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Ryujinx/Ryujinx.Audio/Renderer/Server
Mary 3f4fb8f73a
amadeus: Update to REV11 (#3230)
This should implement all ABI changes from REV11 on 14.0.0

As Nintendo changed the channel disposition for "legacy" effects (Delay, Reverb and Reverb 3D) to match the standard channel mapping, I took the liberty to just remap to the old disposition for now.
The proper changes will be handled at a later date with a complete rewriting of those 3 effects to be more readable (see https://github.com/Ryujinx/Ryujinx/pull/3205 for the first iteration of it).
2022-04-06 09:12:38 +02:00
..
Effect amadeus: Update to REV10 (#2654) 2021-09-19 12:29:19 +02:00
MemoryPool
Mix
Performance amadeus: Fix wrong Span usage in CopyHistories (#3181) 2022-03-07 09:49:29 +01:00
Sink
Splitter
Types
Upsampler
Voice Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145) 2022-02-22 10:32:10 -03:00
AudioRendererManager.cs UI - Add Volume Controls + Mute Toggle (F2) (#2871) 2021-12-23 13:33:56 -03:00
AudioRenderSystem.cs amadeus: Update to REV11 (#3230) 2022-04-06 09:12:38 +02:00
BehaviourContext.cs amadeus: Update to REV11 (#3230) 2022-04-06 09:12:38 +02:00
CommandBuffer.cs amadeus: Update to REV11 (#3230) 2022-04-06 09:12:38 +02:00
CommandGenerator.cs amadeus: Update to REV11 (#3230) 2022-04-06 09:12:38 +02:00
CommandProcessingTimeEstimatorVersion1.cs amadeus: Update to REV10 (#2654) 2021-09-19 12:29:19 +02:00
CommandProcessingTimeEstimatorVersion2.cs amadeus: Update to REV10 (#2654) 2021-09-19 12:29:19 +02:00
CommandProcessingTimeEstimatorVersion3.cs amadeus: Update to REV11 (#3230) 2022-04-06 09:12:38 +02:00
CommandProcessingTimeEstimatorVersion4.cs amadeus: Update to REV10 (#2654) 2021-09-19 12:29:19 +02:00
CommandProcessingTimeEstimatorVersion5.cs amadeus: Update to REV11 (#3230) 2022-04-06 09:12:38 +02:00
ICommandProcessingTimeEstimator.cs amadeus: Update to REV10 (#2654) 2021-09-19 12:29:19 +02:00
RendererSystemContext.cs
StateUpdater.cs amadeus: Update to REV10 (#2654) 2021-09-19 12:29:19 +02:00