1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-11-18 18:16:38 +00:00
Ryujinx/Ryujinx.HLE/HOS/Services/Apm/ISystemManager.cs
Mary 0746b83edf
Initial support for the new 12.x IPC system (#2182)
* Rename CommandAttribute as CommandHIpcAttribute to prepare for 12.x changes

* Implement inital support for TIPC and adds SM command ids

* *Ipc to *ipc

* Missed a ref in last commit...

* CommandAttributeTIpc to CommandAttributeTipc

* Addresses comment and fixes some bugs around

TIPC doesn't have any padding requirements as buffer C isn't a thing
Fix for RegisterService inverting two argument only on TIPC
2021-04-14 00:01:24 +02:00

42 lines
No EOL
1.6 KiB
C#

namespace Ryujinx.HLE.HOS.Services.Apm
{
abstract class ISystemManager : IpcService
{
public ISystemManager(ServiceCtx context) { }
protected abstract void RequestPerformanceMode(PerformanceMode performanceMode);
internal abstract void SetCpuBoostMode(CpuBoostMode cpuBoostMode);
protected abstract PerformanceConfiguration GetCurrentPerformanceConfiguration();
[CommandHipc(0)]
// RequestPerformanceMode(nn::apm::PerformanceMode)
public ResultCode RequestPerformanceMode(ServiceCtx context)
{
RequestPerformanceMode((PerformanceMode)context.RequestData.ReadInt32());
// NOTE: This call seems to overclock the system related to the PerformanceMode, since we emulate it, it's fine to do nothing instead.
return ResultCode.Success;
}
[CommandHipc(6)] // 7.0.0+
// SetCpuBoostMode(nn::apm::CpuBootMode)
public ResultCode SetCpuBoostMode(ServiceCtx context)
{
SetCpuBoostMode((CpuBoostMode)context.RequestData.ReadUInt32());
// NOTE: This call seems to overclock the system related to the CpuBoostMode, since we emulate it, it's fine to do nothing instead.
return ResultCode.Success;
}
[CommandHipc(7)] // 7.0.0+
// GetCurrentPerformanceConfiguration() -> nn::apm::PerformanceConfiguration
public ResultCode GetCurrentPerformanceConfiguration(ServiceCtx context)
{
context.ResponseData.Write((uint)GetCurrentPerformanceConfiguration());
return ResultCode.Success;
}
}
}