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Ryujinx/Ryujinx.SDL2.Common/Ryujinx.SDL2.Common.csproj
Mary 98916a4f90
Update SDL2-CS (#2327)
Changelog:
- SDL2 was updated to lastest master
- DInput was disabled from build configuration (Close #2238)
- HIDAPI was forced enabled on Linux and libusb library name was fixed (Close #2226)

NOTE about HIDAPI support on Linux:
Make sure that your gamepad is accesible to your user for it to be detected by HIDAPI. This can be done via a udev rule like:

```
KERNEL=="hidraw*", MODE="0660", TAG+="uaccess"
```

**NOTE: This rule is given as an example, this can present a security
risk. Make sure to filter by vendor and product ids.**
2021-06-02 13:50:48 +02:00

15 lines
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net5.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Ryujinx.SDL2-CS" Version="2.0.15-build9" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
</ItemGroup>
</Project>