mirror of
https://github.com/Ryujinx/Ryujinx.git
synced 2024-11-18 20:36:40 +00:00
b2b736abc2
* Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing
75 lines
1.6 KiB
C#
75 lines
1.6 KiB
C#
using System;
|
|
using System.Threading;
|
|
|
|
namespace Ryujinx.Common
|
|
{
|
|
public class ObjectPool<T>
|
|
where T : class
|
|
{
|
|
private T _firstItem;
|
|
private readonly T[] _items;
|
|
|
|
private readonly Func<T> _factory;
|
|
|
|
public ObjectPool(Func<T> factory, int size)
|
|
{
|
|
_items = new T[size - 1];
|
|
_factory = factory;
|
|
}
|
|
|
|
public T Allocate()
|
|
{
|
|
T instance = _firstItem;
|
|
|
|
if (instance == null || instance != Interlocked.CompareExchange(ref _firstItem, null, instance))
|
|
{
|
|
instance = AllocateInternal();
|
|
}
|
|
|
|
return instance;
|
|
}
|
|
|
|
private T AllocateInternal()
|
|
{
|
|
T[] items = _items;
|
|
|
|
for (int i = 0; i < items.Length; i++)
|
|
{
|
|
T instance = items[i];
|
|
|
|
if (instance != null && instance == Interlocked.CompareExchange(ref items[i], null, instance))
|
|
{
|
|
return instance;
|
|
}
|
|
}
|
|
|
|
return _factory();
|
|
}
|
|
|
|
public void Release(T obj)
|
|
{
|
|
if (_firstItem == null)
|
|
{
|
|
_firstItem = obj;
|
|
}
|
|
else
|
|
{
|
|
ReleaseInternal(obj);
|
|
}
|
|
}
|
|
|
|
private void ReleaseInternal(T obj)
|
|
{
|
|
T[] items = _items;
|
|
|
|
for (int i = 0; i < items.Length; i++)
|
|
{
|
|
if (items[i] == null)
|
|
{
|
|
items[i] = obj;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|