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Ryujinx/Ryujinx.HLE
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00
..
Exceptions hos: Cleanup the project (#2634) 2021-09-15 01:24:49 +02:00
FileSystem Update to LibHac 0.17.0 (#3878) 2022-11-23 18:32:35 +01:00
HOS Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Loaders Use source generated regular expressions (#4005) 2022-12-04 00:43:23 +00:00
Ui Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Utilities infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
AssemblyInfo.cs Prevent raw Unicode control codes from showing on software keyboard applet. (#3845) 2022-11-16 23:53:17 +01:00
HLEConfiguration.cs hle: Some cleanup (#3210) 2022-03-22 20:46:16 +01:00
Homebrew.npdm
MemoryConfiguration.cs Update units of memory from decimal to binary prefixes (#3716) 2022-11-16 23:27:42 +01:00
PerformanceStatistics.cs Adjustments to framerate metric and addition of frametime (#2638) 2021-09-15 02:26:10 +02:00
Ryujinx.HLE.csproj Revert "nuget: bump SixLabors.ImageSharp from 1.0.4 to 2.1.3 (#3976)" 2022-12-01 23:06:55 +01:00
Switch.cs Volume Hotkeys (#3500) 2022-10-02 09:38:37 +00:00