mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-13 04:06:40 +00:00
380b95bc59
* Initial implementation * Refactor dynamic text input keys out to facilitate configuration via UI * Fix code styling * Add per applet indirect layer handles * Remove static functions from SoftwareKeyboardRenderer * Remove inline keyboard reset delay * Remove inline keyboard V2 responses * Add inline keyboard soft-lock recovering * Add comments * Forward accept and cancel key names to the keyboard and add soft-lock prevention line * Add dummy window to handle paste events * Rework inline keyboard state machine and graphics * Implement IHostUiHandler interfaces on headless WindowBase class * Add inline keyboard assets * Fix coding style * Fix coding style * Change mode cycling shortcut to F6 * Fix invalid calc size error in games using extended calc * Remove unnecessary namespaces
34 lines
1 KiB
C#
34 lines
1 KiB
C#
using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
|
|
|
|
namespace Ryujinx.HLE.Ui
|
|
{
|
|
/// <summary>
|
|
/// Information about the indirect layer that is being drawn to.
|
|
/// </summary>
|
|
class RenderingSurfaceInfo
|
|
{
|
|
public ColorFormat ColorFormat { get; }
|
|
public uint Width { get; }
|
|
public uint Height { get; }
|
|
public uint Pitch { get; }
|
|
public uint Size { get; }
|
|
|
|
public RenderingSurfaceInfo(ColorFormat colorFormat, uint width, uint height, uint pitch, uint size)
|
|
{
|
|
ColorFormat = colorFormat;
|
|
Width = width;
|
|
Height = height;
|
|
Pitch = pitch;
|
|
Size = size;
|
|
}
|
|
|
|
public bool Equals(RenderingSurfaceInfo other)
|
|
{
|
|
return ColorFormat == other.ColorFormat &&
|
|
Width == other.Width &&
|
|
Height == other.Height &&
|
|
Pitch == other.Pitch &&
|
|
Size == other.Size;
|
|
}
|
|
}
|
|
}
|