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Ryujinx/Ryujinx.Graphics.Device
Andrey Sukharev edf7e628ca
Use method overloads that support trimming. Mark some types to be trimming friendly (#4083)
* Use method overloads that support trimming. Mark some types to be trimming friendly

* Use generic version of marshalling method
2022-12-12 15:10:05 +01:00
..
DeviceState.cs Use method overloads that support trimming. Mark some types to be trimming friendly (#4083) 2022-12-12 15:10:05 +01:00
IDeviceState.cs New NVDEC and VIC implementation (#1384) 2020-07-12 05:07:01 +02:00
IDeviceStateWithContext.cs NVDEC (H264): Use separate contexts per channel and decode frames in DTS order (#2671) 2021-09-29 00:43:40 +02:00
RwCallback.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
Ryujinx.Graphics.Device.csproj infra: Migrate to .NET 7 (#3795) 2022-11-09 20:22:43 +01:00
SizeCalculator.cs Separate GPU engines (part 2/2) (#2440) 2021-07-11 17:20:40 -03:00