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Ryujinx/ChocolArm64/Instruction/AInstEmitMove.cs

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983 B
C#

using ChocolArm64.Decoder;
using ChocolArm64.Translation;
using System.Reflection.Emit;
namespace ChocolArm64.Instruction
{
static partial class AInstEmit
{
public static void Movk(AILEmitterCtx Context)
{
AOpCodeMov Op = (AOpCodeMov)Context.CurrOp;
Context.EmitLdintzr(Op.Rd);
Context.EmitLdc_I(~(0xffffL << Op.Pos));
Context.Emit(OpCodes.And);
Context.EmitLdc_I(Op.Imm);
Context.Emit(OpCodes.Or);
Context.EmitStintzr(Op.Rd);
}
public static void Movn(AILEmitterCtx Context)
{
AOpCodeMov Op = (AOpCodeMov)Context.CurrOp;
Context.EmitLdc_I(~Op.Imm);
Context.EmitStintzr(Op.Rd);
}
public static void Movz(AILEmitterCtx Context)
{
AOpCodeMov Op = (AOpCodeMov)Context.CurrOp;
Context.EmitLdc_I(Op.Imm);
Context.EmitStintzr(Op.Rd);
}
}
}