.. |
ARMeilleure
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Change shader cache init wait method (#6131)
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2024-01-18 14:17:38 -03:00 |
Ryujinx
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Change shader cache init wait method (#6131)
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2024-01-18 14:17:38 -03:00 |
Ryujinx.Audio
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Audio.Backends.OpenAL
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Audio.Backends.SDL2
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Audio.Backends.SoundIo
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Ava
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Change shader cache init wait method (#6131)
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2024-01-18 14:17:38 -03:00 |
Ryujinx.Common
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Support portable mode using the macOS app bundle. (#6147)
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2024-01-20 03:09:51 +01:00 |
Ryujinx.Cpu
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Move most of signal handling to Ryujinx.Cpu project (#6128)
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2024-01-18 14:08:40 -03:00 |
Ryujinx.Graphics.Device
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.GAL
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Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
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2023-12-04 20:30:19 +01:00 |
Ryujinx.Graphics.Gpu
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Change shader cache init wait method (#6131)
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2024-01-18 14:17:38 -03:00 |
Ryujinx.Graphics.Host1x
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.Nvdec
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.Nvdec.FFmpeg
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.Nvdec.Vp9
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.OpenGL
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Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
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2023-12-04 20:30:19 +01:00 |
Ryujinx.Graphics.Shader
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.Texture
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.Vic
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.Video
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Graphics.Vulkan
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Vulkan: Cache delegate for EndRenderPass (#6132)
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2024-01-16 13:22:20 +01:00 |
Ryujinx.Headless.SDL2
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Change shader cache init wait method (#6131)
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2024-01-18 14:17:38 -03:00 |
Ryujinx.HLE
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Change shader cache init wait method (#6131)
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2024-01-18 14:17:38 -03:00 |
Ryujinx.Horizon
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Horizon.Common
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Horizon.Generators
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Horizon.Kernel.Generators
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Input
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Input.SDL2
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Memory
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Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
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2023-12-04 20:30:19 +01:00 |
Ryujinx.SDL2.Common
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.ShaderTools
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Tests
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Change shader cache init wait method (#6131)
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2024-01-18 14:17:38 -03:00 |
Ryujinx.Tests.Memory
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Tests.Unicorn
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Ryujinx.Ui.Common
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ApplicationLibrary: Skip invalid symlinks (#6004)
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2023-12-04 19:16:34 +01:00 |
Ryujinx.Ui.LocaleGenerator
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
Spv.Generator
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |