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Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Spirv/SpirvDelegates.cs
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00

226 lines
9.2 KiB
C#

using FuncUnaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
using FuncBinaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
using FuncTernaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
using FuncQuaternaryInstruction = System.Func<Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction, Spv.Generator.Instruction>;
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
/// <summary>
/// Delegate cache for SPIR-V instruction generators. Avoids delegate allocation when passing generators as arguments.
/// </summary>
internal readonly struct SpirvDelegates
{
// Unary
public readonly FuncUnaryInstruction GlslFAbs;
public readonly FuncUnaryInstruction GlslSAbs;
public readonly FuncUnaryInstruction GlslCeil;
public readonly FuncUnaryInstruction GlslCos;
public readonly FuncUnaryInstruction GlslExp2;
public readonly FuncUnaryInstruction GlslFloor;
public readonly FuncUnaryInstruction GlslLog2;
public readonly FuncUnaryInstruction FNegate;
public readonly FuncUnaryInstruction SNegate;
public readonly FuncUnaryInstruction GlslInverseSqrt;
public readonly FuncUnaryInstruction GlslRoundEven;
public readonly FuncUnaryInstruction GlslSin;
public readonly FuncUnaryInstruction GlslSqrt;
public readonly FuncUnaryInstruction GlslTrunc;
// UnaryBool
public readonly FuncUnaryInstruction LogicalNot;
// UnaryFP32
public readonly FuncUnaryInstruction DPdx;
public readonly FuncUnaryInstruction DPdy;
// UnaryS32
public readonly FuncUnaryInstruction BitCount;
public readonly FuncUnaryInstruction BitReverse;
public readonly FuncUnaryInstruction Not;
// Compare
public readonly FuncBinaryInstruction FOrdEqual;
public readonly FuncBinaryInstruction IEqual;
public readonly FuncBinaryInstruction FOrdGreaterThan;
public readonly FuncBinaryInstruction SGreaterThan;
public readonly FuncBinaryInstruction FOrdGreaterThanEqual;
public readonly FuncBinaryInstruction SGreaterThanEqual;
public readonly FuncBinaryInstruction FOrdLessThan;
public readonly FuncBinaryInstruction SLessThan;
public readonly FuncBinaryInstruction FOrdLessThanEqual;
public readonly FuncBinaryInstruction SLessThanEqual;
public readonly FuncBinaryInstruction FOrdNotEqual;
public readonly FuncBinaryInstruction INotEqual;
// CompareU32
public readonly FuncBinaryInstruction UGreaterThanEqual;
public readonly FuncBinaryInstruction UGreaterThan;
public readonly FuncBinaryInstruction ULessThanEqual;
public readonly FuncBinaryInstruction ULessThan;
// Binary
public readonly FuncBinaryInstruction FAdd;
public readonly FuncBinaryInstruction IAdd;
public readonly FuncBinaryInstruction FDiv;
public readonly FuncBinaryInstruction SDiv;
public readonly FuncBinaryInstruction GlslFMax;
public readonly FuncBinaryInstruction GlslSMax;
public readonly FuncBinaryInstruction GlslFMin;
public readonly FuncBinaryInstruction GlslSMin;
public readonly FuncBinaryInstruction FMul;
public readonly FuncBinaryInstruction IMul;
public readonly FuncBinaryInstruction FSub;
public readonly FuncBinaryInstruction ISub;
// BinaryBool
public readonly FuncBinaryInstruction LogicalAnd;
public readonly FuncBinaryInstruction LogicalNotEqual;
public readonly FuncBinaryInstruction LogicalOr;
// BinaryS32
public readonly FuncBinaryInstruction BitwiseAnd;
public readonly FuncBinaryInstruction BitwiseXor;
public readonly FuncBinaryInstruction BitwiseOr;
public readonly FuncBinaryInstruction ShiftLeftLogical;
public readonly FuncBinaryInstruction ShiftRightArithmetic;
public readonly FuncBinaryInstruction ShiftRightLogical;
// BinaryU32
