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Ryujinx/src/Ryujinx.Graphics.Gpu
2024-04-03 21:30:46 -03:00
..
Engine GPU: Rebind RTs if scale changes when binding textures (#6493) 2024-03-14 19:59:09 -03:00
Image Stop clearing Modified flag on DiscardData (#6591) 2024-04-03 21:30:46 -03:00
Memory Implement host tracked memory manager mode (#6356) 2024-03-26 23:33:24 -03:00
Shader Fix geometry shader passthrough issue (#6462) 2024-03-13 17:26:19 -03:00
Synchronization Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
ClassId.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
Constants.cs [Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367) 2023-07-02 02:47:54 +02:00
GpuChannel.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
GpuContext.cs Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
GraphicsConfig.cs Implement color space passthrough option (#5531) 2023-08-07 18:54:05 +01:00
Ryujinx.Graphics.Gpu.csproj Migrate to .NET 8 (#5887) 2023-11-15 17:41:31 +01:00
Window.cs GPU: Discard data when getting texture before full clear (#5719) 2023-09-25 23:07:03 +02:00