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Ryujinx/Ryujinx.Graphics.Gpu
2022-02-09 17:18:07 -03:00
..
Engine Fix bug that could cause depth buffer to be missing after clear (#3067) 2022-01-31 00:11:43 -03:00
Image Fix bug that could cause depth buffer to be missing after clear (#3067) 2022-01-31 00:11:43 -03:00
Memory Texture Sync, incompatible overlap handling, data flush improvements. (#2971) 2022-01-09 13:28:48 -03:00
Shader Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012) 2022-01-21 12:35:21 -03:00
Synchronization When waiting on CPU, do not return a time out error from EventWait (#2780) 2021-11-01 19:10:02 -03:00
ClassId.cs
Constants.cs
GpuChannel.cs
GpuContext.cs misc: Make PID unsigned long instead of long (#3043) 2022-02-09 17:18:07 -03:00
GraphicsConfig.cs
Ryujinx.Graphics.Gpu.csproj infra: Migrate to .NET 6 (#2829) 2021-11-28 21:24:17 +01:00
Window.cs misc: Make PID unsigned long instead of long (#3043) 2022-02-09 17:18:07 -03:00