public readonly FuncBinaryInstruction GlslUMax;
public readonly FuncBinaryInstruction GlslUMin;
// AtomicMemoryBinary
public readonly FuncQuaternaryInstruction AtomicIAdd;
public readonly FuncQuaternaryInstruction AtomicAnd;
public readonly FuncQuaternaryInstruction AtomicSMin;
public readonly FuncQuaternaryInstruction AtomicUMin;
public readonly FuncQuaternaryInstruction AtomicSMax;
public readonly FuncQuaternaryInstruction AtomicUMax;
public readonly FuncQuaternaryInstruction AtomicOr;
public readonly FuncQuaternaryInstruction AtomicExchange;
public readonly FuncQuaternaryInstruction AtomicXor;
// Ternary
public readonly FuncTernaryInstruction GlslFClamp;
public readonly FuncTernaryInstruction GlslSClamp;
public readonly FuncTernaryInstruction GlslFma;
// TernaryS32
public readonly FuncTernaryInstruction BitFieldSExtract;
public readonly FuncTernaryInstruction BitFieldUExtract;
// TernaryU32
public readonly FuncTernaryInstruction GlslUClamp;
// QuaternaryS32
public readonly FuncQuaternaryInstruction BitFieldInsert;
public SpirvDelegates(CodeGenContext context)
{
// Unary
GlslFAbs = context.GlslFAbs;
GlslSAbs = context.GlslSAbs;
GlslCeil = context.GlslCeil;
GlslCos = context.GlslCos;
GlslExp2 = context.GlslExp2;
GlslFloor = context.GlslFloor;
GlslLog2 = context.GlslLog2;
FNegate = context.FNegate;
SNegate = context.SNegate;
GlslInverseSqrt = context.GlslInverseSqrt;
GlslRoundEven = context.GlslRoundEven;
GlslSin = context.GlslSin;
GlslSqrt = context.GlslSqrt;
GlslTrunc = context.GlslTrunc;
// UnaryBool
LogicalNot = context.LogicalNot;
// UnaryFP32
DPdx = context.DPdx;
DPdy = context.DPdy;
// UnaryS32
BitCount = context.BitCount;
BitReverse = context.BitReverse;
Not = context.Not;
// Compare
FOrdEqual = context.FOrdEqual;
IEqual = context.IEqual;
FOrdGreaterThan = context.FOrdGreaterThan;
SGreaterThan = context.SGreaterThan;
FOrdGreaterThanEqual = context.FOrdGreaterThanEqual;
SGreaterThanEqual = context.SGreaterThanEqual;
FOrdLessThan = context.FOrdLessThan;
SLessThan = context.SLessThan;
FOrdLessThanEqual = context.FOrdLessThanEqual;
SLessThanEqual = context.SLessThanEqual;
FOrdNotEqual = context.FOrdNotEqual;
INotEqual = context.INotEqual;
// CompareU32
UGreaterThanEqual = context.UGreaterThanEqual;
UGreaterThan = context.UGreaterThan;
ULessThanEqual = context.ULessThanEqual;
ULessThan = context.ULessThan;
// Binary
FAdd = context.FAdd;
IAdd = context.IAdd;
FDiv = context.FDiv;
SDiv = context.SDiv;
GlslFMax = context.GlslFMax;
GlslSMax = context.GlslSMax;
GlslFMin = context.GlslFMin;
GlslSMin = context.GlslSMin;
FMul = context.FMul;
IMul = context.IMul;
FSub = context.FSub;
ISub = context.ISub;
// BinaryBool
LogicalAnd = context.LogicalAnd;
LogicalNotEqual = context.LogicalNotEqual;
LogicalOr = context.LogicalOr;
// BinaryS32
BitwiseAnd = context.BitwiseAnd;
BitwiseXor = context.BitwiseXor;
BitwiseOr = context.BitwiseOr;
ShiftLeftLogical = context.ShiftLeftLogical;
ShiftRightArithmetic = context.ShiftRightArithmetic;
ShiftRightLogical = context.ShiftRightLogical;
// BinaryU32
GlslUMax = context.GlslUMax;
GlslUMin = context.GlslUMin;
// AtomicMemoryBinary
AtomicIAdd = context.AtomicIAdd;
AtomicAnd = context.AtomicAnd;
AtomicSMin = context.AtomicSMin;
AtomicUMin = context.AtomicUMin;
AtomicSMax = context.AtomicSMax;
AtomicUMax = context.AtomicUMax;
AtomicOr = context.AtomicOr;
AtomicExchange = context.AtomicExchange;
AtomicXor = context.AtomicXor;
// Ternary
GlslFClamp = context.GlslFClamp;
GlslSClamp = context.GlslSClamp;
GlslFma = context.GlslFma;
// TernaryS32
BitFieldSExtract = context.BitFieldSExtract;
BitFieldUExtract = context.BitFieldUExtract;
// TernaryU32
GlslUClamp = context.GlslUClamp;
// QuaternaryS32
BitFieldInsert = context.BitFieldInsert;
}
}
}