1
0
Fork 0
mirror of https://github.com/Ryujinx/Ryujinx.git synced 2024-09-21 06:24:10 +01:00
Ryujinx/Ryujinx.Graphics/Gal/OpenGL
ReinUsesLisp 9cbf908cf5 Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207)
* Add FaceAttr (0x3fc) input attribute in GLSL

* Implement unmanaged case in EmitTex

* Add ConstantColor for 0xC001 (G80) from PR #145
2018-07-03 20:06:13 -03:00
..
DeleteValueCallback.cs Texture/Vertex/Index data cache (#132) 2018-06-08 21:15:56 -03:00
FbFragShader.glsl
FbVtxShader.glsl
OGLBlend.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
OGLCachedResource.cs Texture/Vertex/Index data cache (#132) 2018-06-08 21:15:56 -03:00
OGLEnumConverter.cs Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend factor (#207) 2018-07-03 20:06:13 -03:00
OGLFrameBuffer.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
OGLRasterizer.cs Add support for vertex base on indexed draws, fix index buffer first (untested) (#197) 2018-06-28 20:48:18 -03:00
OGLRenderer.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
OGLShader.cs Add support for Vertex Program A and other small shader improvements (#192) 2018-06-27 23:55:08 -03:00
OGLStreamBuffer.cs Fix GL.CreateBuffers -> GL.GenBuffers (#189) 2018-06-26 02:30:46 -03:00
OGLTexture.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00