1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-09-22 06:53:30 +01:00
Ryujinx/Ryujinx.Core/OsHle
Starlet 84996ccd36 [SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126)
* [SvcSystem] Implement SvcGetInfo 16

SvcGetInfo 16 always should be 1(?)

* Implement SvcMapPhysicalMemory &  SvcUnmapPhysicalMemory

* Adjusted to review.
2018-05-22 17:40:46 -03:00
..
Diagnostics Add a C++ demangler (#119) 2018-05-22 17:40:02 -03:00
Exceptions
Handles Only use higher priority on yield, change reschedule to be per-thread instead of using SchedulerThread to store the reschedule flag 2018-05-15 23:49:57 -03:00
Ipc NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
Kernel [SvcSystem/SvcMemory] Implement SvcGetInfo 16, SvcMapPhysicalMemory & SvcUnmapPhysicalMemory (#126) 2018-05-22 17:40:46 -03:00
Services Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection 2018-05-17 15:25:42 -03:00
Utilities NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
AppletStateMgr.cs [HLE/Kernel] Somewhat improved sync primitives 2018-04-18 23:52:36 -03:00
ErrorCode.cs
ErrorModule.cs
GlobalStateTable.cs Support different framebuffer offsets (fixes #59) 2018-03-20 12:18:25 -03:00
Homebrew.cs
Horizon.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
IdDictionary.cs Support different framebuffer offsets (fixes #59) 2018-03-20 12:18:25 -03:00
MemoryAllocator.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
MemoryRegions.cs Bump the maximum number of threads 2018-04-06 10:53:18 -03:00
MemoryType.cs
Process.cs Add a C++ demangler (#119) 2018-05-22 17:40:02 -03:00
ServiceCtx.cs
SystemLanguage.cs Fix GetDesiredLanguage and expose a way to set the desired language, default to english 2018-04-29 20:18:46 -03:00
SystemStateMgr.cs Fix GetDesiredLanguage and expose a way to set the desired language, default to english 2018-04-29 20:18:46 -03:00