mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 21:36:40 +00:00
6eb85e846f
* experimental changes to try and reduce allocations in kernel threading and DMA handler * Simplify the changes in this branch to just 1. Don't make unnecessary copies of data just for texture-texture transfers and 2. Add a fast path for 1bpp linear byte copies * forgot to check src + dst linearity in 1bpp DMA fast path. Fixes the UE4 regression. * removing dev log I left in * Generalizing the DMA linear fast path to cases other than 1bpp copies * revert kernel changes * revert whitespace * remove unneeded references * PR feedback Co-authored-by: Logan Stromberg <lostromb@microsoft.com> Co-authored-by: gdk <gab.dark.100@gmail.com> |
||
---|---|---|
.. | ||
DmaClass.cs | ||
DmaClassState.cs | ||
DmaTexture.cs |