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https://github.com/Ryujinx/Ryujinx.git
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305f06eb71
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
using System;
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using LibHac;
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namespace Ryujinx.HLE.HOS.Services.Fs
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{
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class ISaveDataInfoReader : IpcService, IDisposable
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{
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private ReferenceCountedDisposable<LibHac.FsSrv.ISaveDataInfoReader> _baseReader;
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public ISaveDataInfoReader(ReferenceCountedDisposable<LibHac.FsSrv.ISaveDataInfoReader> baseReader)
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{
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_baseReader = baseReader;
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}
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[CommandHipc(0)]
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// ReadSaveDataInfo() -> (u64, buffer<unknown, 6>)
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public ResultCode ReadSaveDataInfo(ServiceCtx context)
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{
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ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
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ulong bufferLen = context.Request.ReceiveBuff[0].Size;
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byte[] infoBuffer = new byte[bufferLen];
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Result result = _baseReader.Target.Read(out long readCount, infoBuffer);
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context.Memory.Write(bufferPosition, infoBuffer);
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context.ResponseData.Write(readCount);
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return (ResultCode)result.Value;
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}
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public void Dispose()
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{
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_baseReader.Dispose();
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}
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}
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}
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