mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 14:26:42 +00:00
4da44e09cb
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
259 lines
No EOL
8.9 KiB
C#
259 lines
No EOL
8.9 KiB
C#
using ARMeilleure.IntermediateRepresentation;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
|
|
using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
|
|
using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
|
|
|
|
namespace ARMeilleure.CodeGen.RegisterAllocators
|
|
{
|
|
class CopyResolver
|
|
{
|
|
private class ParallelCopy
|
|
{
|
|
private readonly struct Copy
|
|
{
|
|
public Register Dest { get; }
|
|
public Register Source { get; }
|
|
|
|
public OperandType Type { get; }
|
|
|
|
public Copy(Register dest, Register source, OperandType type)
|
|
{
|
|
Dest = dest;
|
|
Source = source;
|
|
Type = type;
|
|
}
|
|
}
|
|
|
|
private readonly List<Copy> _copies;
|
|
|
|
public int Count => _copies.Count;
|
|
|
|
public ParallelCopy()
|
|
{
|
|
_copies = new List<Copy>();
|
|
}
|
|
|
|
public void AddCopy(Register dest, Register source, OperandType type)
|
|
{
|
|
_copies.Add(new Copy(dest, source, type));
|
|
}
|
|
|
|
public void Sequence(List<Operation> sequence)
|
|
{
|
|
Dictionary<Register, Register> locations = new Dictionary<Register, Register>();
|
|
Dictionary<Register, Register> sources = new Dictionary<Register, Register>();
|
|
|
|
Dictionary<Register, OperandType> types = new Dictionary<Register, OperandType>();
|
|
|
|
Queue<Register> pendingQueue = new Queue<Register>();
|
|
Queue<Register> readyQueue = new Queue<Register>();
|
|
|
|
foreach (Copy copy in _copies)
|
|
{
|
|
locations[copy.Source] = copy.Source;
|
|
sources[copy.Dest] = copy.Source;
|
|
types[copy.Dest] = copy.Type;
|
|
|
|
pendingQueue.Enqueue(copy.Dest);
|
|
}
|
|
|
|
foreach (Copy copy in _copies)
|
|
{
|
|
// If the destination is not used anywhere, we can assign it immediately.
|
|
if (!locations.ContainsKey(copy.Dest))
|
|
{
|
|
readyQueue.Enqueue(copy.Dest);
|
|
}
|
|
}
|
|
|
|
while (pendingQueue.TryDequeue(out Register current))
|
|
{
|
|
Register copyDest;
|
|
Register origSource;
|
|
Register copySource;
|
|
|
|
while (readyQueue.TryDequeue(out copyDest))
|
|
{
|
|
origSource = sources[copyDest];
|
|
copySource = locations[origSource];
|
|
|
|
OperandType type = types[copyDest];
|
|
|
|
EmitCopy(sequence, GetRegister(copyDest, type), GetRegister(copySource, type));
|
|
|
|
locations[origSource] = copyDest;
|
|
|
|
if (origSource == copySource && sources.ContainsKey(origSource))
|
|
{
|
|
readyQueue.Enqueue(origSource);
|
|
}
|
|
}
|
|
|
|
copyDest = current;
|
|
origSource = sources[copyDest];
|
|
copySource = locations[origSource];
|
|
|
|
if (copyDest != copySource)
|
|
{
|
|
OperandType type = types[copyDest];
|
|
|
|
type = type.IsInteger() ? OperandType.I64 : OperandType.V128;
|
|
|
|
EmitXorSwap(sequence, GetRegister(copyDest, type), GetRegister(copySource, type));
|
|
|
|
locations[origSource] = copyDest;
|
|
|
|
Register swapOther = copySource;
|
|
|
|
if (copyDest != locations[sources[copySource]])
|
|
{
|
|
// Find the other swap destination register.
|
|
// To do that, we search all the pending registers, and pick
|
|
// the one where the copy source register is equal to the
|
|
// current destination register being processed (copyDest).
|
|
foreach (Register pending in pendingQueue)
|
|
{
|
|
// Is this a copy of pending <- copyDest?
|
|
if (copyDest == locations[sources[pending]])
|
|
{
|
|
swapOther = pending;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// The value that was previously at "copyDest" now lives on
|
|
// "copySource" thanks to the swap, now we need to update the
|
|
// location for the next copy that is supposed to copy the value
|
|
// that used to live on "copyDest".
