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796e5d14b4
* Use correct shader local size instead of a hardcoded size * Remove unused uniform block * Update XML doc * Local memory size has 23 bits on maxwell * Generate compute QMD struct from nv open doc header * Remove dummy arrays when shared or local memory is not used, other improvements |
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.. | ||
Compute.cs | ||
ComputeQmd.cs | ||
Inline2Memory.cs | ||
MethodClear.cs | ||
MethodCopyBuffer.cs | ||
MethodCopyTexture.cs | ||
MethodDraw.cs | ||
MethodFirmware.cs | ||
MethodReport.cs | ||
MethodResetCounter.cs | ||
Methods.cs | ||
MethodUniformBufferBind.cs | ||
MethodUniformBufferUpdate.cs |