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Queries
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Shaders
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Auto.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
AutoFlushCounter.cs
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Periodically Flush Commands for Vulkan (#3689)
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2022-09-14 13:48:31 -03:00 |
BackgroundResources.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
BitMap.cs
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BufferHolder.cs
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Fix various issues caused by Vertex/Index buffer conversions (#3762)
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2022-10-16 19:38:58 -03:00 |
BufferManager.cs
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Vulkan: Fix some issues with CacheByRange (#3743)
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2022-10-08 11:28:27 -03:00 |
BufferState.cs
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Convert Quads to Triangles in Vulkan (#3715)
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2022-09-20 18:38:48 -03:00 |
BufferUsageBitmap.cs
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Support use of buffer ranges with size 0 (#3736)
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2022-10-03 20:08:38 -03:00 |
CacheByRange.cs
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Vulkan: Fix some issues with CacheByRange (#3743)
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2022-10-08 11:28:27 -03:00 |
CommandBufferPool.cs
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CommandBufferScoped.cs
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Constants.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
DescriptorSetCollection.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
DescriptorSetManager.cs
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DescriptorSetUpdater.cs
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DisposableBuffer.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
DisposableBufferView.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
DisposableFramebuffer.cs
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DisposableImage.cs
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DisposableImageView.cs
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DisposableMemory.cs
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DisposablePipeline.cs
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DisposableRenderPass.cs
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DisposableSampler.cs
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EnumConversion.cs
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Convert Quads to Triangles in Vulkan (#3715)
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2022-09-20 18:38:48 -03:00 |
FenceHelper.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
FenceHolder.cs
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FormatCapabilities.cs
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FormatConverter.cs
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FormatTable.cs
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FramebufferParams.cs
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Implement HLE macros for render target clears (#3528)
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2022-08-04 21:30:08 +00:00 |
HardwareCapabilities.cs
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Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679)
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2022-09-08 20:30:19 -03:00 |
HashTableSlim.cs
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HelperShader.cs
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Convert Quads to Triangles in Vulkan (#3715)
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2022-09-20 18:38:48 -03:00 |
IdList.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
IndexBufferPattern.cs
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Fix primitive count calculation for topology conversion (#3763)
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2022-10-16 19:25:40 -03:00 |
IndexBufferState.cs
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Fix various issues caused by Vertex/Index buffer conversions (#3762)
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2022-10-16 19:38:58 -03:00 |
MemoryAllocation.cs
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MemoryAllocator.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
MemoryAllocatorBlockList.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
MultiFenceHolder.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
NativeArray.cs
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PersistentFlushBuffer.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
PipelineBase.cs
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Fix various issues caused by Vertex/Index buffer conversions (#3762)
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2022-10-16 19:38:58 -03:00 |
PipelineConverter.cs
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Vulkan: Zero blend state when disabled or write mask is 0 (#3719)
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2022-09-29 12:32:49 -03:00 |
PipelineDynamicState.cs
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Rename ToSpan to AsSpan (#3556)
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2022-08-11 18:07:37 -03:00 |
PipelineFull.cs
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Vulkan: Fix some issues with CacheByRange (#3743)
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2022-10-08 11:28:27 -03:00 |
PipelineHelperShader.cs
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Restride vertex buffer when stride causes attributes to misalign in Vulkan. (#3679)
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2022-09-08 20:30:19 -03:00 |
PipelineLayoutCache.cs
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PipelineLayoutCacheEntry.cs
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PipelineLayoutFactory.cs
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PipelineState.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
PipelineUid.cs
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Ryujinx.Graphics.Vulkan.csproj
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SamplerHolder.cs
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Vulkan: Fix sampler custom border color (#3751)
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2022-10-10 08:35:44 +02:00 |
SemaphoreHolder.cs
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Shader.cs
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Avoid allocating unmanaged string per shader (#3730)
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2022-10-02 10:59:34 +02:00 |
ShaderCollection.cs
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StagingBuffer.cs
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Vulkan: Fix some issues with CacheByRange (#3743)
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2022-10-08 11:28:27 -03:00 |
SyncManager.cs
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TextureBuffer.cs
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GPU: Pass SpanOrArray for Texture SetData to avoid copy (#3745)
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2022-10-08 12:04:47 -03:00 |
TextureCopy.cs
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TextureStorage.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
TextureView.cs
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Vulkan: Fix blit levels/layers parameters being inverted (#3768)
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2022-10-18 10:13:44 +02:00 |
Vendor.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
VertexBufferState.cs
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Fix various issues caused by Vertex/Index buffer conversions (#3762)
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2022-10-16 19:38:58 -03:00 |
VulkanConfiguration.cs
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VulkanException.cs
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Vulkan backend (#2518)
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2022-07-31 18:26:06 -03:00 |
VulkanInitialization.cs
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VulkanRenderer.cs
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Convert Quads to Triangles in Vulkan (#3715)
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2022-09-20 18:38:48 -03:00 |
Window.cs
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Avalonia - Use embedded window for avalonia (#3674)
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2022-09-19 15:05:26 -03:00 |
WindowBase.cs
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Avalonia - Use embedded window for avalonia (#3674)
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2022-09-19 15:05:26 -03:00 |