|
|
locations[sources[swapOther]] = copySource;
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void EmitCopy(List<Operation> sequence, Operand x, Operand y)
|
|
{
|
|
sequence.Add(Operation(Instruction.Copy, x, y));
|
|
}
|
|
|
|
private static void EmitXorSwap(List<Operation> sequence, Operand x, Operand y)
|
|
{
|
|
sequence.Add(Operation(Instruction.BitwiseExclusiveOr, x, x, y));
|
|
sequence.Add(Operation(Instruction.BitwiseExclusiveOr, y, y, x));
|
|
sequence.Add(Operation(Instruction.BitwiseExclusiveOr, x, x, y));
|
|
}
|
|
}
|
|
|
|
private Queue<Operation> _fillQueue = null;
|
|
private Queue<Operation> _spillQueue = null;
|
|
private ParallelCopy _parallelCopy = null;
|
|
|
|
public bool HasCopy { get; private set; }
|
|
|
|
public void AddSplit(LiveInterval left, LiveInterval right)
|
|
{
|
|
if (left.Local != right.Local)
|
|
{
|
|
throw new ArgumentException("Intervals of different variables are not allowed.");
|
|
}
|
|
|
|
OperandType type = left.Local.Type;
|
|
|
|
if (left.IsSpilled && !right.IsSpilled)
|
|
{
|
|
// Move from the stack to a register.
|
|
AddSplitFill(left, right, type);
|
|
}
|
|
else if (!left.IsSpilled && right.IsSpilled)
|
|
{
|
|
// Move from a register to the stack.
|
|
AddSplitSpill(left, right, type);
|
|
}
|
|
else if (!left.IsSpilled && !right.IsSpilled && left.Register != right.Register)
|
|
{
|
|
// Move from one register to another.
|
|
AddSplitCopy(left, right, type);
|
|
}
|
|
else if (left.SpillOffset != right.SpillOffset)
|
|
{
|
|
// This would be the stack-to-stack move case, but this is not supported.
|
|
throw new ArgumentException("Both intervals were spilled.");
|
|
}
|
|
}
|
|
|
|
private void AddSplitFill(LiveInterval left, LiveInterval right, OperandType type)
|
|
{
|
|
if (_fillQueue == null)
|
|
{
|
|
_fillQueue = new Queue<Operation>();
|
|
}
|
|
|
|
Operand register = GetRegister(right.Register, type);
|
|
Operand offset = Const(left.SpillOffset);
|
|
|
|
_fillQueue.Enqueue(Operation(Instruction.Fill, register, offset));
|
|
|
|
HasCopy = true;
|
|
}
|
|
|
|
private void AddSplitSpill(LiveInterval left, LiveInterval right, OperandType type)
|
|
{
|
|
if (_spillQueue == null)
|
|
{
|
|
_spillQueue = new Queue<Operation>();
|
|
}
|
|
|
|
Operand offset = Const(right.SpillOffset);
|
|
Operand register = GetRegister(left.Register, type);
|
|
|
|
_spillQueue.Enqueue(Operation(Instruction.Spill, default, offset, register));
|
|
|
|
HasCopy = true;
|
|
}
|
|
|
|
private void AddSplitCopy(LiveInterval left, LiveInterval right, OperandType type)
|
|
{
|
|
if (_parallelCopy == null)
|
|
{
|
|
_parallelCopy = new ParallelCopy();
|
|
}
|
|
|
|
_parallelCopy.AddCopy(right.Register, left.Register, type);
|
|
|
|
HasCopy = true;
|
|
}
|
|
|
|
public Operation[] Sequence()
|
|
{
|
|
List<Operation> sequence = new List<Operation>();
|
|
|
|
if (_spillQueue != null)
|
|
{
|
|
while (_spillQueue.TryDequeue(out Operation spillOp))
|
|
{
|
|
sequence.Add(spillOp);
|
|
}
|
|
}
|
|
|
|
_parallelCopy?.Sequence(sequence);
|
|
|
|
if (_fillQueue != null)
|
|
{
|
|
while (_fillQueue.TryDequeue(out Operation fillOp))
|
|
{
|
|
sequence.Add(fillOp);
|
|
}
|
|
}
|
|
|
|
return sequence.ToArray();
|
|
}
|
|
|
|
private static Operand GetRegister(Register reg, OperandType type)
|
|
{
|
|
return Register(reg.Index, reg.Type, type);
|
|
}
|
|
}
|
|
} |