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Ryujinx/Ryujinx.Graphics.Gpu
Mary afd68d4c6c
GAL: Fix sampler leaks on exit (#2353)
Before this, all samplers instance were leaking on exit because the
dispose method was never getting called.

This fix this issue by making TextureBindingsManager disposable and
calling the dispose method in the TextureManager.
2021-06-09 01:00:28 +02:00
..
Engine Do not clear gpu subchannel state on BindChannel (#2348) 2021-06-09 00:50:18 +02:00
Image GAL: Fix sampler leaks on exit (#2353) 2021-06-09 01:00:28 +02:00
Memory
Shader
State Do not clear gpu subchannel state on BindChannel (#2348) 2021-06-09 00:50:18 +02:00
Synchronization
ClassId.cs
Constants.cs
GpuContext.cs
GraphicsConfig.cs
MethodParams.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj infra: Migrate to .NET 5 (#1694) 2020-11-15 19:27:15 +01:00
ShadowRamControl.cs
Window.cs