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Ryujinx/Ryujinx.Audio.Backends.SDL2
gdkchan a27986c311
Make audio disposal thread safe on all 3 backends (#2527)
* Make audio disposal thread safe on all 3 backends

* Make OpenAL more consistent with the other backends

* Remove Window.Cursor = null, and change dummy TValue to byte
2021-08-04 15:28:33 -03:00
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Ryujinx.Audio.Backends.SDL2.csproj
SDL2AudioBuffer.cs
SDL2HardwareDeviceDriver.cs Make audio disposal thread safe on all 3 backends (#2527) 2021-08-04 15:28:33 -03:00
SDL2HardwareDeviceSession.cs Make audio disposal thread safe on all 3 backends (#2527) 2021-08-04 15:28:33 -03:00