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Ryujinx/Ryujinx.HLE/HOS/Services/Audio
Mary 5b26e4ef94
Misc audio fixes (#1348)
Changes:

    Implement software surround downmixing (fix #796).
    Fix a crash when no audio renderer were created when stopping emulation.

NOTE: This PR also disable support of 5.1 surround on the OpenAL backend as we cannot detect if the hardware directly support it. (the downmixing applied by OpenAL on Windows is terribly slow)
2020-08-18 21:03:55 +02:00
..
AudioOutManager Misc audio fixes (#1348) 2020-08-18 21:03:55 +02:00
AudioRenderer Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00
HardwareOpusDecoderManager Implement a new physical memory manager and replace DeviceMemory (#856) 2020-05-04 08:54:50 +10:00
Types Use BinaryPrimitives.ReverseEndianness instead EndianSwap class (#832) 2019-11-23 13:15:15 +11:00
AudioRendererManager.cs Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00
AudioRendererManagerServer.cs Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00
IAudioController.cs
IAudioInManager.cs audin: Implement IAudioInManager ListAudioIns (#1419) 2020-07-27 00:25:04 +02:00
IAudioInManagerForApplet.cs
IAudioInManagerForDebugger.cs
IAudioOutManager.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IAudioOutManagerForApplet.cs
IAudioOutManagerForDebugger.cs
IAudioRendererManager.cs Amadeus: Final Act (#1481) 2020-08-17 22:49:37 -03:00
IAudioRendererManagerForApplet.cs
IAudioRendererManagerForDebugger.cs
IAudioSnoopManager.cs
IFinalOutputRecorderManager.cs
IFinalOutputRecorderManagerForApplet.cs
IFinalOutputRecorderManagerForDebugger.cs
IHardwareOpusDecoderManager.cs
ResultCode.cs Add various error codes to Audio (#1201) 2020-05-03 22:45:22 +02:00