
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// A seperate thread is setup where event-waiting is handled.
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// When the Event is signaled, official sw will assert.
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return ResultCode.Success;
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}
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[Command(140)] // 9.0.0+
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// GetFriendInvitationStorageChannelEvent() -> handle<copy>
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public ResultCode GetFriendInvitationStorageChannelEvent(ServiceCtx context)
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{
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if (context.Process.HandleTable.GenerateHandle(_friendInvitationStorageChannelEvent.ReadableEvent, out int friendInvitationStorageChannelEventHandle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(friendInvitationStorageChannelEventHandle);
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return ResultCode.Success;
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}
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[Command(150)] // 9.0.0+
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// GetNotificationStorageChannelEvent() -> handle<copy>
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public ResultCode GetNotificationStorageChannelEvent(ServiceCtx context)
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{
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if (context.Process.HandleTable.GenerateHandle(_notificationStorageChannelEvent.ReadableEvent, out int notificationStorageChannelEventHandle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(notificationStorageChannelEventHandle);
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return ResultCode.Success;
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}
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}
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} |