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Ryujinx/Ryujinx.Graphics.Device/IDeviceStateWithContext.cs
gdkchan f4f496cb48
NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671)
* Use separate NVDEC contexts per channel (for FFMPEG)

* Remove NVDEC -> VIC frame override hack

* Add missing bottom_field_pic_order_in_frame_present_flag

* Make FFMPEG logging static

* nit: Remove empty lines

* New FFMPEG decoding approach -- call h264_decode_frame directly, trim surface cache to reduce memory usage

* Fix case

* Silence warnings

* PR feedback

* Per-decoder rather than per-codec ownership of surfaces on the cache
2021-09-29 00:43:40 +02:00

9 lines
213 B
C#

namespace Ryujinx.Graphics.Device
{
public interface IDeviceStateWithContext : IDeviceState
{
long CreateContext();
void DestroyContext(long id);
void BindContext(long id);
}
}