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Ryujinx/Ryujinx.Graphics.Gpu/State/PoolState.cs

11 lines
211 B
C#

namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Texture or sampler pool state.
/// </summary>
struct PoolState
{
public GpuVa Address;
public int MaximumId;
}
}