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GlslDecl.cs
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Initial support for shader half float instructions (#507)
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2019-01-31 09:43:24 -03:00 |
GlslDecompiler.cs
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Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583)
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2019-02-15 14:23:14 +11:00 |
GlslProgram.cs
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ShaderDecodeAlu.cs
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Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583)
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2019-02-15 14:23:14 +11:00 |
ShaderDecodeFlow.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
ShaderDecodeFunc.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
ShaderDecodeHelper.cs
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Add support for saturation on some shader instructions, fix ReadTexture alignment and add ColorMask support (#451)
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2018-10-13 23:54:14 -03:00 |
ShaderDecodeMem.cs
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Initial support for shader half float instructions (#507)
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2019-01-31 09:43:24 -03:00 |
ShaderDecodeMove.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
ShaderDecodeOpCode.cs
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Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583)
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2019-02-15 14:23:14 +11:00 |
ShaderDecoder.cs
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Improve texture tables (#457)
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2018-10-17 18:02:23 -03:00 |
ShaderDecodeSpecial.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
ShaderHeader.cs
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Implement multiple rendertarget attachments and depth writting (#375)
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2018-08-23 02:07:23 -03:00 |
ShaderIpaMode.cs
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Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392)
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2018-09-01 18:44:19 -03:00 |
ShaderIrAsg.cs
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ShaderIrBlock.cs
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Allow "reinterpretation" of framebuffer/zeta formats (#418)
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2018-09-18 01:30:35 -03:00 |
ShaderIrCmnt.cs
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ShaderIrCond.cs
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ShaderIrInst.cs
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Implement SSY/SYNC shader instructions (#382)
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2018-08-31 13:14:04 -03:00 |
ShaderIrMeta.cs
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ShaderIrMetaIpa.cs
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Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (#392)
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2018-09-01 18:44:19 -03:00 |
ShaderIrMetaTex.cs
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ShaderIrMetaTexq.cs
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ShaderIrNode.cs
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ShaderIrOp.cs
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ShaderIrOperAbuf.cs
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Implement Geometry shaders (#280)
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2018-07-19 02:33:27 -03:00 |
ShaderIrOperCbuf.cs
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ShaderIrOperGpr.cs
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Initial support for shader half float instructions (#507)
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2019-01-31 09:43:24 -03:00 |
ShaderIrOperImm.cs
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ShaderIrOperImmf.cs
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ShaderIrOperPred.cs
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ShaderOpCodeTable.cs
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Initial support for shader half float instructions (#507)
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2019-01-31 09:43:24 -03:00 |
ShaderOper.cs
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ShaderRegisterSize.cs
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Initial support for shader half float instructions (#507)
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2019-01-31 09:43:24 -03:00 |
ShaderTexqInfo.cs
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