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Ryujinx/Ryujinx.HLE/HOS/Services/Vi
Alex Barney 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611)
* Renaming part 1

* Renaming part 2

* Renaming part 3

* Renaming part 4

* Renaming part 5

* Renaming part 6

* Renaming part 7

* Renaming part 8

* Renaming part 9

* Renaming part 10

* General cleanup

* Thought I got all of these

* Apply #595

* Additional renaming

* Tweaks from feedback

* Rename files
2019-03-04 12:45:25 +11:00
..
ColorFormat.cs Some improvements for nvnflinger (#555) 2019-01-05 22:26:16 +01:00
Display.cs Adjust naming conventions and general refactoring in HLE Project (#527) 2018-12-06 09:16:24 -02:00
GbpBuffer.cs Some improvements for nvnflinger (#555) 2019-01-05 22:26:16 +01:00
IApplicationDisplayService.cs Implement ConvertScalingMode properly (#596) 2019-02-19 11:12:53 +11:00
IApplicationRootService.cs Adjust naming conventions and general refactoring in HLE Project (#527) 2018-12-06 09:16:24 -02:00
IHOSBinderDriver.cs Refactor SVC handler (#540) 2018-12-18 03:33:36 -02:00
IManagerDisplayService.cs Refactor Ryujinx.Common and HLE Stub Logging (#537) 2019-01-11 01:11:46 +01:00
IManagerRootService.cs Adjust naming conventions and general refactoring in HLE Project (#527) 2018-12-06 09:16:24 -02:00
ISystemDisplayService.cs Refactor Ryujinx.Common and HLE Stub Logging (#537) 2019-01-11 01:11:46 +01:00
ISystemRootService.cs Adjust naming conventions and general refactoring in HLE Project (#527) 2018-12-06 09:16:24 -02:00
NvFlinger.cs Do naming refactoring on Ryujinx.Graphics (#611) 2019-03-04 12:45:25 +11:00
Parcel.cs Adjust naming conventions and general refactoring in HLE Project (#527) 2018-12-06 09:16:24 -02:00
ScalingMode.cs Implement ConvertScalingMode properly (#596) 2019-02-19 11:12:53 +11:00