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Ryujinx/Ryujinx.Graphics.Vulkan
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00
..
Queries chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
Shaders Implement non-MS to MS copies with draws (#3958) 2022-12-04 15:07:11 -03:00
Auto.cs
AutoFlushCounter.cs Periodically Flush Commands for Vulkan (#3689) 2022-09-14 13:48:31 -03:00
BackgroundResources.cs
BitMap.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
BufferHolder.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
BufferManager.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
BufferState.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
BufferUsageBitmap.cs Support use of buffer ranges with size 0 (#3736) 2022-10-03 20:08:38 -03:00
CacheByRange.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
CommandBufferPool.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
CommandBufferScoped.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Constants.cs
DescriptorSetCollection.cs
DescriptorSetManager.cs
DescriptorSetUpdater.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
DisposableBuffer.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableBufferView.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableFramebuffer.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableImage.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableImageView.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableMemory.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposablePipeline.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableRenderPass.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
DisposableSampler.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
EnumConversion.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
FenceHelper.cs
FenceHolder.cs
FormatCapabilities.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
FormatConverter.cs
FormatTable.cs Fix R4G4B4A4 format on Vulkan (#3696) 2022-09-13 07:59:38 +02:00
FramebufferParams.cs Implement non-MS to MS copies with draws (#3958) 2022-12-04 15:07:11 -03:00
HardwareCapabilities.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
HashTableSlim.cs
HelperShader.cs misc: Fix obsolete warnings in Ryujinx.Graphics.Vulkan (#4020) 2022-12-05 12:57:11 +00:00
IdList.cs
IndexBufferPattern.cs Fix primitive count calculation for topology conversion (#3763) 2022-10-16 19:25:40 -03:00
IndexBufferState.cs Implement HLE macro for DrawElementsIndirect (#3748) 2022-11-16 14:53:04 -03:00
MemoryAllocation.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
MemoryAllocator.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
MemoryAllocatorBlockList.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
MultiFenceHolder.cs
NativeArray.cs Rename ToSpan to AsSpan (#3556) 2022-08-11 18:07:37 -03:00
PersistentFlushBuffer.cs
PipelineBase.cs Implement non-MS to MS copies with draws (#3958) 2022-12-04 15:07:11 -03:00
PipelineConverter.cs Implement non-MS to MS copies with draws (#3958) 2022-12-04 15:07:11 -03:00
PipelineDynamicState.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
PipelineFull.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
PipelineHelperShader.cs Implement non-MS to MS copies with draws (#3958) 2022-12-04 15:07:11 -03:00
PipelineLayoutCache.cs
PipelineLayoutCacheEntry.cs
PipelineLayoutFactory.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
PipelineState.cs Implement non-MS to MS copies with draws (#3958) 2022-12-04 15:07:11 -03:00
PipelineUid.cs Minor improvement to Vulkan pipeline state and bindings management (#3829) 2022-11-10 13:38:38 -03:00
Ryujinx.Graphics.Vulkan.csproj chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
SamplerHolder.cs Vulkan: Fix sampler custom border color (#3751) 2022-10-10 08:35:44 +02:00
SemaphoreHolder.cs
Shader.cs Avoid allocating unmanaged string per shader (#3730) 2022-10-02 10:59:34 +02:00
ShaderCollection.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
SpecInfo.cs Vulkan: Implement multisample <-> non-multisample copies and depth-stencil resolve (#3723) 2022-11-02 18:17:19 -03:00
StagingBuffer.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
SyncManager.cs GPU: Track buffer migrations and flush source on incomplete copy (#3952) 2022-12-01 16:30:13 +01:00
TextureBuffer.cs GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745) 2022-10-08 12:04:47 -03:00
TextureCopy.cs Implement non-MS to MS copies with draws (#3958) 2022-12-04 15:07:11 -03:00
TextureStorage.cs misc: Fix obsolete warnings in Ryujinx.Graphics.Vulkan (#4020) 2022-12-05 12:57:11 +00:00
TextureView.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
Vendor.cs Use source generated regular expressions (#4005) 2022-12-04 00:43:23 +00:00
VertexBufferState.cs Fix various issues caused by Vertex/Index buffer conversions (#3762) 2022-10-16 19:38:58 -03:00
VulkanConfiguration.cs Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 2022-08-20 16:20:27 -03:00
VulkanException.cs
VulkanInitialization.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
VulkanRenderer.cs Allow SNorm buffer texture formats on Vulkan (#3957) 2022-12-04 15:36:03 -03:00
Window.cs chore: Update Silk.NET to 2.16.0 (#3953) 2022-12-01 19:11:56 +01:00
WindowBase.cs Avalonia - Use embedded window for avalonia (#3674) 2022-09-19 15:05:26 -03:00