.. |
Buffer.cs
|
Reregister flush actions when taking a buffer's modified range list.
|
2021-10-07 00:00:56 +01:00 |
BufferBounds.cs
|
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
|
2021-01-17 17:08:06 -03:00 |
BufferCache.cs
|
Dynamically increase buffer size when resizing (#2861)
|
2022-03-15 03:33:53 +01:00 |
BufferCacheEntry.cs
|
POWER - Performance Optimizations With Extensive Ramifications (#2286)
|
2021-05-24 22:52:44 +02:00 |
BufferManager.cs
|
Enable transform feedback buffer flush (#2552)
|
2021-08-17 14:09:27 -03:00 |
BufferModifiedRangeList.cs
|
Avoid potential race
|
2021-10-07 01:13:51 +01:00 |
BufferTextureBinding.cs
|
Improve Buffer Textures and flush Image Stores (#2088)
|
2021-03-08 18:43:39 -03:00 |
CounterCache.cs
|
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
|
2020-05-04 12:24:59 +10:00 |
GpuRegionHandle.cs
|
Replace CacheResourceWrite with more general "precise" write (#2684)
|
2021-09-29 02:27:03 +02:00 |
IndexBuffer.cs
|
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
|
2020-01-09 02:13:00 +01:00 |
MemoryManager.cs
|
Allow textures to have their data partially mapped (#2629)
|
2022-02-22 13:34:16 -03:00 |
MultiRangeWritableBlock.cs
|
Texture Sync, incompatible overlap handling, data flush improvements. (#2971)
|
2022-01-09 13:28:48 -03:00 |
PhysicalMemory.cs
|
Allow textures to have their data partially mapped (#2629)
|
2022-02-22 13:34:16 -03:00 |
ResourceName.cs
|
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
|
2020-01-09 02:13:00 +01:00 |
UnmapEventArgs.cs
|
Initial conditional rendering support (#1012)
|
2020-04-22 16:00:11 +10:00 |
VertexBuffer.cs
|
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
|
2020-01-09 02:13:00 +01:00 |